Player Matchup

Cernunnos
Cernunnos
DeggleMo
Cernunnos
Level 17
God Stats
2W - 0L
1,972 SR
Queue Stats
57W - 64L
1,478 Elo+
Party 2
Zeus
Zeus
Fruchtzwergedieb
Zeus
Level 6
God Stats
2W - 1L
1,511 SR
Queue Stats
11W - 8L
1,596 Elo+
Party 2
Fafnir
Fafnir
MelmanGiraffe
Fafnir
Level 28
God Stats
2W - 4L
1,972 SR
Queue Stats
50W - 71L
1,170 Elo+
Party 2
Artio
Artio
Oscazza
Artio
Level 125
God Stats
1W - 3L
1,656 SR
Queue Stats
52W - 41L
1,431 Elo+
Party 2
Odin
Odin
SharKThEGoD
Odin
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 18L
1,341 Elo+
Party 2
Team Averages
Level 53
1,722 SR
1,403 Elo+

VS

Team Averages
Level 23
1,520 SR
1,515 Elo+
Ares
Ares
GiannoDego35
Ares
Level 10
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 8L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
Tekachii
Jing Wei
Level 24
God Stats
1W - 1L
1,681 SR
Queue Stats
9W - 9L
1,544 Elo+
Party 1
Nike
Nike
TheLittleOne96
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,593 Elo+
Party 1
Ymir
Ymir
chelios511
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
xChiiraq
Tsukuyomi
Level 14
God Stats
3W - 2L
1,624 SR
Queue Stats
118W - 83L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeggleMo
Cernunnos
7
1 / 0 / 3
4,061
580
2,437
2,060
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 2 / 0
5,182
740
4,272
2,835
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 4
4,419
631
1,616
4,056
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Oscazza
Artio
9
4 / 0 / 0
5,210
744
3,298
4,811
3,577
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

6
2 / 0 / 4
4,284
612
1,060
3,264
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,398
485
1,297
4,401
1,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Tekachii
Jing Wei
6
1 / 2 / 0
3,615
516
1,338
3,685
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 1 / 0
2,907
415
0
700
172
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 4 / 2
3,557
508
2,205
4,826
2,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
xChiiraq
Tsukuyomi
6
2 / 4 / 0
3,952
565
2,704
5,586
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeggleMo
Cernunnos
1
0
3
2.5
W
5
2
0
2.5
L
0
3
1
0.17
W
1
1
4
3
W
Artio
Oscazza
Artio
4
0
0
4
W
2
0
4
4
L
Jing Wei
Tekachii
Jing Wei
1
2
0
0.5
L
0
1
0
0
L
0
4
2
0.25
L
Tsukuyomi
xChiiraq
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,683
Damage
7,544
17,026
Taken
19,198
8,359
Mitigated
6,242
5,521
Healing
1,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeggleMo
Cernunnos
2,437
1,246
0
1,062
2,060
542
528
771
1,289
0
14,009
W
4,272
686
0
670
2,835
698
1,064
910
1,925
22,771
0
L
1,297
100
0
0
4,401
1,278
0
1,767
2,598
2,975
0
W
1,616
342
0
322
4,056
2,677
46
615
3,441
8,624
0
W
Artio
Oscazza
Artio
3,298
880
0
3,057
4,811
3,577
202
764
4,047
22,855
0
W
1,060
250
0
410
3,264
865
52
442
2,822
0
12,322
L
Jing Wei
Tekachii
Jing Wei
1,338
811
0
496
3,685
969
0
2,122
1,505
0
10,581
L
0
0
0
0
700
172
0
172
528
0
1,485
L
2,205
1,022
0
300
4,826
2,237
0
2,245
2,414
6,469
0
L
Tsukuyomi
xChiiraq
Tsukuyomi
2,704
941
0
1,203
5,586
1,586
0
2,595
2,967
0
12,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,156
Gold Earned
17,429
181
Minions Killed
62
0
Camps Cleared
0
646,211
Distance Traveled
503,351
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,061
580
26
4
0
114,391
0
W
Zeus
5,182
740
60
9
0
111,773
2
L
Ares
3,398
485
4
1
0
119,076
0
W
Fafnir
4,419
631
16
2
0
123,180
0
W
Artio
5,210
744
54
8
0
149,018
0
W
Odin
4,284
612
25
4
0
147,849
1
L
Jing Wei
3,615
516
18
3
0
114,802
0
L
Nike
2,907
415
5
1
0
19,325
0
L
Ymir
3,557
508
7
1
0
123,192
0
L
Tsukuyomi
3,952
565
28
4
0
126,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role