Player Matchup

Nike
Nike
Malikito3396
Nike
Level 22
God Stats
6W - 5L
1,421 SR
Queue Stats
42W - 43L
1,396 Elo+
Solo
Terra
Terra
Nylume
Terra
Level 18
God Stats
3W - 0L
1,757 SR
Queue Stats
7W - 3L
1,939 Elo+
Solo
Loki
Loki
Rollin Stone XO
Loki
Level 28
God Stats
17W - 14L
1,641 SR
Queue Stats
97W - 94L
1,497 Elo+
Solo
Neith
Neith
Ruffo 444
Neith
Level 28
God Stats
96W - 88L
1,530 SR
Queue Stats
100W - 96L
1,426 Elo+
Solo
Guan Yu
Guan Yu
SebaEt1891
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,308 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,513 Elo+

VS

Team Averages
Level 19
1,501 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
EliasYoung
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 160L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
Phantomattack123
Amaterasu
Level 29
God Stats
2W - 3L
1,297 SR
Queue Stats
156W - 173L
1,372 Elo+
Solo
Poseidon
Poseidon
SkeletalTitan36
Poseidon
Level 17
God Stats
8W - 7L
1,679 SR
Queue Stats
67W - 101L
1,361 Elo+
Solo
Ganesha
Ganesha
ccmonies
Ganesha
Level 17
God Stats
23W - 22L
1,630 SR
Queue Stats
121W - 117L
1,571 Elo+
Party 1
Neith
Neith
santiago2015
Neith
Level 8
God Stats
1W - 4L
1,401 SR
Queue Stats
7W - 14L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 18
13,000
1,000
9,459
8,932
3,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
Nylume
Terra
20
3 / 1 / 30
13,826
1,064
18,643
17,065
24,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
26 / 1 / 10
16,064
1,236
41,342
18,811
7,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Ruffo 444
Neith
20
6 / 1 / 23
13,563
1,043
28,066
13,223
5,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
SebaEt1891
Guan Yu
19
1 / 5 / 20
11,517
886
5,914
21,218
23,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EliasYoung
Morgan Le Fay
18
4 / 6 / 2
11,959
920
28,314
22,528
10,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
18
2 / 5 / 3
11,276
867
7,351
24,975
19,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
17
2 / 12 / 4
11,896
915
11,416
17,642
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ccmonies
Ganesha
18
0 / 6 / 7
12,434
956
12,922
25,714
43,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 11 / 2
10,837
834
6,498
18,217
7,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
26
40
Kills
8
8
Deaths
40
101
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EliasYoung
Morgan Le Fay
4
6
2
0.83
W
4
0
18
13
W
Terra
Nylume
Terra
3
1
30
18
L
Amaterasu
2
5
3
0.7
W
26
1
10
31
W
Neith
Ruffo 444
Neith
6
1
23
17.5
W
Guan Yu
SebaEt1891
Guan Yu
1
5
20
2.2
L
Poseidon
2
12
4
0.33
L
Ganesha
ccmonies
Ganesha
0
6
7
0.58
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,424
Damage
66,501
79,249
Taken
109,076
65,337
Mitigated
85,642
24,034
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EliasYoung
Morgan Le Fay
28,314
3,269
0
2,005
22,528
10,476
0
5,557
16,971
50,991
0
W
9,459
1,610
0
348
8,932
3,702
0
6,747
2,185
0
21,836
W
Terra
Nylume
Terra
18,643
2,535
7,006
3,917
17,065
24,366
0
10,287
6,778
38,067
0
L
Amaterasu
7,351
2,936
0
3,419
24,975
19,718
0
4,778
20,197
0
11,841
W
41,342
15,541
0
787
18,811
7,895
0
13,441
5,370
0
61,536
W
Neith
Ruffo 444
Neith
28,066
13,080
0
2,700
13,223
5,532
0
8,311
4,912
0
62,055
W
Guan Yu
SebaEt1891
Guan Yu
5,914
1,106
4,390
4,886
21,218
23,842
0
13,866
7,352
0
9,630
L
Poseidon
11,416
943
0
0
17,642
4,910
0
1,498
16,144
41,803
0
L
Ganesha
ccmonies
Ganesha
12,922
1,240
0
1,886
25,714
43,020
0
4,751
20,963
27,451
0
L
6,498
3,197
0
1,182
18,217
7,518
0
2,059
16,158
0
22,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,970
Gold Earned
58,402
223
Minions Killed
179
5
Camps Cleared
4
1,310,869
Distance Traveled
1,044,926
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,959
920
65
5
2
223,918
1
W
Nike
13,000
1,000
42
3
0
287,072
0
W
Terra
13,826
1,064
51
4
1
271,284
0
L
Amaterasu
11,276
867
9
1
0
218,305
0
W
Loki
16,064
1,236
42
3
3
290,963
0
W
Neith
13,563
1,043
82
6
1
224,693
2
W
Guan Yu
11,517
886
6
0
0
236,857
0
L
Poseidon
11,896
915
71
5
0
208,170
0
L
Ganesha
12,434
956
1
0
0
229,696
0
L
Neith
10,837
834
33
3
2
164,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role