Player Matchup

Sun Wukong
Sun Wukong
BlackRockMiku
Sun Wukong
Level 131
God Stats
3W - 4L
1,417 SR
Queue Stats
271W - 259L
1,541 Elo+
Solo
Xing Tian
Xing Tian
BudFisk
Xing Tian
Level 159
God Stats
5W - 6L
1,529 SR
Queue Stats
613W - 538L
1,621 Elo+
Solo
Anhur
Anhur
FunkyBe
Anhur
Level 56
God Stats
6W - 3L
1,263 SR
Queue Stats
369W - 385L
1,506 Elo+
Solo
Eset
Eset
ThaSupahHobbit
Eset
Level 125
God Stats
4W - 1L
1,540 SR
Queue Stats
101W - 98L
1,528 Elo+
Solo
Thanatos
Thanatos
Treidos
Thanatos
Level 158
God Stats
7W - 8L
1,620 SR
Queue Stats
756W - 801L
1,519 Elo+
Solo
Team Averages
Level 126
1,474 SR
1,543 Elo+

VS

Team Averages
Level 146
1,403 SR
1,600 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BaTe5a
He Bo
Level 128
God Stats
1W - 2L
1,487 SR
Queue Stats
137W - 123L
1,609 Elo+
Solo
Vamana
Vamana
IcecityNines
Vamana
Level 147
God Stats
1W - 4L
1,260 SR
Queue Stats
209W - 224L
1,573 Elo+
Solo
Anhur
Anhur
killerbigHD
Anhur
Level 159
God Stats
0W - 1L
1,268 SR
Queue Stats
8W - 6L
1,561 Elo+
Party 1
Hades
Hades
winner69324
Hades
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackRockMiku
Sun Wukong
18
4 / 3 / 14
10,720
766
13,554
19,491
17,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
BudFisk
Xing Tian
17
2 / 4 / 19
10,910
779
9,012
18,818
21,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
FunkyBe
Anhur
16
3 / 6 / 16
10,337
738
14,455
13,172
5,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 17
11,255
804
14,698
12,861
5,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Treidos
Thanatos
20
14 / 4 / 9
12,367
883
15,017
14,583
11,763
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 4 / 10
11,525
823
14,096
10,561
10,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
BaTe5a
He Bo
15
1 / 5 / 11
9,263
662
8,647
9,791
4,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
19
3 / 3 / 11
10,802
772
11,500
20,085
20,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 7 / 11
11,196
800
15,487
16,785
6,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
1 / 8 / 11
10,049
718
9,567
19,169
16,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
73
27
Kills
19
19
Deaths
27
75
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
4
10
3
L
He Bo
BaTe5a
He Bo
1
5
11
1.3
W
Sun Wukong
BlackRockMiku
Sun Wukong
4
3
14
3.67
W
Xing Tian
BudFisk
Xing Tian
2
4
19
2.88
W
Anhur
FunkyBe
Anhur
3
6
16
1.83
L
Vamana
3
3
11
2.83
W
4
2
17
6.25
W
Thanatos
Treidos
Thanatos
14
4
9
4.63
L
7
7
11
1.79
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,736
Damage
59,297
78,925
Taken
76,391
61,287
Mitigated
59,135
29,938
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,096
2,270
0
1,872
10,561
10,937
903
4,475
6,086
30,952
0
L
He Bo
BaTe5a
He Bo
8,647
0
739
1,131
9,791
4,008
386
1,662
7,844
16,941
0
W
Sun Wukong
BlackRockMiku
Sun Wukong
13,554
1,702
1,928
5,644
19,491
17,345
1,074
5,898
13,237
0
38,912
W
Xing Tian
BudFisk
Xing Tian
9,012
396
260
2,469
18,818
21,089
740
6,852
11,685
15,473
0
W
Anhur
FunkyBe
Anhur
14,455
8,126
354
2,326
13,172
5,435
1,217
6,041
6,909
0
27,446
L
Vamana
11,500
6,392
1,721
7,404
20,085
20,638
346
6,792
13,037
0
27,267
W
14,698
1,089
2,927
2,248
12,861
5,655
1,142
5,304
7,263
34,353
0
W
Thanatos
Treidos
Thanatos
15,017
2,524
692
11,090
14,583
11,763
1,215
6,430
7,521
0
20,759
L
15,487
8,288
281
3,187
16,785
6,575
1,825
5,465
10,782
0
25,828
L
9,567
522
678
3,686
19,169
16,977
96
5,316
13,522
24,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,589
Gold Earned
52,835
168
Minions Killed
137
0
Camps Cleared
0
1,231,977
Distance Traveled
1,283,720
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,525
823
33
2
0
281,133
0
L
He Bo
9,263
662
15
1
0
241,445
1
W
Sun Wukong
10,720
766
44
3
0
282,739
2
W
Xing Tian
10,910
779
6
0
0
220,838
0
W
Anhur
10,337
738
53
4
0
219,227
1
L
Vamana
10,802
772
27
2
0
314,196
4
W
Eset
11,255
804
45
3
0
268,473
0
W
Thanatos
12,367
883
20
1
0
240,700
0
L
Anhur
11,196
800
23
2
0
213,765
0
L
Hades
10,049
718
39
3
0
233,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role