Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Deadflood45
Athena
Level 160
God Stats
2W - 2L
1,405 SR
Queue Stats
148W - 143L
1,641 Elo+
Party 1
Serqet
Serqet
EL2URDO21
Serqet
Level 148
God Stats
1W - 0L
2,007 SR
Queue Stats
105W - 76L
1,659 Elo+
Party 1
Sol
Sol
FlashWadeX
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 143L
1,740 Elo+
Solo
Apollo
Apollo
indestructible7
Apollo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,713 Elo+
Solo
Team Averages
Level 151
1,582 SR
1,651 Elo+

VS

Team Averages
Level 143
1,517 SR
1,576 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MitcherOG
Gilgamesh
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,571 Elo+
Solo
Chernobog
Chernobog
joto7655
Chernobog
Level 160
God Stats
8W - 7L
1,505 SR
Queue Stats
531W - 403L
1,650 Elo+
Party 2
He Bo
He Bo
zJaguarzz
He Bo
Level 85
God Stats
7W - 10L
1,582 SR
Queue Stats
564W - 419L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 4 / 12
10,047
837
8,078
7,131
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
16
0 / 5 / 15
9,320
777
5,809
18,384
21,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
EL2URDO21
Serqet
16
6 / 3 / 9
10,075
840
6,259
11,273
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 2 / 8
11,174
931
14,039
10,268
4,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 4 / 11
10,108
842
12,582
12,206
5,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
5 / 4 / 11
10,437
870
10,915
11,258
4,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
 
Odin
18
5 / 6 / 9
10,127
844
6,838
16,571
14,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
MitcherOG
Gilgamesh
5
0 / 1 / 0
6,048
504
0
910
171
Chernobog
joto7655
Chernobog
16
2 / 5 / 9
8,618
718
9,349
10,907
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
zJaguarzz
He Bo
17
5 / 5 / 10
10,019
835
14,984
13,137
4,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
21
Kills
17
18
Deaths
21
55
Assists
39
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
4
12
2.25
L
Cupid
 
Cupid
5
4
11
2.63
L
Odin
 
Odin
5
6
9
1.58
W
Athena
0
5
15
1.5
W
Serqet
EL2URDO21
Serqet
6
3
9
3.5
W
8
2
8
6
L
Gilgamesh
MitcherOG
Gilgamesh
0
1
0
0
W
4
4
11
2.38
L
Chernobog
joto7655
Chernobog
2
5
9
1.3
L
He Bo
zJaguarzz
He Bo
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,767
Damage
42,086
59,262
Taken
52,783
46,862
Mitigated
27,945
17,146
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,078
266
896
1,052
7,131
2,841
481
3,169
3,930
21,762
0
L
Cupid
 
Cupid
10,915
4,246
711
3,097
11,258
4,427
204
4,556
6,102
0
34,071
L
Odin
 
Odin
6,838
1,214
1,403
2,327
16,571
14,470
99
7,989
7,820
3,678
11,329
W
Athena
5,809
1,452
759
2,426
18,384
21,677
232
4,144
14,066
13,245
0
W
Serqet
EL2URDO21
Serqet
6,259
853
802
2,193
11,273
11,665
261
3,748
7,393
0
7,884
W
14,039
3,057
455
3,911
10,268
4,683
2,287
2,221
7,947
34,916
0
L
Gilgamesh
MitcherOG
Gilgamesh
0
0
0
0
910
171
0
0
910
0
0
W
12,582
6,322
1,711
2,941
12,206
5,996
2,273
2,644
9,477
0
33,993
L
Chernobog
joto7655
Chernobog
9,349
5,146
0
1,225
10,907
4,158
0
6,477
3,762
0
19,144
L
He Bo
zJaguarzz
He Bo
14,984
1,711
642
3,924
13,137
4,719
560
7,656
4,468
32,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
45,249
141
Minions Killed
129
0
Camps Cleared
0
1,059,946
Distance Traveled
885,757
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,047
837
28
2
0
194,656
0
L
Cupid
10,437
870
51
4
0
207,979
0
L
Odin
10,127
844
13
1
0
230,958
1
W
Athena
9,320
777
15
1
0
216,561
2
W
Serqet
10,075
840
6
1
0
251,957
0
W
Sol
11,174
931
43
4
0
222,831
0
L
Gilgamesh
6,048
504
0
0
0
0
0
W
Apollo
10,108
842
49
4
0
173,941
0
L
Chernobog
8,618
718
27
2
0
215,102
1
L
He Bo
10,019
835
38
3
0
231,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role