Player Matchup

Zhong Kui
Zhong Kui
Gold IV
BONTUS699
Zhong Kui
Gold IV
Level 53
God Stats
17W - 21L
1,524 SR
Queue Stats
254W - 333L
1,485 MMR
Solo
Medusa
Medusa
Gold III
Hunterock
Medusa
Gold III
Level 133
God Stats
7W - 4L
1,700 SR
Queue Stats
115W - 136L
1,469 MMR
Solo
Cthulhu
Cthulhu
Gold II
StudMuffin58
Cthulhu
Gold II
Level 106
God Stats
4W - 6L
1,415 SR
Queue Stats
107W - 121L
1,492 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,546 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,697 SR
1,509 MMR
Nox
Nox
Gold V
Kanibalistiic
Nox
Gold V
Level 62
God Stats
45W - 48L
1,593 SR
Queue Stats
57W - 70L
1,473 MMR
Party 1
Izanami
Izanami
Gold IV
Winrad
Izanami
Gold IV
Level 88
God Stats
60W - 31L
1,732 SR
Queue Stats
129W - 128L
1,587 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
xXFERRERAXx
Kuzenbo
Gold III
Level 155
God Stats
0W - 1L
1,765 SR
Queue Stats
67W - 88L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BONTUS699
Zhong Kui
14
5 / 6 / 7
11,162
657
10,350
19,469
15,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Hunterock
Medusa
16
6 / 3 / 10
12,189
717
17,095
12,470
4,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
StudMuffin58
Cthulhu
16
6 / 3 / 9
12,554
738
9,430
17,047
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Morgan Le FayAphroditeGilgameshZeusHera

VS

Bans
AresKumbhakarnaArtemisAthenaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
11,067
651
9,098
10,949
4,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Winrad
Izanami
16
6 / 7 / 4
12,022
707
13,961
18,031
6,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
xXFERRERAXx
Kuzenbo
14
4 / 5 / 6
10,962
645
8,510
17,319
25,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
17
Kills
12
12
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BONTUS699
Zhong Kui
5
6
7
1.42
W
Medusa
Hunterock
Medusa
6
3
10
3.67
L
2
5
8
1.2
W
Cthulhu
StudMuffin58
Cthulhu
6
3
9
3.5
L
Izanami
Winrad
Izanami
6
7
4
1.14
L
Kuzenbo
xXFERRERAXx
Kuzenbo
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
31,569
48,986
Taken
46,299
40,536
Mitigated
35,505
11,041
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BONTUS699
Zhong Kui
10,350
712
0
7,367
19,469
15,000
444
6,436
13,033
37,158
0
W
Medusa
Hunterock
Medusa
17,095
4,987
15
438
12,470
4,660
2,094
5,730
6,740
0
67,871
L
9,098
953
0
929
10,949
4,005
456
5,535
5,414
28,453
0
W
Cthulhu
StudMuffin58
Cthulhu
9,430
415
0
3,221
17,047
20,876
114
5,442
11,605
27,601
0
L
Izanami
Winrad
Izanami
13,961
9,875
0
6,228
18,031
6,378
1,803
7,024
11,007
0
67,869
L
Kuzenbo
xXFERRERAXx
Kuzenbo
8,510
3,168
732
3,095
17,319
25,122
193
7,221
10,098
18,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
34,051
194
Minions Killed
159
0
Camps Cleared
0
833,254
Distance Traveled
822,482
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,162
657
61
4
0
263,777
3
W
Medusa
12,189
717
103
6
0
248,248
2
L
Nox
11,067
651
24
1
0
303,683
3
W
Cthulhu
12,554
738
30
2
0
321,229
6
L
Izanami
12,022
707
120
7
0
237,813
0
L
Kuzenbo
10,962
645
15
1
0
280,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role