Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ALGUEM02
Cthulhu
Level 20
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Gilgamesh
Gilgamesh
MegaRex6000
Gilgamesh
Level 32
God Stats
0W - 1L
1,410 SR
Queue Stats
55W - 85L
1,290 Elo+
Solo
Thor
Thor
ScorgeOfGod
Thor
Level 105
God Stats
2W - 3L
1,447 SR
Queue Stats
779W - 788L
1,403 Elo+
Solo
Kukulkan
Kukulkan
gianfal
Kukulkan
Level 103
God Stats
3W - 2L
1,727 SR
Queue Stats
40W - 47L
1,413 Elo+
Solo
Team Averages
Level 69
1,560 SR
1,467 Elo+

VS

Team Averages
Level 72
1,546 SR
1,452 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Frosty775
Xing Tian
Level 41
God Stats
7W - 10L
1,500 SR
Queue Stats
178W - 212L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
HairyArtist662
Danzaburou
Level 31
God Stats
117W - 101L
1,589 SR
Queue Stats
185W - 189L
1,523 Elo+
Party 1
Merlin
Merlin
domo dab
Merlin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
381W - 376L
1,455 Elo+
Party 1
Medusa
Medusa
firsthaven
Medusa
Level 80
God Stats
17W - 13L
1,639 SR
Queue Stats
21W - 19L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 2
5,465
497
4,540
6,027
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ALGUEM02
Cthulhu
8
2 / 3 / 1
5,000
455
3,759
10,420
4,939
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
MegaRex6000
Gilgamesh
8
0 / 4 / 2
4,861
442
1,963
7,397
5,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 0
5,776
525
4,303
8,695
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
gianfal
Kukulkan
7
0 / 3 / 0
4,699
427
943
3,010
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
7 / 1 / 3
7,214
656
6,623
5,602
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Frosty775
Xing Tian
9
0 / 2 / 3
5,474
498
1,548
7,832
3,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
HairyArtist662
Danzaburou
11
4 / 1 / 3
6,298
573
5,487
6,347
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
domo dab
Merlin
12
4 / 0 / 2
7,453
678
3,800
3,425
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
firsthaven
Medusa
12
2 / 1 / 1
6,948
632
3,678
5,691
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
17
17
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
2
0.67
W
Ymir
 
Ymir
7
1
3
8.5
L
Cthulhu
ALGUEM02
Cthulhu
2
3
1
0.83
W
Xing Tian
Frosty775
Xing Tian
0
2
3
0.75
W
Danzaburou
HairyArtist662
Danzaburou
4
1
3
5.5
L
Gilgamesh
MegaRex6000
Gilgamesh
0
4
2
0.25
L
2
4
0
0.5
W
Merlin
domo dab
Merlin
4
0
2
5
W
Medusa
firsthaven
Medusa
2
1
1
2.5
L
Kukulkan
gianfal
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,508
Damage
21,136
35,549
Taken
28,897
15,582
Mitigated
10,581
4,755
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,540
3,295
256
368
6,027
1,599
48
2,414
3,613
0
29,322
W
Ymir
 
Ymir
6,623
1,769
0
276
5,602
2,321
0
408
5,194
37,175
0
L
Cthulhu
ALGUEM02
Cthulhu
3,759
320
205
2,819
10,420
4,939
93
3,012
7,367
18,962
0
W
Xing Tian
Frosty775
Xing Tian
1,548
176
0
1,250
7,832
3,436
0
1,763
6,069
7,420
0
W
Danzaburou
HairyArtist662
Danzaburou
5,487
3,522
0
2,196
6,347
1,807
0
1,417
4,930
0
37,788
L
Gilgamesh
MegaRex6000
Gilgamesh
1,963
129
50
448
7,397
5,565
0
2,369
5,028
0
13,502
L
4,303
1,514
0
534
8,695
2,676
0
3,339
5,356
0
28,374
W
Merlin
domo dab
Merlin
3,800
181
0
766
3,425
1,127
789
1,114
2,311
43,197
0
W
Medusa
firsthaven
Medusa
3,678
1,587
0
1,769
5,691
1,890
2,670
0
5,691
0
38,583
L
Kukulkan
gianfal
Kukulkan
943
151
0
75
3,010
803
19
1,387
1,623
14,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
33,387
205
Minions Killed
313
0
Camps Cleared
0
878,719
Distance Traveled
1,099,268
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,465
497
64
6
0
171,833
0
W
Ymir
7,214
656
64
6
0
229,951
0
L
Cthulhu
5,000
455
29
3
0
175,634
0
W
Xing Tian
5,474
498
7
1
0
230,973
0
W
Danzaburou
6,298
573
63
6
0
215,521
2
L
Gilgamesh
4,861
442
22
2
0
216,787
1
L
Thor
5,776
525
56
5
0
206,238
0
W
Merlin
7,453
678
101
9
0
209,838
2
W
Medusa
6,948
632
78
7
0
212,985
0
L
Kukulkan
4,699
427
34
3
0
108,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role