Player Matchup

Da Ji
Da Ji
SOYBINARIE
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
1,770 Elo+
Party 2
Ra
Ra
SultanSinPalacio
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,716 Elo+
Party 2
Ymir
Ymir
TuReySinNombre
Ymir
Level 26
God Stats
2W - 0L
1,779 SR
Queue Stats
34W - 8L
1,770 Elo+
Party 2
Team Averages
Level 16
1,593 SR
1,752 Elo+

VS

Team Averages
Level 56
1,528 SR
1,512 Elo+
Discordia
Discordia
AuGerbil
Discordia
Level 157
God Stats
6W - 10L
1,481 SR
Queue Stats
36W - 36L
1,624 Elo+
Party 1
Ganesha
Ganesha
Cancel That8735
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 1
Sol
Sol
ChokoM0chi
Sol
Level 8
God Stats
2W - 5L
1,603 SR
Queue Stats
3W - 10L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
11 / 1 / 4
10,718
766
13,341
10,581
6,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 3 / 12
9,663
690
6,084
6,409
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 7
9,200
657
6,202
15,906
15,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AuGerbil
Discordia
12
4 / 2 / 0
8,843
632
8,229
5,431
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 9 / 4
7,805
558
4,767
15,672
11,797
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 2
7,491
535
7,539
9,321
2,435
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
AuGerbil
Discordia
4
2
0
2
L
0
9
4
0.22
L
0
5
2
0.2
W
Da Ji
11
1
4
13
W
2
3
12
2.67
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
20,535
32,896
Taken
30,424
24,000
Mitigated
15,969
8,181
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AuGerbil
Discordia
8,229
766
0
311
5,431
1,737
0
3,229
2,202
34,638
0
L
4,767
881
0
2,040
15,672
11,797
0
5,140
10,532
25,345
0
L
7,539
1,147
0
1,418
9,321
2,435
0
3,917
5,404
22,595
0
W
Da Ji
13,341
4,640
0
590
10,581
6,257
135
5,315
5,266
0
31,451
W
6,084
1,119
1,835
2,079
6,409
2,363
433
5,205
1,204
49,987
0
W
6,202
1,199
0
3,677
15,906
15,380
252
10,015
5,891
19,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,581
Gold Earned
24,139
159
Minions Killed
123
0
Camps Cleared
0
780,112
Distance Traveled
644,033
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,843
632
70
5
0
216,765
0
L
Ganesha
7,805
558
19
1
0
210,337
0
L
Sol
7,491
535
34
2
0
216,931
0
W
Da Ji
10,718
766
30
2
0
261,987
4
W
Ra
9,663
690
100
7
0
258,528
0
W
Ymir
9,200
657
29
2
0
259,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role