Player Matchup

Artemis
Artemis
AdCoelum
Artemis
Level 26
God Stats
4W - 2L
1,735 SR
Queue Stats
30W - 29L
1,496 Elo+
Solo
Amaterasu
Amaterasu
JuanDIeX98
Amaterasu
Level 26
God Stats
9W - 10L
1,399 SR
Queue Stats
22W - 22L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
MARVO_1111
Cthulhu
Level 18
God Stats
1W - 4L
1,058 SR
Queue Stats
14W - 19L
1,303 Elo+
Party 1
Da Ji
Da Ji
anticafe2
Da Ji
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,293 Elo+
Solo
Thor
Thor
heuney
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,505 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,399 Elo+

VS

Team Averages
Level 14
1,476 SR
1,407 Elo+
Nemesis
Nemesis
Anticides
Nemesis
Level 7
God Stats
1W - 2L
1,725 SR
Queue Stats
2W - 8L
1,737 Elo+
Solo
Anhur
Anhur
Pixiis
Anhur
Level 17
God Stats
12W - 19L
1,279 SR
Queue Stats
42W - 60L
1,313 Elo+
Solo
Danzaburou
Danzaburou
TinoAlfa
Danzaburou
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 58L
1,380 Elo+
Solo
Bellona
Bellona
lExposedl
Bellona
Level 16
God Stats
5W - 5L
1,151 SR
Queue Stats
17W - 22L
1,263 Elo+
Solo
Guan Yu
Guan Yu
macehual
Guan Yu
Level 15
God Stats
1W - 4L
1,725 SR
Queue Stats
31W - 28L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdCoelum
Artemis
20
13 / 3 / 21
14,736
1,228
35,821
13,400
7,153
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
JuanDIeX98
Amaterasu
20
13 / 4 / 23
15,072
1,256
24,528
19,554
25,191
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MARVO_1111
Cthulhu
20
4 / 1 / 28
14,114
1,176
14,372
13,905
22,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
anticafe2
Da Ji
19
4 / 6 / 18
11,598
967
5,817
14,535
7,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
heuney
Thor
19
4 / 8 / 25
13,360
1,113
19,500
16,370
13,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anticides
Nemesis
18
9 / 7 / 7
13,399
1,117
18,923
17,513
12,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Pixiis
Anhur
19
5 / 2 / 11
12,899
1,075
16,844
11,055
4,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
TinoAlfa
Danzaburou
17
0 / 2 / 5
10,121
843
2,691
9,594
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
lExposedl
Bellona
20
4 / 15 / 15
13,320
1,110
23,557
35,411
30,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
macehual
Guan Yu
18
4 / 12 / 9
11,997
1,000
9,512
35,539
40,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
69
38
Kills
22
22
Deaths
38
115
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdCoelum
Artemis
13
3
21
7.83
L
Nemesis
Anticides
Nemesis
9
7
7
1.79
W
Amaterasu
JuanDIeX98
Amaterasu
13
4
23
6.13
W
Cthulhu
MARVO_1111
Cthulhu
4
1
28
18
L
Anhur
Pixiis
Anhur
5
2
11
5.25
L
Danzaburou
TinoAlfa
Danzaburou
0
2
5
1.25
W
Da Ji
anticafe2
Da Ji
4
6
18
2.17
W
Thor
heuney
Thor
4
8
25
2.06
L
Bellona
lExposedl
Bellona
4
15
15
0.77
L
Guan Yu
macehual
Guan Yu
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,038
Damage
71,527
77,764
Taken
109,112
75,726
Mitigated
90,985
13,797
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdCoelum
Artemis
35,821
29,641
0
3,715
13,400
7,153
0
0
13,400
0
62,519
L
Nemesis
Anticides
Nemesis
18,923
7,679
0
1,995
17,513
12,203
0
2,741
14,772
0
32,646
W
Amaterasu
JuanDIeX98
Amaterasu
24,528
14,436
0
5,972
19,554
25,191
0
0
19,554
0
48,855
W
Cthulhu
MARVO_1111
Cthulhu
14,372
1,370
977
1,431
13,905
22,483
0
0
13,905
38,084
0
L
Anhur
Pixiis
Anhur
16,844
10,843
0
2,617
11,055
4,112
0
1,839
9,216
0
40,532
L
Danzaburou
TinoAlfa
Danzaburou
2,691
322
0
140
9,594
3,468
0
1,154
8,440
0
10,697
W
Da Ji
anticafe2
Da Ji
5,817
1,531
0
70
14,535
7,184
0
0
14,535
0
17,426
W
Thor
heuney
Thor
19,500
6,753
348
1,284
16,370
13,715
0
0
16,370
0
38,820
L
Bellona
lExposedl
Bellona
23,557
8,437
0
329
35,411
30,387
0
4,910
30,501
0
41,902
L
Guan Yu
macehual
Guan Yu
9,512
1,666
2,416
4,420
35,539
40,815
0
3,728
31,811
0
37,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,880
Gold Earned
61,736
249
Minions Killed
196
7
Camps Cleared
7
1,057,113
Distance Traveled
1,073,481
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,736
1,228
71
6
1
188,011
0
L
Nemesis
13,399
1,117
29
2
5
233,244
0
W
Amaterasu
15,072
1,256
55
5
4
246,811
1
W
Cthulhu
14,114
1,176
53
4
0
218,345
0
L
Anhur
12,899
1,075
66
6
0
203,189
0
L
Danzaburou
10,121
843
20
2
1
201,543
2
W
Da Ji
11,598
967
22
2
2
216,367
0
W
Thor
13,360
1,113
48
4
0
187,579
1
L
Bellona
13,320
1,110
44
4
1
215,500
0
L
Guan Yu
11,997
1,000
37
3
0
220,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role