Player Matchup

Baron Samedi
Baron Samedi
CantBreatheÑigga
Baron Samedi
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 10L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DrugDealerÑigga
Sun Wukong
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Lucaswhathell
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Psycho3779
Danzaburou
Level 25
God Stats
4W - 4L
1,655 SR
Queue Stats
92W - 111L
1,288 Elo+
Solo
The Morrigan
The Morrigan
alk1234
The Morrigan
Level 7
God Stats
1W - 0L
1,144 SR
Queue Stats
10W - 17L
1,211 Elo+
Solo
Team Averages
Level 7
1,460 SR
1,400 Elo+

VS

Team Averages
Level 15
1,444 SR
1,376 Elo+
Thor
Thor
Loopersor
Thor
Level 18
God Stats
6W - 7L
1,586 SR
Queue Stats
48W - 68L
1,281 Elo+
Solo
Ares
Ares
PwnHound
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Shazzy559
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Vacs316
Hercules
Level 18
God Stats
0W - 3L
1,150 SR
Queue Stats
17W - 29L
1,286 Elo+
Party 1
Ra
Ra
wolf2608
Ra
Level 25
God Stats
1W - 2L
1,484 SR
Queue Stats
63W - 90L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CantBreatheÑigga
Baron Samedi
14
9 / 0 / 15
9,345
584
12,182
10,347
7,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
DrugDealerÑigga
Sun Wukong
16
20 / 1 / 8
10,924
683
16,657
12,750
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
12
2 / 3 / 4
7,339
459
3,560
8,255
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Psycho3779
Danzaburou
13
5 / 1 / 1
8,261
516
5,281
5,916
1,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
alk1234
The Morrigan
11
1 / 7 / 3
6,967
435
1,833
6,134
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 8 / 1
6,475
405
3,862
13,070
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
7
1 / 10 / 0
5,495
343
5,058
12,181
9,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Shazzy559
Neith
11
3 / 5 / 2
7,568
473
6,698
8,982
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Vacs316
Hercules
9
1 / 3 / 0
6,238
390
2,787
10,378
6,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 11 / 2
7,576
474
6,373
11,770
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
37
Kills
9
12
Deaths
37
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CantBreatheÑigga
Baron Samedi
9
0
15
16.5
W
Sun Wukong
DrugDealerÑigga
Sun Wukong
20
1
8
24
L
Thor
2
8
1
0.31
W
Bellona
2
3
4
1.33
W
Danzaburou
Psycho3779
Danzaburou
5
1
1
5.5
L
Ares
1
10
0
0.1
L
Neith
Shazzy559
Neith
3
5
2
0.8
L
Hercules
Vacs316
Hercules
1
3
0
0.33
W
The Morrigan
alk1234
The Morrigan
1
7
3
0.36
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,513
Damage
24,778
43,402
Taken
56,381
23,512
Mitigated
26,716
13,044
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CantBreatheÑigga
Baron Samedi
12,182
2,926
1,025
6,408
10,347
7,928
890
3,726
6,318
47,441
0
W
Sun Wukong
DrugDealerÑigga
Sun Wukong
16,657
5,865
0
2,791
12,750
6,334
68
2,186
10,294
0
70,950
L
Thor
3,862
1,002
0
3,138
13,070
3,729
0
2,448
10,548
0
26,139
W
Bellona
3,560
2,165
0
1,425
8,255
5,528
878
2,662
5,539
0
21,496
W
Danzaburou
Psycho3779
Danzaburou
5,281
1,726
0
1,395
5,916
1,934
2,042
1,047
4,827
0
46,405
L
Ares
5,058
1,708
0
0
12,181
9,955
0
2,836
9,345
18,278
0
L
Neith
Shazzy559
Neith
6,698
4,365
0
2,200
8,982
2,766
0
1,371
7,501
0
32,310
L
Hercules
Vacs316
Hercules
2,787
1,179
0
2,515
10,378
6,300
88
2,970
7,408
0
19,426
W
The Morrigan
alk1234
The Morrigan
1,833
1,055
0
0
6,134
1,788
0
1,081
4,993
22,176
0
L
6,373
1,225
28
2,289
11,770
3,966
343
4,530
7,215
40,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
33,352
354
Minions Killed
235
0
Camps Cleared
0
1,218,387
Distance Traveled
1,223,039
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,345
584
71
4
0
267,167
0
W
Sun Wukong
10,924
683
118
7
0
324,331
1
L
Thor
6,475
405
56
4
0
257,993
0
W
Bellona
7,339
459
42
3
0
208,223
0
W
Danzaburou
8,261
516
83
5
0
260,770
1
L
Ares
5,495
343
27
2
0
253,262
6
L
Neith
7,568
473
50
3
0
216,286
0
L
Hercules
6,238
390
37
2
0
246,239
0
W
The Morrigan
6,967
435
40
3
0
157,896
3
L
Ra
7,576
474
65
4
0
249,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role