Player Matchup

Bacchus
Bacchus
TGXphenom
Bacchus
Level 22
God Stats
5W - 1L
1,688 SR
Queue Stats
48W - 60L
1,351 Elo+
Party 1
Vamana
Vamana
TTvNedTheSped
Vamana
Level 25
God Stats
4W - 12L
1,250 SR
Queue Stats
62W - 92L
1,326 Elo+
Solo
Cthulhu
Cthulhu
YukiihiraSoma
Cthulhu
Level 66
God Stats
15W - 10L
1,555 SR
Queue Stats
56W - 70L
1,359 Elo+
Party 1
Osiris
Osiris
corporal_vegeta
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,357 Elo+
Party 1
Neith
Neith
idlecartoon
Neith
Level 28
God Stats
52W - 43L
1,530 SR
Queue Stats
67W - 65L
1,419 Elo+
Solo
Team Averages
Level 29
1,505 SR
1,363 Elo+

VS

Team Averages
Level 43
1,486 SR
1,361 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Anti-doc7711
Cthulhu
Level 10
God Stats
3W - 3L
1,541 SR
Queue Stats
22W - 34L
1,260 Elo+
Party 2
Anubis
Anubis
KundaliniHero
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 262L
1,392 Elo+
Solo
Ra
Ra
XCONbullwish
Ra
Level 22
God Stats
2W - 3L
1,530 SR
Queue Stats
57W - 102L
1,318 Elo+
Solo
Thanatos
Thanatos
azerty-_-5060
Thanatos
Level 8
God Stats
5W - 6L
1,360 SR
Queue Stats
9W - 15L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TGXphenom
Bacchus
20
7 / 1 / 16
14,023
1,002
11,099
14,482
26,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 8
12,661
904
9,353
13,388
5,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
20
11 / 1 / 23
15,125
1,080
28,918
22,724
32,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 4 / 14
12,389
885
7,660
17,497
10,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 3 / 15
14,352
1,025
25,632
13,900
4,941
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

257

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
2 / 10 / 7
12,727
909
25,293
21,077
7,658
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Anti-doc7711
Cthulhu
18
2 / 8 / 5
12,716
908
10,525
24,978
17,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 6 / 2
12,310
879
18,209
17,748
9,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 10 / 5
11,167
798
10,855
14,195
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
azerty-_-5060
Thanatos
18
3 / 6 / 4
12,286
878
7,795
12,269
6,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
40
Kills
11
11
Deaths
40
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
10
7
0.55
L
Cthulhu
Anti-doc7711
Cthulhu
2
8
5
0.56
L
4
6
2
0.83
W
Bacchus
TGXphenom
Bacchus
7
1
16
15
W
7
2
8
5.5
L
0
10
5
0.25
W
Cthulhu
11
1
23
22.5
L
Thanatos
azerty-_-5060
Thanatos
3
6
4
0.83
W
4
4
14
2.75
W
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,662
Damage
72,677
81,991
Taken
90,267
80,432
Mitigated
46,593
6,435
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
25,293
2,772
0
500
21,077
7,658
0
10,503
10,574
46,395
0
L
Cthulhu
Anti-doc7711
Cthulhu
10,525
1,621
171
0
24,978
17,426
0
11,030
13,948
30,043
0
L
18,209
967
312
4,178
17,748
9,523
0
6,499
11,249
33,435
0
W
Bacchus
TGXphenom
Bacchus
11,099
1,197
0
0
14,482
26,749
0
12,749
1,733
24,105
0
W
9,353
5,537
0
1,401
13,388
5,658
0
9,718
3,670
0
28,207
L
10,855
2,730
722
0
14,195
5,562
0
5,789
8,406
25,994
0
W
Cthulhu
28,918
4,149
1,803
0
22,724
32,086
0
17,309
4,247
48,735
0
L
Thanatos
azerty-_-5060
Thanatos
7,795
1,912
0
2,687
12,269
6,424
0
6,196
6,073
90
14,353
W
7,660
5,990
0
0
17,497
10,998
0
14,179
3,318
0
12,855
W
25,632
15,442
0
3,231
13,900
4,941
0
11,017
2,883
0
43,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,550
Gold Earned
61,206
178
Minions Killed
162
5
Camps Cleared
3
1,120,236
Distance Traveled
1,027,655
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,727
909
50
4
0
253,471
0
L
Cthulhu
12,716
908
33
2
0
254,578
0
L
Anubis
12,310
879
35
3
0
133,150
0
W
Bacchus
14,023
1,002
22
2
1
274,069
0
W
Vamana
12,661
904
59
4
0
156,146
1
L
Ra
11,167
798
28
2
2
142,827
4
W
Cthulhu
15,125
1,080
48
3
0
250,793
0
L
Thanatos
12,286
878
16
1
1
243,629
1
W
Osiris
12,389
885
8
1
0
223,961
0
W
Neith
14,352
1,025
41
3
4
215,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role