Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
Crip-Tastic
Tsukuyomi
Gold I
Level 113
God Stats
13W - 4L
1,892 SR
Queue Stats
667W - 618L
1,472 MMR
Party 2
Cerberus
Cerberus
Bronze III
KillerChipmunk_
Cerberus
Bronze III
Level 123
God Stats
0W - 1L
1,864 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Janus
Janus
Gold V
SupremeSawseTTV
Janus
Gold V
Level 89
God Stats
0W - 1L
1,867 SR
Queue Stats
150W - 147L
1,338 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,874 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,508 SR
1,445 MMR
Izanami
Izanami
Bronze III
Antihealing
Izanami
Bronze III
Level 33
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 3L
1,397 MMR
Solo
Kukulkan
Kukulkan
Gold III
Lukas_1515
Kukulkan
Gold III
Level 112
God Stats
9W - 4L
1,749 SR
Queue Stats
369W - 391L
1,447 MMR
Party 1
Ares
Ares
Platinum III
peiro1997
Ares
Platinum III
Level 127
God Stats
11W - 17L
1,475 SR
Queue Stats
593W - 683L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crip-Tastic
Tsukuyomi
14
4 / 6 / 2
10,346
647
9,657
14,832
7,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
14
2 / 3 / 4
9,887
618
7,940
18,136
20,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
2 / 5 / 5
10,157
635
9,074
11,939
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ArachneAthenaKaliMorgan Le FayOdin

VS

Bans
GilgameshArtemisTiamatHou YiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antihealing
Izanami
17
7 / 2 / 6
12,145
759
18,615
9,997
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Lukas_1515
Kukulkan
15
4 / 5 / 7
11,009
688
10,108
9,522
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
3 / 2 / 8
11,333
708
9,803
16,862
22,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
14
14
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Antihealing
Izanami
7
2
6
5
L
Tsukuyomi
Crip-Tastic
Tsukuyomi
4
6
2
0.83
L
Cerberus
2
3
4
1.33
W
Kukulkan
Lukas_1515
Kukulkan
4
5
7
1.5
L
2
5
5
0.9
W
Ares
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
38,526
44,907
Taken
36,381
32,396
Mitigated
30,916
8,281
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Antihealing
Izanami
18,615
11,119
0
1,068
9,997
4,781
1,792
4,742
5,255
0
71,823
L
Tsukuyomi
Crip-Tastic
Tsukuyomi
9,657
2,026
0
2,198
14,832
7,537
388
5,071
9,761
0
36,493
L
Cerberus
7,940
160
403
3,038
18,136
20,055
0
7,602
10,534
29,664
0
W
Kukulkan
Lukas_1515
Kukulkan
10,108
382
0
368
9,522
3,741
420
5,665
3,857
49,423
0
L
9,074
236
594
2,048
11,939
4,804
78
7,238
4,701
40,411
0
W
Ares
9,803
96
0
1,715
16,862
22,394
470
6,607
10,255
13,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
34,487
210
Minions Killed
184
0
Camps Cleared
0
892,081
Distance Traveled
816,029
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,145
759
102
6
0
282,451
4
L
Tsukuyomi
10,346
647
51
3
0
311,182
1
L
Cerberus
9,887
618
87
5
0
315,132
1
W
Kukulkan
11,009
688
80
5
0
271,713
0
L
Janus
10,157
635
72
5
0
265,767
2
W
Ares
11,333
708
2
0
0
261,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role