Player Matchup

Pele
Pele
Cupid8fCrime
Pele
Level 11
God Stats
21W - 20L
1,543 SR
Queue Stats
249W - 261L
1,558 Elo+
Party 3
Amaterasu
Amaterasu
H0nkingGoose
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,596 Elo+
Party 2
Sol
Sol
JusticeForPugs
Sol
Level 7
God Stats
30W - 24L
1,529 SR
Queue Stats
162W - 182L
1,558 Elo+
Party 3
Yemoja
Yemoja
TheBoosterGold12
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,618 Elo+
Party 3
Anubis
Anubis
spragan
Anubis
Level 101
God Stats
18W - 11L
1,590 SR
Queue Stats
246W - 196L
1,518 Elo+
Party 2
Team Averages
Level 27
1,532 SR
1,569 Elo+

VS

Team Averages
Level 25
1,506 SR
1,477 Elo+
Izanami
Izanami
Banksy10711
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 75L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
YT_FaZe_DLS
Gilgamesh
Level 28
God Stats
45W - 50L
1,462 SR
Queue Stats
115W - 127L
1,386 Elo+
Solo
Anubis
Anubis
hendofor68
Anubis
Level 29
God Stats
24W - 14L
1,651 SR
Queue Stats
169W - 130L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
kingjustice435
Cabrakan
Level 27
God Stats
4W - 3L
1,602 SR
Queue Stats
138W - 131L
1,448 Elo+
Solo
Arachne
Arachne
xphillow
Arachne
Level 15
God Stats
2W - 4L
1,315 SR
Queue Stats
142W - 137L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,724
572
716
6,018
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
H0nkingGoose
Amaterasu
12
5 / 1 / 0
7,149
715
6,078
9,252
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 2
5,426
543
4,861
3,754
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 2
5,466
547
3,707
6,100
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
spragan
Anubis
12
2 / 2 / 1
6,721
672
2,949
5,353
2,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Banksy10711
Izanami
7
0 / 2 / 1
4,569
457
3,319
5,255
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
YT_FaZe_DLS
Gilgamesh
9
1 / 5 / 0
5,171
517
4,175
8,706
3,970
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
hendofor68
Anubis
11
1 / 1 / 1
5,964
596
1,334
3,124
1,341
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
7
0 / 1 / 1
4,424
442
1,472
5,957
3,024
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
xphillow
Arachne
8
2 / 2 / 1
5,170
517
3,393
5,748
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
11
Kills
4
4
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Banksy10711
Izanami
0
2
1
0.25
W
2
0
0
2
W
Amaterasu
H0nkingGoose
Amaterasu
5
1
0
5
W
1
0
2
2
W
1
1
2
2
L
Gilgamesh
YT_FaZe_DLS
Gilgamesh
1
5
0
0.2
L
Anubis
hendofor68
Anubis
1
1
1
1.5
L
Cabrakan
0
1
1
0.5
W
Anubis
spragan
Anubis
2
2
1
1.25
L
Arachne
xphillow
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
13,693
30,477
Taken
28,790
14,609
Mitigated
11,649
13,817
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Banksy10711
Izanami
3,319
2,080
0
250
5,255
1,547
74
4,035
1,220
0
23,277
W
716
195
0
3,171
6,018
1,663
172
385
5,633
0
23,194
W
Amaterasu
H0nkingGoose
Amaterasu
6,078
2,279
0
4,713
9,252
7,236
0
0
9,252
9,325
33,023
W
4,861
1,656
0
2,328
3,754
940
0
625
3,129
34,113
0
W
3,707
724
678
1,094
6,100
2,640
0
685
5,415
18,211
0
L
Gilgamesh
YT_FaZe_DLS
Gilgamesh
4,175
1,363
0
1,799
8,706
3,970
0
1,151
7,555
0
21,619
L
Anubis
hendofor68
Anubis
1,334
216
0
854
3,124
1,341
0
1,311
1,813
34,639
0
L
Cabrakan
1,472
340
150
210
5,957
3,024
0
3,656
2,301
13,426
0
W
Anubis
spragan
Anubis
2,949
147
0
1,833
5,353
2,130
210
1,334
4,019
41,330
0
L
Arachne
xphillow
Arachne
3,393
2,283
0
1,825
5,748
1,767
0
2,515
3,233
0
22,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
25,298
349
Minions Killed
239
0
Camps Cleared
0
925,895
Distance Traveled
937,544
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,569
457
51
5
0
182,121
0
W
Pele
5,724
572
60
6
0
202,103
1
W
Amaterasu
7,149
715
87
9
0
193,144
1
W
Sol
5,426
543
80
8
0
180,705
0
W
Yemoja
5,466
547
25
3
0
179,525
3
L
Gilgamesh
5,171
517
49
5
0
197,523
0
L
Anubis
5,964
596
82
8
0
181,695
1
L
Cabrakan
4,424
442
16
2
0
181,762
1
W
Anubis
6,721
672
97
10
0
170,418
1
L
Arachne
5,170
517
41
4
0
194,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role