Player Matchup

Hou Yi
Hou Yi
Fihesse
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
HashSlingnSlashr
Kukulkan
Level 82
God Stats
1W - 0L
1,617 SR
Queue Stats
4W - 2L
1,817 Elo+
Party 2
Ne Zha
Ne Zha
S11Natra
Ne Zha
Level 48
God Stats
9W - 5L
1,712 SR
Queue Stats
302W - 300L
1,509 Elo+
Solo
Jormungandr
Jormungandr
SouuWoouuu
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
projectbeemay
Gilgamesh
Level 5
God Stats
2W - 1L
1,508 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 2
Team Averages
Level 42
1,568 SR
1,617 Elo+

VS

Team Averages
Level 80
1,527 SR
1,493 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FenrirsHate
Cerberus
Level 88
God Stats
1W - 4L
1,532 SR
Queue Stats
414W - 381L
1,575 Elo+
Party 1
Baba Yaga
Baba Yaga
Mr Melon7421
Baba Yaga
Level 49
God Stats
4W - 2L
1,809 SR
Queue Stats
348W - 313L
1,564 Elo+
Party 1
Chang'e
Chang'e
XxSIOPAO1025xX
Chang'e
Level 63
God Stats
7W - 11L
1,446 SR
Queue Stats
242W - 286L
1,368 Elo+
Party 1
Bellona
Bellona
kilsta
Bellona
Level 84
God Stats
14W - 31L
1,346 SR
Queue Stats
292W - 369L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fihesse
Hou Yi
12
4 / 4 / 2
7,505
500
6,584
8,909
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
13 / 1 / 3
9,890
659
16,431
6,079
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
S11Natra
Ne Zha
14
3 / 3 / 8
8,440
563
5,721
9,680
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
SouuWoouuu
Jormungandr
12
1 / 2 / 5
7,787
519
4,763
9,854
6,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
projectbeemay
Gilgamesh
13
2 / 1 / 4
7,881
525
7,585
11,098
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
3 / 4 / 4
6,940
463
7,935
9,957
3,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
FenrirsHate
Cerberus
10
2 / 4 / 3
6,962
464
5,617
13,583
6,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Mr Melon7421
Baba Yaga
14
1 / 6 / 2
8,139
543
4,320
11,040
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 5 / 3
6,278
419
4,509
9,407
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
kilsta
Bellona
12
3 / 4 / 1
7,481
499
5,738
11,052
8,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
23
Kills
11
11
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
4
1.25
L
Cerberus
FenrirsHate
Cerberus
2
4
3
0.88
W
Hou Yi
Fihesse
Hou Yi
4
4
2
1.25
W
13
1
3
14.5
L
Baba Yaga
Mr Melon7421
Baba Yaga
1
6
2
0.33
W
Ne Zha
S11Natra
Ne Zha
3
3
8
2.33
W
Jormungandr
SouuWoouuu
Jormungandr
1
2
5
1.75
L
2
5
3
0.7
L
Bellona
kilsta
Bellona
3
4
1
0.88
W
Gilgamesh
projectbeemay
Gilgamesh
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
28,119
45,620
Taken
55,039
21,781
Mitigated
26,267
7,401
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,935
3,942
105
2,743
9,957
3,063
0
4,328
5,629
0
31,511
L
Cerberus
FenrirsHate
Cerberus
5,617
311
0
3,589
13,583
6,037
0
5,397
8,186
37,081
0
W
Hou Yi
Fihesse
Hou Yi
6,584
3,324
0
2,093
8,909
3,351
678
2,913
5,996
0
39,313
W
16,431
1,787
26
739
6,079
2,443
1,147
3,161
2,918
57,153
0
L
Baba Yaga
Mr Melon7421
Baba Yaga
4,320
0
0
2,628
11,040
4,001
468
4,614
6,426
49,753
0
W
Ne Zha
S11Natra
Ne Zha
5,721
1,259
322
1,337
9,680
3,311
0
3,958
5,722
0
49,517
W
Jormungandr
SouuWoouuu
Jormungandr
4,763
1,158
0
1,174
9,854
6,479
27
1,872
7,982
40,535
0
L
4,509
878
1,170
3,176
9,407
5,151
0
3,503
5,904
22,525
0
L
Bellona
kilsta
Bellona
5,738
1,825
0
2,202
11,052
8,015
0
3,584
7,468
0
29,068
W
Gilgamesh
projectbeemay
Gilgamesh
7,585
2,452
0
1,710
11,098
6,197
320
2,611
8,487
0
38,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,503
Gold Earned
35,800
388
Minions Killed
309
0
Camps Cleared
0
1,412,069
Distance Traveled
1,278,751
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,940
463
47
3
0
255,045
3
L
Cerberus
6,962
464
83
6
0
261,625
3
W
Hou Yi
7,505
500
78
5
0
267,083
2
W
Kukulkan
9,890
659
101
7
0
287,777
0
L
Baba Yaga
8,139
543
85
6
0
249,989
0
W
Ne Zha
8,440
563
86
6
0
293,860
1
W
Jormungandr
7,787
519
66
4
0
268,953
0
L
Chang'e
6,278
419
37
2
0
234,003
2
L
Bellona
7,481
499
57
4
0
278,089
3
W
Gilgamesh
7,881
525
57
4
0
294,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role