Player Matchup

Kali
Kali
 
Kali
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SLEEPYSNOOP
Neith
Level 8
God Stats
27W - 32L
1,502 SR
Queue Stats
41W - 55L
1,417 Elo+
Solo
Chaac
Chaac
rios123
Chaac
Level 18
God Stats
3W - 3L
1,558 SR
Queue Stats
6W - 13L
1,347 Elo+
Party 1
Team Averages
Level 44
1,520 SR
1,421 Elo+

VS

Team Averages
Level 58
1,594 SR
1,494 Elo+
Sylvanus
Sylvanus
AFearOfDucks
Sylvanus
Level 8
God Stats
8W - 5L
1,658 SR
Queue Stats
8W - 6L
1,598 Elo+
Party 2
Anhur
Anhur
TocaDeMuerte
Anhur
Level 158
God Stats
2W - 0L
1,845 SR
Queue Stats
56W - 64L
1,654 Elo+
Party 2
Neith
Neith
salweto4ka
Neith
Level 8
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
5 / 11 / 0
10,321
607
10,552
19,210
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 1
9,443
555
5,506
7,447
1,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
rios123
Chaac
12
0 / 10 / 2
9,004
530
5,207
21,714
26,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AFearOfDucks
Sylvanus
17
1 / 0 / 20
11,716
689
4,806
9,481
16,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
20 / 0 / 2
14,093
829
28,558
14,322
13,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
13
1 / 5 / 13
10,468
616
4,453
8,637
3,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
22
23
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
11
0
0.45
W
Sylvanus
AFearOfDucks
Sylvanus
1
0
20
11
L
0
2
1
0.25
W
20
0
2
21
L
Chaac
rios123
Chaac
0
10
2
0.1
W
Neith
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
37,817
48,371
Taken
32,440
35,463
Mitigated
33,929
5,627
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,552
3,641
0
3,720
19,210
7,727
0
1,900
17,310
0
36,616
W
Sylvanus
AFearOfDucks
Sylvanus
4,806
1,318
4,979
5,760
9,481
16,995
463
0
9,481
16,534
0
L
5,506
1,290
0
892
7,447
1,680
0
518
6,929
0
38,633
W
28,558
19,401
0
4,480
14,322
13,481
3,282
0
14,322
0
110,803
L
Chaac
rios123
Chaac
5,207
458
0
1,015
21,714
26,056
89
2,388
19,326
0
16,884
W
Neith
4,453
1,728
0
299
8,637
3,453
200
0
8,637
0
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,768
Gold Earned
36,277
170
Minions Killed
198
0
Camps Cleared
0
801,493
Distance Traveled
827,862
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,321
607
44
3
0
285,990
3
W
Sylvanus
11,716
689
17
1
0
300,166
3
L
Neith
9,443
555
104
6
0
267,866
0
W
Anhur
14,093
829
146
9
0
284,584
1
L
Chaac
9,004
530
22
1
0
247,637
3
W
Neith
10,468
616
35
2
0
243,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role