Player Matchup

Chronos
Chronos
DiggleHD
Chronos
Level 125
God Stats
3W - 0L
1,715 SR
Queue Stats
350W - 226L
1,651 Elo+
Party 1
Da Ji
Da Ji
KenziieHD
Da Ji
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 105L
1,589 Elo+
Party 1
Cerberus
Cerberus
Steveve
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,228 Elo+
Party 1
Team Averages
Level 78
1,572 SR
1,489 Elo+

VS

Team Averages
Level 27
1,577 SR
1,357 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chrysalyd974
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,218 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Redlenor7654
Morgan Le Fay
Level 29
God Stats
0W - 3L
1,730 SR
Queue Stats
4W - 7L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DiggleHD
Chronos
14
7 / 1 / 6
9,345
935
10,978
8,873
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
KenziieHD
Da Ji
13
3 / 3 / 6
8,378
838
7,946
8,277
3,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Steveve
Cerberus
10
3 / 4 / 6
8,001
800
4,962
11,917
7,379
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 4 / 3
8,189
819
7,964
13,217
9,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
0 / 4 / 5
6,658
666
4,583
6,793
2,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Redlenor7654
Morgan Le Fay
10
3 / 5 / 4
7,486
749
5,840
9,263
3,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
8
8
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
3
1.63
L
Merlin
0
4
5
0.63
W
Chronos
DiggleHD
Chronos
7
1
6
10
W
Da Ji
KenziieHD
Da Ji
3
3
6
2
L
Morgan Le Fay
Redlenor7654
Morgan Le Fay
3
5
4
1
W
Cerberus
Steveve
Cerberus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
18,387
29,067
Taken
29,273
14,731
Mitigated
14,677
8,640
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,964
2,076
0
678
13,217
9,253
0
7,585
5,632
7,505
13,690
L
Merlin
4,583
385
192
591
6,793
2,094
0
3,707
3,086
18,498
0
W
Chronos
DiggleHD
Chronos
10,978
3,328
0
4,390
8,873
3,700
2,344
3,125
5,748
36,254
3,728
W
Da Ji
KenziieHD
Da Ji
7,946
1,123
0
1,225
8,277
3,652
518
3,198
5,079
0
28,903
L
Morgan Le Fay
Redlenor7654
Morgan Le Fay
5,840
1,455
347
1,623
9,263
3,330
0
3,846
5,417
19,236
0
W
Cerberus
Steveve
Cerberus
4,962
639
0
3,025
11,917
7,379
0
6,948
4,969
19,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
22,333
156
Minions Killed
97
0
Camps Cleared
0
622,370
Distance Traveled
516,303
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,189
819
30
3
0
197,946
2
L
Merlin
6,658
666
33
3
0
159,202
2
W
Chronos
9,345
935
62
6
0
206,939
2
W
Da Ji
8,378
838
44
4
0
222,294
3
L
Morgan Le Fay
7,486
749
34
3
0
159,155
0
W
Cerberus
8,001
800
50
5
0
193,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role