Player Matchup

Hercules
Hercules
DarkBeginning
Hercules
Level 158
God Stats
1W - 1L
1,225 SR
Queue Stats
169W - 84L
1,752 Elo+
Party 1
Sylvanus
Sylvanus
Potatosystem
Sylvanus
Level 102
God Stats
13W - 9L
1,512 SR
Queue Stats
98W - 88L
1,521 Elo+
Party 1
Rama
Rama
Wolfslady07
Rama
Level 149
God Stats
1W - 0L
1,454 SR
Queue Stats
109W - 47L
1,808 Elo+
Party 1
Team Averages
Level 136
1,397 SR
1,693 Elo+

VS

Team Averages
Level 57
1,576 SR
1,291 Elo+
Ra
Ra
Chrysalyd974
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,211 Elo+
Solo
Gilgamesh
Gilgamesh
Typhoon677
Gilgamesh
Level 107
God Stats
2W - 3L
1,727 SR
Queue Stats
9W - 12L
1,266 Elo+
Party 2
Ullr
Ullr
parthunaxs
Ullr
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkBeginning
Hercules
12
6 / 0 / 8
8,037
804
7,287
11,710
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Potatosystem
Sylvanus
12
3 / 0 / 11
7,632
763
3,955
8,201
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 1 / 8
8,055
806
9,036
5,940
2,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,869
587
4,585
7,493
2,182
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Typhoon677
Gilgamesh
10
1 / 4 / 0
6,318
632
3,534
9,675
5,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 1
6,002
600
3,380
8,351
2,256
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Hercules
DarkBeginning
Hercules
6
0
8
10
W
Sylvanus
Potatosystem
Sylvanus
3
0
11
8.5
L
Gilgamesh
Typhoon677
Gilgamesh
1
4
0
0.25
W
5
1
8
9
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
11,499
25,851
Taken
25,519
21,714
Mitigated
10,272
9,713
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
226
1,002
1,003
7,493
2,182
0
975
6,259
18,207
0
W
Hercules
DarkBeginning
Hercules
7,287
968
0
4,690
11,710
11,736
96
2,285
9,425
0
13,263
W
Sylvanus
Potatosystem
Sylvanus
3,955
1,486
1,241
1,247
8,201
7,550
876
1,566
6,635
14,327
3,509
L
Gilgamesh
Typhoon677
Gilgamesh
3,534
427
0
1,410
9,675
5,834
0
1,386
8,078
0
16,348
W
9,036
6,757
0
2,535
5,940
2,428
1,716
734
5,206
0
39,252
L
3,380
1,812
0
194
8,351
2,256
0
1,199
6,817
0
17,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
18,189
101
Minions Killed
88
0
Camps Cleared
0
526,831
Distance Traveled
491,801
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,869
587
32
3
0
170,715
0
W
Hercules
8,037
804
13
1
0
210,159
1
W
Sylvanus
7,632
763
26
3
0
162,694
2
L
Gilgamesh
6,318
632
16
2
0
186,804
2
W
Rama
8,055
806
62
6
0
153,978
0
L
Ullr
6,002
600
40
4
0
134,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role