Player Matchup

Yemoja
Yemoja
Insuo
Yemoja
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 33L
1,439 Elo+
Solo
Ra
Ra
OceanFoxtrot
Ra
Level 29
God Stats
0W - 1L
1,674 SR
Queue Stats
61W - 44L
1,705 Elo+
Solo
Ravana
Ravana
leoboi91
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
valeskill
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,267 Elo+
Party 1
Fenrir
Fenrir
weedSmokerino
Fenrir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 82L
1,605 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,456 Elo+

VS

Team Averages
Level 19
1,584 SR
1,475 Elo+
Set
Set
Abystry
Set
Level 25
God Stats
2W - 2L
1,461 SR
Queue Stats
29W - 23L
1,638 Elo+
Solo
Anubis
Anubis
Asthesia
Anubis
Level 20
God Stats
14W - 13L
1,455 SR
Queue Stats
80W - 90L
1,307 Elo+
Party 2
Ares
Ares
Mordegrim
Ares
Level 25
God Stats
9W - 8L
1,576 SR
Queue Stats
69W - 80L
1,336 Elo+
Party 2
Medusa
Medusa
Sylwe3k
Medusa
Level 18
God Stats
17W - 17L
1,556 SR
Queue Stats
79W - 82L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
lWontSwear
Sun Wukong
Level 8
God Stats
4W - 1L
1,873 SR
Queue Stats
11W - 8L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Insuo
Yemoja
15
1 / 8 / 1
9,709
441
6,142
18,413
30,473
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 5 / 1
10,105
459
9,825
14,428
8,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
leoboi91
Ravana
9
0 / 17 / 1
6,766
308
3,936
20,419
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
valeskill
Danzaburou
12
0 / 14 / 1
8,027
365
4,428
19,079
4,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 3 / 0
10,039
456
6,633
16,034
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
19 / 1 / 5
15,321
696
20,919
14,805
8,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Asthesia
Anubis
17
4 / 1 / 3
11,740
534
9,743
8,694
5,000
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
16
1 / 5 / 8
11,840
538
7,907
21,067
25,201
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Sylwe3k
Medusa
20
5 / 1 / 3
14,047
639
12,909
13,710
6,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
lWontSwear
Sun Wukong
19
18 / 1 / 9
14,323
651
22,936
12,504
12,379
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
8
Kills
47
47
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Set
19
1
5
21.5
W
Anubis
Asthesia
Anubis
4
1
3
5.5
L
Yemoja
Insuo
Yemoja
1
8
1
0.19
W
Ares
1
5
8
1
L
1
5
1
0.3
W
Medusa
Sylwe3k
Medusa
5
1
3
6.5
W
Sun Wukong
lWontSwear
Sun Wukong
18
1
9
22.5
L
Ravana
leoboi91
Ravana
0
17
1
0.03
L
Danzaburou
valeskill
Danzaburou
0
14
1
0.04
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
74,414
88,373
Taken
70,780
54,452
Mitigated
57,380
10,442
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
20,919
8,673
0
4,713
14,805
8,778
38
2,720
11,362
0
126,513
W
Anubis
Asthesia
Anubis
9,743
118
0
4,765
8,694
5,000
1,949
2,648
5,954
67,129
0
L
Yemoja
Insuo
Yemoja
6,142
1,904
236
0
18,413
30,473
212
2,237
16,176
41,939
0
W
Ares
7,907
546
0
2,076
21,067
25,201
775
6,867
13,732
28,563
0
L
9,825
1,018
708
3,429
14,428
8,707
22
7,482
6,946
83,168
0
W
Medusa
Sylwe3k
Medusa
12,909
6,742
0
6,225
13,710
6,022
10,245
4,194
9,484
0
139,697
W
Sun Wukong
lWontSwear
Sun Wukong
22,936
3,808
0
4,185
12,504
12,379
2,741
1,548
10,876
5,159
72,721
L
Ravana
leoboi91
Ravana
3,936
653
0
910
20,419
5,703
82
4,077
16,342
0
17,277
L
Danzaburou
valeskill
Danzaburou
4,428
1,310
0
953
19,079
4,652
864
1,480
17,599
0
37,819
L
6,633
2,223
0
4,206
16,034
4,917
0
3,811
12,223
0
50,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
67,271
419
Minions Killed
656
0
Camps Cleared
0
1,666,570
Distance Traveled
2,054,896
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,321
696
165
8
0
484,544
6
W
Anubis
11,740
534
115
5
0
423,017
0
L
Yemoja
9,709
441
68
3
0
323,541
9
W
Ares
11,840
538
38
2
0
345,197
2
L
Ra
10,105
459
144
7
0
363,557
2
W
Medusa
14,047
639
202
9
0
399,168
3
W
Sun Wukong
14,323
651
136
6
0
402,970
1
L
Ravana
6,766
308
22
1
0
351,160
4
L
Danzaburou
8,027
365
88
4
0
342,764
2
L
Fenrir
10,039
456
97
4
0
285,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role