Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Dreadrax
Kukulkan
Level 141
God Stats
0W - 2L
1,301 SR
Queue Stats
45W - 57L
1,433 Elo+
Party 3
Jormungandr
Jormungandr
LiLMyTsLy
Jormungandr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 131L
1,476 Elo+
Party 2
Achilles
Achilles
n_avy14
Achilles
Level 136
God Stats
3W - 5L
1,477 SR
Queue Stats
96W - 110L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
pyro034
Sun Wukong
Level 22
God Stats
0W - 3L
1,370 SR
Queue Stats
24W - 34L
1,355 Elo+
Party 3
Team Averages
Level 104
1,430 SR
1,437 Elo+

VS

Team Averages
Level 104
1,533 SR
1,526 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NeshaNunh
Fenrir
Level 98
God Stats
3W - 1L
1,467 SR
Queue Stats
5W - 3L
1,695 Elo+
Party 4
Gilgamesh
Gilgamesh
Z-No1saysnotoWoz
Gilgamesh
Level 69
God Stats
3W - 1L
1,709 SR
Queue Stats
8W - 9L
1,478 Elo+
Party 1
Artemis
Artemis
belmomtx
Artemis
Level 122
God Stats
1W - 0L
1,689 SR
Queue Stats
15W - 12L
1,457 Elo+
Party 1
He Bo
He Bo
littlelamb111
He Bo
Level 104
God Stats
2W - 0L
1,299 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 11 / 2
8,019
535
8,665
17,160
9,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Dreadrax
Kukulkan
14
1 / 9 / 3
8,590
573
17,158
14,075
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LiLMyTsLy
Jormungandr
16
0 / 6 / 4
9,050
603
16,546
20,152
21,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
n_avy14
Achilles
16
2 / 6 / 1
9,742
649
8,892
21,023
36,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
pyro034
Sun Wukong
13
1 / 8 / 3
8,480
565
4,783
17,036
22,122
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
7 / 1 / 20
11,982
799
19,118
14,979
10,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
NeshaNunh
Fenrir
17
5 / 1 / 23
11,752
783
16,536
17,704
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
18
10 / 0 / 21
13,751
917
14,554
20,112
25,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
belmomtx
Artemis
17
7 / 2 / 11
11,915
794
11,252
10,528
5,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 0 / 14
13,053
870
17,855
11,968
5,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
129
4
Kills
40
40
Deaths
4
13
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
11
2
0.09
W
Baron Samedi
 
Baron Samedi
7
1
20
17
L
Kukulkan
Dreadrax
Kukulkan
1
9
3
0.28
L
Jormungandr
LiLMyTsLy
Jormungandr
0
6
4
0.33
W
Fenrir
NeshaNunh
Fenrir
5
1
23
16.5
W
Gilgamesh
10
0
21
20.5
W
Artemis
belmomtx
Artemis
7
2
11
6.25
W
11
0
14
18
L
Achilles
n_avy14
Achilles
2
6
1
0.42
L
Sun Wukong
pyro034
Sun Wukong
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,044
Damage
79,315
89,446
Taken
75,291
94,627
Mitigated
60,647
4,359
Healing
34,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,665
624
0
1,131
17,160
9,657
0
9,363
7,570
19,313
0
W
Baron Samedi
 
Baron Samedi
19,118
1,475
9,481
9,058
14,979
10,415
851
10,801
3,961
47,075
0
L
Kukulkan
Dreadrax
Kukulkan
17,158
441
90
164
14,075
5,368
0
4,756
9,081
32,621
0
L
Jormungandr
LiLMyTsLy
Jormungandr
16,546
2,073
0
0
20,152
21,206
0
9,190
10,542
52,963
0
W
Fenrir
NeshaNunh
Fenrir
16,536
4,653
0
6,361
17,704
14,333
395
9,942
6,915
0
25,627
W
Gilgamesh
14,554
4,007
0
1,258
20,112
25,219
701
8,981
10,548
74
35,096
W
Artemis
belmomtx
Artemis
11,252
6,880
0
2,188
10,528
5,250
4,383
4,849
5,428
0
30,820
W
17,855
1,692
892
4,906
11,968
5,430
2,089
7,461
4,187
69,852
0
L
Achilles
n_avy14
Achilles
8,892
1,912
0
2,680
21,023
36,274
0
6,811
13,861
0
20,992
L
Sun Wukong
pyro034
Sun Wukong
4,783
584
0
294
17,036
22,122
1
7,280
9,526
0
10,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
62,453
216
Minions Killed
316
4
Camps Cleared
12
1,146,958
Distance Traveled
1,401,242
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,019
535
37
2
0
198,027
0
W
Baron Samedi
11,982
799
60
4
2
287,101
0
L
Kukulkan
8,590
573
48
3
1
228,985
0
L
Jormungandr
9,050
603
88
6
3
245,019
0
W
Fenrir
11,752
783
25
2
2
294,614
0
W
Gilgamesh
13,751
917
37
2
2
318,546
1
W
Artemis
11,915
794
55
4
1
210,188
0
W
He Bo
13,053
870
139
9
5
290,793
1
L
Achilles
9,742
649
32
2
0
230,764
3
L
Sun Wukong
8,480
565
11
1
0
244,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role