Player Matchup

Izanami
Izanami
ACidorp
Izanami
Level 18
God Stats
2W - 3L
1,712 SR
Queue Stats
146W - 136L
1,391 Elo+
Solo
Ra
Ra
Henn0871
Ra
Level 8
God Stats
3W - 3L
1,575 SR
Queue Stats
11W - 8L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
STØDIG
Aphrodite
Level 19
God Stats
0W - 2L
1,412 SR
Queue Stats
37W - 27L
1,438 Elo+
Solo
Hercules
Hercules
Tactefor
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
UmfufuRusthand
Cthulhu
Level 15
God Stats
6W - 4L
1,628 SR
Queue Stats
30W - 24L
1,371 Elo+
Party 2
Team Averages
Level 20
1,565 SR
1,418 Elo+

VS

Team Averages
Level 19
1,424 SR
1,383 Elo+
Cabrakan
Cabrakan
DrruuEU
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,461 Elo+
Solo
Raijin
Raijin
HupaLoompa
Raijin
Level 19
God Stats
12W - 5L
1,673 SR
Queue Stats
176W - 173L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Yohikori
Danzaburou
Level 7
God Stats
11W - 9L
1,228 SR
Queue Stats
16W - 22L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
joshieraaaaaayyz
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 78L
1,297 Elo+
Party 1
Awilix
Awilix
xGoochy_ZA
Awilix
Level 28
God Stats
3W - 1L
1,216 SR
Queue Stats
126W - 171L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACidorp
Izanami
3
0 / 1 / 0
5,303
221
0
1,177
18
17
5 / 9 / 6
11,539
481
10,005
14,116
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
STØDIG
Aphrodite
16
0 / 5 / 5
10,614
442
8,173
20,104
13,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Tactefor
Hercules
18
11 / 2 / 7
12,745
531
24,880
22,606
18,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 5 / 6
10,879
453
11,322
21,540
18,975
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrruuEU
Cabrakan
16
0 / 2 / 12
10,775
449
6,948
20,814
26,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
HupaLoompa
Raijin
20
15 / 8 / 2
14,502
604
35,132
22,747
10,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Yohikori
Danzaburou
17
4 / 3 / 7
12,409
517
10,053
15,002
6,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
joshieraaaaaayyz
Cu Chulainn
16
2 / 4 / 8
11,412
476
8,263
25,104
23,827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
xGoochy_ZA
Awilix
18
1 / 6 / 7
11,988
500
5,124
19,704
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
19
Kills
22
22
Deaths
23
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
ACidorp
Izanami
0
1
0
0
W
Cabrakan
DrruuEU
Cabrakan
0
2
12
3
L
5
9
6
0.89
W
Raijin
HupaLoompa
Raijin
15
8
2
2
L
Aphrodite
STØDIG
Aphrodite
0
5
5
0.5
L
Hercules
Tactefor
Hercules
11
2
7
7.25
L
3
5
6
1.2
W
Danzaburou
Yohikori
Danzaburou
4
3
7
2.5
W
Cu Chulainn
joshieraaaaaayyz
Cu Chulainn
2
4
8
1.5
W
Awilix
xGoochy_ZA
Awilix
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,380
Damage
65,520
79,543
Taken
103,371
54,357
Mitigated
75,370
35,521
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ACidorp
Izanami
0
0
0
0
1,177
18
0
1,138
0
0
0
W
Cabrakan
DrruuEU
Cabrakan
6,948
656
90
4,580
20,814
26,525
1,337
8,003
12,637
46,863
0
L
10,005
1,738
3,593
3,227
14,116
4,251
1,039
9,541
3,932
50,967
0
W
Raijin
HupaLoompa
Raijin
35,132
1,756
142
5,585
22,747
10,716
1,244
8,128
14,355
119,245
0
L
Aphrodite
STØDIG
Aphrodite
8,173
1,282
4,624
9,732
20,104
13,049
570
9,563
10,162
43,491
0
L
Hercules
Tactefor
Hercules
24,880
11,616
0
9,498
22,606
18,064
2,081
11,219
10,666
0
74,601
L
11,322
1,260
967
3,880
21,540
18,975
814
11,495
9,252
50,093
0
W
Danzaburou
Yohikori
Danzaburou
10,053
6,366
0
3,107
15,002
6,141
4,845
6,222
8,742
0
72,576
W
Cu Chulainn
joshieraaaaaayyz
Cu Chulainn
8,263
1,356
0
7,010
25,104
23,827
2,011
9,416
15,559
8,944
49,669
W
Awilix
xGoochy_ZA
Awilix
5,124
1,277
0
1,383
19,704
8,161
367
6,504
13,014
0
93,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
61,086
336
Minions Killed
529
0
Camps Cleared
0
1,754,295
Distance Traveled
2,222,905
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,303
221
0
0
0
0
0
W
Cabrakan
10,775
449
79
3
0
436,525
4
L
Ra
11,539
481
104
4
0
451,099
3
W
Raijin
14,502
604
162
7
0
416,940
0
L
Aphrodite
10,614
442
61
3
0
404,546
1
L
Hercules
12,745
531
95
4
0
492,082
5
L
Cthulhu
10,879
453
76
3
0
406,568
0
W
Danzaburou
12,409
517
89
4
0
415,184
3
W
Cu Chulainn
11,412
476
85
4
0
456,449
1
W
Awilix
11,988
500
114
5
0
497,807
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role