Player Matchup

Athena
Athena
CharmedSalmon
Athena
Level 28
God Stats
1W - 2L
1,729 SR
Queue Stats
109W - 115L
1,341 Elo+
Party 1
Da Ji
Da Ji
Jumjii
Da Ji
Level 48
God Stats
38W - 32L
1,507 SR
Queue Stats
230W - 255L
1,368 Elo+
Party 1
Chiron
Chiron
SYZS2224
Chiron
Level 29
God Stats
16W - 18L
1,465 SR
Queue Stats
189W - 220L
1,355 Elo+
Party 1
Hades
Hades
TickTitanic47
Hades
Level 69
God Stats
0W - 2L
1,383 SR
Queue Stats
179W - 170L
1,400 Elo+
Party 1
Neith
Neith
smotzer__38
Neith
Level 34
God Stats
9W - 8L
1,515 SR
Queue Stats
34W - 39L
1,437 Elo+
Solo
Team Averages
Level 42
1,520 SR
1,380 Elo+

VS

Team Averages
Level 96
1,549 SR
1,429 Elo+
Nemesis
Nemesis
Anthem Adder
Nemesis
Level 42
God Stats
1W - 1L
1,705 SR
Queue Stats
115W - 143L
1,380 Elo+
Solo
Bellona
Bellona
Flame-Reaper-79
Bellona
Level 25
God Stats
13W - 11L
1,576 SR
Queue Stats
48W - 66L
1,353 Elo+
Party 2
Thoth
Thoth
JACK__TROLL__
Thoth
Level 157
God Stats
14W - 14L
1,439 SR
Queue Stats
339W - 413L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
SS_Naidg
Kuzenbo
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
108W - 112L
1,533 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sellin-Percs
Ah Muzen Cab
Level 111
God Stats
11W - 12L
1,524 SR
Queue Stats
21W - 23L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,115
427
5,631
19,336
14,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Jumjii
Da Ji
17
10 / 4 / 6
10,873
572
17,323
16,657
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
SYZS2224
Chiron
13
1 / 6 / 2
7,800
411
5,161
14,946
4,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 5 / 6
9,236
486
13,516
15,598
8,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 0
6,059
319
1,522
1,302
321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anthem Adder
Nemesis
15
2 / 5 / 7
10,387
547
8,414
15,731
5,007
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 2 / 5
10,946
576
6,648
12,983
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 6 / 6
11,184
589
10,790
12,688
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SS_Naidg
Kuzenbo
13
0 / 3 / 11
8,978
473
4,603
16,709
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Sellin-Percs
Ah Muzen Cab
16
6 / 2 / 5
10,961
577
16,030
8,185
2,946
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
18
Kills
21
21
Deaths
18
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Anthem Adder
Nemesis
2
5
7
1.1
L
1
5
4
0.6
W
7
2
5
4.75
W
6
6
6
1.5
L
Da Ji
Jumjii
Da Ji
10
4
6
3.25
W
Kuzenbo
SS_Naidg
Kuzenbo
0
3
11
1.83
L
Chiron
SYZS2224
Chiron
1
6
2
0.33
W
Ah Muzen Cab
Sellin-Percs
Ah Muzen Cab
6
2
5
4.25
L
6
5
6
1.8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,153
Damage
46,485
67,839
Taken
66,296
34,168
Mitigated
38,839
13,591
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Anthem Adder
Nemesis
8,414
3,471
0
3,609
15,731
5,007
1,015
4,102
11,618
0
58,879
L
5,631
1,339
0
330
19,336
14,064
0
3,320
15,975
26,723
0
W
6,648
1,423
0
3,606
12,983
9,201
1,929
5,979
7,004
9,089
38,628
W
10,790
723
0
2,875
12,688
4,457
1,521
1,904
10,784
66,250
0
L
Da Ji
Jumjii
Da Ji
17,323
5,458
0
1,454
16,657
6,830
0
4,892
11,755
0
89,273
W
Kuzenbo
SS_Naidg
Kuzenbo
4,603
1,492
0
1,456
16,709
17,228
630
4,738
11,834
27,225
0
L
Chiron
SYZS2224
Chiron
5,161
1,564
593
5,074
14,946
4,421
243
3,378
11,520
0
51,861
W
Ah Muzen Cab
Sellin-Percs
Ah Muzen Cab
16,030
4,300
374
2,428
8,185
2,946
3,138
2,227
5,909
0
72,388
L
13,516
303
489
5,334
15,598
8,532
0
5,408
10,072
51,113
0
L
1,522
979
0
317
1,302
321
0
0
1,302
0
12,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
52,456
384
Minions Killed
494
0
Camps Cleared
0
1,482,384
Distance Traveled
1,789,917
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,387
547
102
5
0
412,878
0
L
Athena
8,115
427
40
2
0
369,268
0
W
Bellona
10,946
576
112
6
0
345,494
3
W
Thoth
11,184
589
116
6
0
353,746
4
L
Da Ji
10,873
572
130
7
0
384,899
2
W
Kuzenbo
8,978
473
40
2
0
323,024
9
L
Chiron
7,800
411
109
6
0
307,483
0
W
Ah Muzen Cab
10,961
577
124
7
0
354,775
1
L
Hades
9,236
486
79
4
0
343,696
3
L
Neith
6,059
319
26
1
0
77,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role