Player Matchup

Fafnir
Fafnir
Cassh intown
Fafnir
Level 149
God Stats
1W - 3L
1,570 SR
Queue Stats
119W - 106L
1,551 Elo+
Solo
Tiamat
Tiamat
Skyward677
Tiamat
Level 120
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 2L
1,727 Elo+
Solo
Ymir
Ymir
Whiteamalan
Ymir
Level 149
God Stats
1W - 4L
1,418 SR
Queue Stats
319W - 324L
1,484 Elo+
Solo
Ra
Ra
chrisluvscats33
Ra
Level 112
God Stats
0W - 1L
1,649 SR
Queue Stats
19W - 20L
1,439 Elo+
Solo
Chernobog
Chernobog
korneone
Chernobog
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,523 Elo+
Solo
Team Averages
Level 137
1,541 SR
1,545 Elo+

VS

Team Averages
Level 129
1,459 SR
1,491 Elo+
Gilgamesh
Gilgamesh
Alfred4U2NV
Gilgamesh
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 164L
1,551 Elo+
Solo
Hel
Hel
AudibleBasher7
Hel
Level 97
God Stats
2W - 1L
1,435 SR
Queue Stats
114W - 94L
1,493 Elo+
Solo
Nox
Nox
Basedchameleon
Nox
Level 137
God Stats
1W - 2L
1,253 SR
Queue Stats
108W - 120L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Nvjook
Heimdallr
Level 158
God Stats
2W - 3L
1,530 SR
Queue Stats
165W - 189L
1,414 Elo+
Solo
Raijin
Raijin
lGodDelusionl
Raijin
Level 141
God Stats
5W - 3L
1,576 SR
Queue Stats
329W - 319L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 6 / 9
9,114
701
6,537
20,015
28,569
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Skyward677
Tiamat
14
0 / 7 / 10
8,334
641
16,381
11,728
9,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 3 / 11
8,785
676
10,320
15,983
18,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 4 / 6
10,515
809
15,131
13,511
6,664
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
korneone
Chernobog
16
3 / 7 / 10
9,564
736
11,078
13,766
6,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alfred4U2NV
Gilgamesh
18
7 / 2 / 13
10,811
832
12,575
28,529
13,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 2 / 19
10,304
793
12,565
13,259
5,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 3 / 13
10,803
831
10,072
9,673
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Nvjook
Heimdallr
18
8 / 2 / 14
10,945
842
19,257
19,965
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 5 / 14
9,263
713
9,056
12,161
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
14
Kills
26
27
Deaths
14
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alfred4U2NV
Gilgamesh
7
2
13
6.75
W
2
2
19
5.75
W
7
3
13
4.5
L
Fafnir
3
6
9
1.25
W
Heimdallr
Nvjook
Heimdallr
8
2
14
7.5
L
Tiamat
Skyward677
Tiamat
0
7
10
0.71
L
2
3
11
2.5
L
6
4
6
2.25
L
Chernobog
korneone
Chernobog
3
7
10
1.14
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,447
Damage
63,525
75,003
Taken
83,587
69,516
Mitigated
36,224
23,316
Healing
47,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alfred4U2NV
Gilgamesh
12,575
2,203
1,927
10,613
28,529
13,231
455
15,480
13,049
0
24,809
W
12,565
866
14,368
7,598
13,259
5,530
1,201
9,186
4,073
24,507
0
W
10,072
209
2,792
449
9,673
4,333
1,375
5,602
4,071
21,546
0
L
Fafnir
6,537
1,295
1,836
2,833
20,015
28,569
283
8,481
11,098
12,400
0
W
Heimdallr
Nvjook
Heimdallr
19,257
6,250
133
7,562
19,965
8,966
1,272
11,783
8,182
0
44,657
L
Tiamat
Skyward677
Tiamat
16,381
946
0
1,070
11,728
9,521
388
4,868
6,722
25,650
0
L
10,320
1,694
3,156
4,298
15,983
18,577
604
5,526
10,186
14,136
0
L
15,131
1,385
4,283
3,513
13,511
6,664
60
5,361
7,951
32,284
0
L
Chernobog
korneone
Chernobog
11,078
3,649
989
1,338
13,766
6,185
1,694
6,244
7,353
0
25,954
W
9,056
578
1,286
1,248
12,161
4,164
705
6,318
5,843
15,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
52,126
84
Minions Killed
147
0
Camps Cleared
0
1,231,738
Distance Traveled
1,234,317
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,811
832
23
2
0
256,416
2
W
Hel
10,304
793
42
3
0
264,824
0
W
Nox
10,803
831
27
2
0
254,731
1
L
Fafnir
9,114
701
5
0
0
240,162
0
W
Heimdallr
10,945
842
34
3
0
244,065
0
L
Tiamat
8,334
641
8
1
0
247,549
1
L
Ymir
8,785
676
10
1
0
232,102
1
L
Ra
10,515
809
30
2
0
253,789
0
L
Chernobog
9,564
736
31
2
0
258,136
1
W
Raijin
9,263
713
21
2
0
214,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role