Player Matchup

Jormungandr
Jormungandr
DC_ERNJR
Jormungandr
Level 20
God Stats
0W - 2L
1,260 SR
Queue Stats
21W - 30L
1,279 Elo+
Party 2
King Arthur
King Arthur
Imago_player
King Arthur
Level 6
God Stats
1W - 2L
1,501 SR
Queue Stats
5W - 17L
1,185 Elo+
Party 3
Loki
Loki
eikobull
Loki
Level 21
God Stats
3W - 6L
1,487 SR
Queue Stats
15W - 35L
1,296 Elo+
Party 3
Nemesis
Nemesis
zFIyingPenguin
Nemesis
Level 17
God Stats
6W - 3L
1,587 SR
Queue Stats
17W - 19L
1,322 Elo+
Party 2
Kali
Kali
zRyuuzetsu
Kali
Level 40
God Stats
0W - 4L
1,121 SR
Queue Stats
58W - 62L
1,315 Elo+
Party 2
Team Averages
Level 21
1,391 SR
1,279 Elo+

VS

Team Averages
Level 18
1,476 SR
1,263 Elo+
Anubis
Anubis
Bacon Comitatus
Anubis
Level 24
God Stats
30W - 31L
1,529 SR
Queue Stats
600W - 639L
1,369 Elo+
Solo
Aphrodite
Aphrodite
Bastibo206
Aphrodite
Level 17
God Stats
2W - 2L
1,493 SR
Queue Stats
13W - 13L
1,200 Elo+
Solo
Danzaburou
Danzaburou
alex_bizzz
Danzaburou
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
59W - 84L
1,286 Elo+
Party 1
Cabrakan
Cabrakan
lolodemon79
Cabrakan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 84L
1,201 Elo+
Party 1
Neith
Neith
shadow1078
Neith
Level 23
God Stats
9W - 6L
1,360 SR
Queue Stats
22W - 20L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DC_ERNJR
Jormungandr
15
0 / 4 / 6
10,393
433
8,472
22,561
19,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Imago_player
King Arthur
14
1 / 9 / 1
9,421
393
7,153
19,481
16,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
14
2 / 10 / 2
9,278
387
10,141
23,836
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 4
10,950
456
6,407
18,747
5,894
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 2
12,771
532
12,366
20,688
7,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 2 / 6
13,240
552
33,425
24,534
16,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Bastibo206
Aphrodite
17
0 / 0 / 16
11,330
472
6,339
9,996
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
alex_bizzz
Danzaburou
17
5 / 2 / 5
11,440
477
10,070
11,876
6,713
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
lolodemon79
Cabrakan
15
0 / 2 / 11
9,343
389
5,007
11,228
12,064
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
18
10 / 7 / 4
12,548
523
17,886
14,136
6,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
12
Kills
33
33
Deaths
13
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
18
2
6
10.5
W
Aphrodite
Bastibo206
Aphrodite
0
0
16
8
L
Jormungandr
DC_ERNJR
Jormungandr
0
4
6
0.75
L
King Arthur
Imago_player
King Arthur
1
9
1
0.17
W
Danzaburou
alex_bizzz
Danzaburou
5
2
5
3.75
L
Loki
2
10
2
0.3
W
Cabrakan
lolodemon79
Cabrakan
0
2
11
2.75
W
Neith
10
7
4
1.71
L
3
5
4
1
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,539
Damage
72,727
105,313
Taken
71,770
54,265
Mitigated
51,633
11,564
Healing
32,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,425
6,381
0
17,008
24,534
16,480
2,559
4,649
19,885
103,286
0
W
Aphrodite
Bastibo206
Aphrodite
6,339
2,649
1,681
5,658
9,996
9,932
1,826
701
9,295
31,710
0
L
Jormungandr
DC_ERNJR
Jormungandr
8,472
3,285
56
1,104
22,561
19,105
221
12,991
9,570
51,891
0
L
King Arthur
Imago_player
King Arthur
7,153
400
0
0
19,481
16,394
78
8,195
11,286
393
37,990
W
Danzaburou
alex_bizzz
Danzaburou
10,070
4,817
0
5,309
11,876
6,713
171
512
11,364
0
82,262
L
Loki
10,141
3,213
0
2,682
23,836
5,723
0
9,632
14,204
0
59,708
W
Cabrakan
lolodemon79
Cabrakan
5,007
873
0
0
11,228
12,064
176
1,745
9,483
19,791
0
W
Neith
17,886
9,183
0
2,349
14,136
6,444
9,340
930
13,206
0
82,931
L
6,407
3,609
0
2,826
18,747
5,894
0
5,524
13,223
0
79,911
L
12,366
6,845
887
4,009
20,688
7,149
0
8,429
12,259
0
60,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,813
Gold Earned
57,901
423
Minions Killed
460
0
Camps Cleared
0
2,023,109
Distance Traveled
1,929,880
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,240
552
140
6
0
389,145
0
W
Aphrodite
11,330
472
47
2
0
386,420
8
L
Jormungandr
10,393
433
89
4
0
360,428
5
L
King Arthur
9,421
393
52
2
0
389,849
0
W
Danzaburou
11,440
477
115
5
0
448,275
0
L
Loki
9,278
387
81
3
0
399,054
0
W
Cabrakan
9,343
389
32
1
0
385,021
0
W
Neith
12,548
523
126
5
0
321,019
0
L
Nemesis
10,950
456
118
5
0
451,551
0
L
Kali
12,771
532
83
3
0
422,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role