Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum I
Cαtαlinα
Hera
Platinum I
Level 159
God Stats
7W - 7L
1,673 SR
Queue Stats
66W - 66L
2,037 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum IV
RiomaFnL
Cu Chulainn
Platinum IV
Level 160
God Stats
45W - 54L
1,595 SR
Queue Stats
176W - 193L
1,781 MMR
Party 1
Rama
Rama
Platinum I
ZeckFnL
Rama
Platinum I
Level 159
God Stats
20W - 15L
1,619 SR
Queue Stats
199W - 197L
1,915 MMR
Party 1
Set
Set
Platinum I
elminiKoda
Set
Platinum I
Level 43
God Stats
7W - 7L
1,834 SR
Queue Stats
65W - 55L
2,021 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,644 SR
1,851 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,458 SR
1,774 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
 
Ah Muzen Cab
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
AsRóck
Zhong Kui
Diamond V
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 44L
2,151 MMR
Party 2
Thoth
Thoth
Platinum V
TapaEmpanada
Thoth
Platinum V
Level 111
God Stats
1W - 0L
1,229 SR
Queue Stats
42W - 33L
1,845 MMR
Party 2
Mercury
Mercury
Platinum III
Veeneerado
Mercury
Platinum III
Level 138
God Stats
18W - 13L
1,563 SR
Queue Stats
442W - 445L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
4 / 5 / 0
6,223
519
6,096
8,594
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 3
6,799
567
7,455
7,108
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
RiomaFnL
Cu Chulainn
11
0 / 3 / 0
6,450
538
2,546
8,774
5,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
ZeckFnL
Rama
13
1 / 1 / 0
7,324
610
4,344
7,942
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 2
6,596
550
2,922
7,572
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatNemesisSolMorgan Le FayGilgamesh

VS

Bans
AthenaGebOdinKumbhakarnaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 1 / 0
7,621
635
4,648
5,749
1,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
 
Fafnir
12
2 / 1 / 6
7,540
628
4,093
9,658
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
AsRóck
Zhong Kui
15
4 / 0 / 1
8,408
701
6,343
6,948
7,156
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 4 / 5
6,634
553
4,153
6,813
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Veeneerado
Mercury
14
4 / 1 / 5
7,712
643
6,270
8,921
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
14
14
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
0
0.8
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
0
2
W
Fafnir
 
Fafnir
2
1
6
5
W
Zhong Kui
AsRóck
Zhong Kui
4
0
1
4.5
L
2
3
3
1.17
L
Cu Chulainn
RiomaFnL
Cu Chulainn
0
3
0
0
W
2
4
5
1.13
W
Mercury
Veeneerado
Mercury
4
1
5
6.5
L
Rama
ZeckFnL
Rama
1
1
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
25,507
39,990
Taken
38,089
15,943
Mitigated
22,387
10,962
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,096
854
694
2,715
8,594
2,713
0
3,288
5,185
28,415
0
W
Ah Muzen Cab
 
Ah Muzen Cab
4,648
1,532
0
2,111
5,749
1,583
830
364
5,385
0
54,767
W
Fafnir
 
Fafnir
4,093
1,306
0
3,239
9,658
8,630
384
3,374
6,284
20,315
0
W
Zhong Kui
AsRóck
Zhong Kui
6,343
1,038
0
3,792
6,948
7,156
542
1,798
5,150
55,858
0
L
7,455
2,186
0
1,143
7,108
2,428
12
3,486
3,468
47,343
0
L
Cu Chulainn
RiomaFnL
Cu Chulainn
2,546
311
0
1,762
8,774
5,802
0
3,961
4,813
0
42,741
W
4,153
467
0
786
6,813
2,139
171
5,365
1,448
33,509
0
W
Mercury
Veeneerado
Mercury
6,270
2,817
0
3,358
8,921
2,879
0
2,808
6,113
0
48,294
L
Rama
ZeckFnL
Rama
4,344
3,863
0
4,057
7,942
2,569
580
581
7,347
0
52,515
L
2,922
854
0
591
7,572
2,431
0
2,820
4,588
0
50,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
37,915
465
Minions Killed
435
0
Camps Cleared
0
1,214,290
Distance Traveled
1,270,039
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,223
519
49
4
0
234,550
1
W
Ah Muzen Cab
7,621
635
106
9
0
237,902
0
W
Fafnir
7,540
628
15
1
0
241,080
6
W
Zhong Kui
8,408
701
132
11
0
243,427
4
L
Hera
6,799
567
80
7
0
228,576
3
L
Cu Chulainn
6,450
538
100
8
0
253,896
3
W
Thoth
6,634
553
90
8
0
238,507
5
W
Mercury
7,712
643
92
8
0
309,123
3
L
Rama
7,324
610
137
11
0
227,197
6
L
Set
6,596
550
99
8
0
270,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role