Player Matchup

Pele
Pele
DB2111
Pele
Level 109
God Stats
6W - 8L
1,588 SR
Queue Stats
175W - 201L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
NekoUltima
Gilgamesh
Level 124
God Stats
8W - 5L
1,759 SR
Queue Stats
85W - 88L
1,668 Elo+
Solo
Chang'e
Chang'e
Oscarblade90
Chang'e
Level 119
God Stats
7W - 5L
1,648 SR
Queue Stats
57W - 69L
1,555 Elo+
Party 2
Team Averages
Level 117
1,665 SR
1,570 Elo+

VS

Team Averages
Level 38
1,595 SR
1,571 Elo+
Anubis
Anubis
JESUCRISTO88
Anubis
Level 20
God Stats
0W - 1L
1,764 SR
Queue Stats
14W - 8L
1,661 Elo+
Party 1
Ah Puch
Ah Puch
alicuecano123
Ah Puch
Level 29
God Stats
1W - 1L
1,676 SR
Queue Stats
18W - 9L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
illumimnati
Kukulkan
Level 64
God Stats
4W - 13L
1,343 SR
Queue Stats
60W - 72L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DB2111
Pele
17
3 / 5 / 7
12,075
671
10,410
18,249
10,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
NekoUltima
Gilgamesh
16
7 / 4 / 5
12,472
693
12,683
25,791
24,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Oscarblade90
Chang'e
18
6 / 0 / 6
12,722
707
10,068
14,266
6,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 7 / 1
11,069
615
8,456
13,888
5,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
16
3 / 3 / 3
11,251
625
18,726
12,221
4,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
illumimnati
Kukulkan
14
1 / 6 / 6
10,974
610
11,584
12,053
4,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
8
9
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
DB2111
Pele
3
5
7
1.3
L
Anubis
4
7
1
0.64
W
Gilgamesh
NekoUltima
Gilgamesh
7
4
5
2.38
W
Chang'e
Oscarblade90
Chang'e
6
0
6
9
L
Ah Puch
3
3
3
1.5
L
Kukulkan
illumimnati
Kukulkan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
38,766
58,306
Taken
38,162
41,583
Mitigated
14,898
23,679
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
DB2111
Pele
10,410
1,554
0
4,818
18,249
10,619
1,410
14,018
4,231
0
58,693
L
Anubis
8,456
768
0
2,874
13,888
5,807
0
2,838
11,050
44,258
0
W
Gilgamesh
NekoUltima
Gilgamesh
12,683
4,040
69
3,903
25,791
24,664
222
14,792
10,999
0
26,200
W
Chang'e
Oscarblade90
Chang'e
10,068
511
6,394
8,495
14,266
6,300
1,243
9,956
4,310
59,892
0
L
Ah Puch
18,726
1,012
0
2,806
12,221
4,572
0
3,800
8,421
45,803
0
L
Kukulkan
illumimnati
Kukulkan
11,584
602
0
2,750
12,053
4,519
0
3,430
8,623
56,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
33,294
235
Minions Killed
205
0
Camps Cleared
0
1,032,572
Distance Traveled
882,367
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,075
671
73
4
0
358,599
3
L
Anubis
11,069
615
65
4
0
275,675
3
W
Gilgamesh
12,472
693
33
2
0
292,851
4
W
Chang'e
12,722
707
129
7
0
381,122
2
L
Ah Puch
11,251
625
58
3
0
292,757
6
L
Kukulkan
10,974
610
82
5
0
313,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role