Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Masterchemist7
Danzaburou
Level 29
God Stats
12W - 6L
1,639 SR
Queue Stats
28W - 24L
1,450 Elo+
Solo
Freya
Freya
MrJose29
Freya
Level 6
God Stats
0W - 3L
1,380 SR
Queue Stats
4W - 9L
1,260 Elo+
Solo
Bakasura
Bakasura
TRITEXFTN
Bakasura
Level 13
God Stats
3W - 5L
1,447 SR
Queue Stats
5W - 8L
1,355 Elo+
Solo
Guan Yu
Guan Yu
kenseihk
Guan Yu
Level 23
God Stats
13W - 14L
1,423 SR
Queue Stats
78W - 84L
1,353 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,384 Elo+

VS

Team Averages
Level 8
1,276 SR
1,184 Elo+
Scylla
Scylla
GristlyDuck7807
Scylla
Level 15
God Stats
18W - 15L
1,176 SR
Queue Stats
65W - 82L
1,031 Elo+
Party 1
Danzaburou
Danzaburou
ManuelMallen
Danzaburou
Level 6
God Stats
1W - 2L
1,263 SR
Queue Stats
10W - 16L
1,275 Elo+
Solo
Ra
Ra
SenoirPutin
Ra
Level 6
God Stats
5W - 8L
1,321 SR
Queue Stats
36W - 43L
1,411 Elo+
Solo
Thanatos
Thanatos
SgtPepe
Thanatos
Level 7
God Stats
6W - 10L
1,560 SR
Queue Stats
245W - 248L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Voltrose123
Ao Kuang
Level 5
God Stats
2W - 7L
1,058 SR
Queue Stats
57W - 63L
750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 6 / 1
6,983
291
95
5,348
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Masterchemist7
Danzaburou
18
6 / 6 / 2
12,533
522
13,713
17,778
5,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
MrJose29
Freya
18
8 / 10 / 4
12,455
519
12,160
20,549
7,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
TRITEXFTN
Bakasura
10
1 / 9 / 3
8,608
359
3,273
11,398
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
kenseihk
Guan Yu
18
3 / 3 / 6
11,427
476
10,510
21,860
27,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 12
11,238
468
8,651
14,019
4,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ManuelMallen
Danzaburou
15
4 / 6 / 6
11,427
476
9,643
14,305
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 2 / 6
13,876
578
15,848
16,735
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SgtPepe
Thanatos
18
8 / 3 / 8
12,369
515
10,227
18,225
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Voltrose123
Ao Kuang
16
8 / 4 / 10
11,773
491
12,449
16,336
6,657
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
18
Kills
33
34
Deaths
21
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
6
1
0.08
W
5
6
12
1.83
W
Danzaburou
ManuelMallen
Danzaburou
4
6
6
1.17
L
Danzaburou
Masterchemist7
Danzaburou
6
6
2
1.17
L
Freya
MrJose29
Freya
8
10
4
1
W
8
2
6
5.5
W
Thanatos
SgtPepe
Thanatos
8
3
8
4
L
Bakasura
TRITEXFTN
Bakasura
1
9
3
0.28
W
Ao Kuang
Voltrose123
Ao Kuang
8
4
10
3.25
L
Guan Yu
kenseihk
Guan Yu
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,751
Damage
56,818
76,933
Taken
79,620
45,576
Mitigated
30,079
23,091
Healing
36,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
95
95
0
0
5,348
1,323
0
3,320
2,028
0
331
W
8,651
2,409
0
1,882
14,019
4,072
1,207
4,675
8,851
36,616
0
W
Danzaburou
ManuelMallen
Danzaburou
9,643
4,775
0
3,389
14,305
5,045
4,265
1,220
12,860
0
46,904
L
Danzaburou
Masterchemist7
Danzaburou
13,713
5,317
0
6,153
17,778
5,565
2,526
7,607
10,171
0
86,792
L
Freya
MrJose29
Freya
12,160
4,150
0
6,989
20,549
7,119
2,052
11,157
9,392
61,883
0
W
15,848
2,944
1,461
8,695
16,735
7,514
3,690
601
15,774
110,063
0
W
Thanatos
SgtPepe
Thanatos
10,227
4,600
0
16,797
18,225
6,791
892
3,445
14,628
0
84,901
L
Bakasura
TRITEXFTN
Bakasura
3,273
1,589
0
672
11,398
3,893
0
5,294
6,104
0
16,355
W
Ao Kuang
Voltrose123
Ao Kuang
12,449
4,926
0
4,180
16,336
6,657
686
2,804
13,236
29,012
0
L
Guan Yu
kenseihk
Guan Yu
10,510
1,136
951
8,326
21,860
27,676
0
9,777
12,083
0
44,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
60,683
346
Minions Killed
474
0
Camps Cleared
0
1,516,280
Distance Traveled
2,060,026
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,983
291
0
0
0
52,200
0
W
Scylla
11,238
468
57
2
0
377,797
1
W
Danzaburou
11,427
476
77
3
0
334,192
0
L
Danzaburou
12,533
522
150
6
0
402,498
3
L
Freya
12,455
519
80
3
0
329,805
0
W
Ra
13,876
578
204
9
0
395,999
2
W
Thanatos
12,369
515
106
4
0
485,222
2
L
Bakasura
8,608
359
41
2
0
297,293
0
W
Ao Kuang
11,773
491
30
1
0
466,816
0
L
Guan Yu
11,427
476
75
3
0
434,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role