Player Matchup

Anhur
Anhur
AkkoV
Anhur
Level 158
God Stats
29W - 18L
1,733 SR
Queue Stats
780W - 309L
1,804 Elo+
Party 1
Olorun
Olorun
YamadaKunn
Olorun
Level 6
God Stats
2W - 0L
1,867 SR
Queue Stats
12W - 0L
1,979 Elo+
Party 1
Jormungandr
Jormungandr
ivan player1112
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 66L
1,873 Elo+
Party 1
Team Averages
Level 103
1,700 SR
1,885 Elo+

VS

Team Averages
Level 53
1,560 SR
1,456 Elo+
Scylla
Scylla
AstralEmperator
Scylla
Level 13
God Stats
2W - 1L
1,804 SR
Queue Stats
42W - 19L
1,639 Elo+
Solo
Danzaburou
Danzaburou
DarkSurge41
Danzaburou
Level 44
God Stats
2W - 5L
1,324 SR
Queue Stats
16W - 12L
1,255 Elo+
Solo
Fenrir
Fenrir
xKush Tha Godx
Fenrir
Level 103
God Stats
1W - 2L
1,551 SR
Queue Stats
37W - 36L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AkkoV
Anhur
13
3 / 4 / 10
9,151
704
10,361
11,893
4,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
YamadaKunn
Olorun
15
8 / 2 / 7
10,308
793
13,378
11,744
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ivan player1112
Jormungandr
13
4 / 1 / 7
9,304
716
6,352
6,829
7,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
9,175
706
9,086
7,406
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DarkSurge41
Danzaburou
12
1 / 7 / 6
8,205
631
4,354
12,281
3,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 4
7,372
567
5,635
14,811
11,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
7
7
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
AkkoV
Anhur
3
4
10
2
L
6
0
1
6.5
L
Danzaburou
DarkSurge41
Danzaburou
1
7
6
0.57
W
Olorun
YamadaKunn
Olorun
8
2
7
5.75
W
Jormungandr
ivan player1112
Jormungandr
4
1
7
7.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,091
Damage
19,075
30,466
Taken
34,498
17,762
Mitigated
17,279
9,769
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AkkoV
Anhur
10,361
7,149
0
2,197
11,893
4,255
1,263
4,008
7,669
0
30,017
L
9,086
662
0
430
7,406
2,190
84
3,732
3,674
44,193
0
L
Danzaburou
DarkSurge41
Danzaburou
4,354
1,221
0
2,034
12,281
3,958
108
6,172
6,109
0
17,018
W
Olorun
YamadaKunn
Olorun
13,378
6,818
930
6,093
11,744
5,749
1,615
2,106
9,530
50,516
5,631
W
Jormungandr
ivan player1112
Jormungandr
6,352
2,731
0
549
6,829
7,758
176
2,452
4,181
28,387
0
L
5,635
287
45
1,309
14,811
11,131
0
8,493
6,318
0
17,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
24,752
170
Minions Killed
130
0
Camps Cleared
0
672,635
Distance Traveled
628,706
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,151
704
45
3
0
217,147
1
L
Scylla
9,175
706
80
6
0
223,725
2
L
Danzaburou
8,205
631
28
2
0
193,636
3
W
Olorun
10,308
793
87
7
0
231,323
1
W
Jormungandr
9,304
716
38
3
0
224,165
1
L
Fenrir
7,372
567
22
2
0
211,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role