Player Matchup

Sol
Sol
HOMELANDER_ZOD
Sol
Level 27
God Stats
6W - 9L
1,519 SR
Queue Stats
237W - 354L
1,323 Elo+
Solo
Neith
Neith
REAPER-787-GT
Neith
Level 147
God Stats
2W - 4L
1,374 SR
Queue Stats
28W - 40L
1,351 Elo+
Party 2
Cabrakan
Cabrakan
jayfueg
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 31L
1,069 Elo+
Party 2
Team Averages
Level 64
1,464 SR
1,248 Elo+

VS

Team Averages
Level 42
1,398 SR
1,254 Elo+
Anubis
Anubis
DEMO711
Anubis
Level 68
God Stats
40W - 49L
1,402 SR
Queue Stats
66W - 89L
1,290 Elo+
Solo
Fenrir
Fenrir
Foth-X
Fenrir
Level 18
God Stats
6W - 6L
1,391 SR
Queue Stats
15W - 19L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
hendrixmarshallj
Cthulhu
Level 40
God Stats
2W - 1L
1,400 SR
Queue Stats
14W - 18L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 4 / 1
13,762
765
23,816
15,121
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 7 / 13
10,975
610
10,440
14,353
4,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
jayfueg
Cabrakan
14
2 / 14 / 9
10,830
602
3,421
24,780
13,171
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEMO711
Anubis
18
13 / 3 / 9
14,612
812
19,218
12,212
5,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Foth-X
Fenrir
16
7 / 9 / 9
13,164
731
15,743
19,345
12,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

14
3 / 7 / 11
12,085
671
7,544
21,042
14,610
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
19
Kills
23
25
Deaths
19
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
DEMO711
Anubis
13
3
9
5.83
W
Fenrir
Foth-X
Fenrir
7
9
9
1.28
L
17
4
1
4.38
L
0
7
13
0.93
W
3
7
11
1.21
L
Cabrakan
jayfueg
Cabrakan
2
14
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
42,505
54,254
Taken
52,599
23,526
Mitigated
32,739
4,933
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DEMO711
Anubis
19,218
1,249
418
5,881
12,212
5,429
1,084
5,529
6,541
48,912
0
W
Fenrir
Foth-X
Fenrir
15,743
2,404
0
2,934
19,345
12,700
1,341
9,965
8,836
0
39,459
L
23,816
5,199
0
2,971
15,121
6,272
1,042
6,389
8,732
60,159
0
L
10,440
1,949
0
1,962
14,353
4,083
104
6,763
7,590
0
30,652
W
7,544
1,262
0
1,130
21,042
14,610
490
10,485
9,985
23,628
0
L
Cabrakan
jayfueg
Cabrakan
3,421
164
0
0
24,780
13,171
95
13,610
11,170
9,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
39,861
152
Minions Killed
143
0
Camps Cleared
0
745,206
Distance Traveled
874,080
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,612
812
63
4
0
277,142
0
W
Fenrir
13,164
731
44
2
0
303,708
1
L
Sol
13,762
765
91
5
0
284,990
0
L
Neith
10,975
610
47
3
0
258,180
2
W
Cthulhu
12,085
671
36
2
0
293,230
3
L
Cabrakan
10,830
602
14
1
0
202,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role