Player Matchup

Kukulkan
Kukulkan
Qc-Killa-Shot
Kukulkan
Level 26
God Stats
38W - 36L
1,599 SR
Queue Stats
140W - 182L
1,313 Elo+
Party 1
Nemesis
Nemesis
iBraandy
Nemesis
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 162L
1,429 Elo+
Party 1
Mercury
Mercury
xXAZoTe_pumpLeeX
Mercury
Level 87
God Stats
21W - 15L
1,471 SR
Queue Stats
423W - 455L
1,356 Elo+
Party 1
Team Averages
Level 74
1,523 SR
1,366 Elo+

VS

Team Averages
Level 23
1,283 SR
1,277 Elo+
Neith
Neith
Juanjolie
Neith
Level 26
God Stats
25W - 53L
1,360 SR
Queue Stats
48W - 85L
1,264 Elo+
Solo
Cthulhu
Cthulhu
Why Stanley
Cthulhu
Level 16
God Stats
1W - 3L
1,252 SR
Queue Stats
10W - 11L
1,418 Elo+
Solo
Loki
Loki
medico_epico
Loki
Level 28
God Stats
8W - 42L
1,238 SR
Queue Stats
154W - 430L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Qc-Killa-Shot
Kukulkan
15
6 / 0 / 10
10,879
725
12,222
9,473
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
iBraandy
Nemesis
15
2 / 2 / 15
10,437
696
8,173
14,135
12,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
11 / 3 / 6
11,527
768
10,133
9,290
3,768
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juanjolie
Neith
13
1 / 6 / 1
9,471
631
5,775
13,786
5,930
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Why Stanley
Cthulhu
10
0 / 3 / 2
8,494
566
4,690
8,935
7,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 10 / 0
9,121
608
5,690
13,982
4,417
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
4
5
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Juanjolie
Neith
1
6
1
0.25
W
Kukulkan
Qc-Killa-Shot
Kukulkan
6
0
10
11
L
Cthulhu
Why Stanley
Cthulhu
0
3
2
0.33
W
Nemesis
iBraandy
Nemesis
2
2
15
4.75
L
3
10
0
0.3
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,528
Damage
16,155
32,898
Taken
36,703
20,547
Mitigated
18,158
4,225
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Juanjolie
Neith
5,775
1,580
224
1,701
13,786
5,930
708
4,453
8,944
0
30,609
W
Kukulkan
Qc-Killa-Shot
Kukulkan
12,222
1,684
808
911
9,473
4,157
778
937
8,536
40,366
0
L
Cthulhu
Why Stanley
Cthulhu
4,690
171
577
465
8,935
7,811
0
3,472
5,184
17,820
0
W
Nemesis
iBraandy
Nemesis
8,173
2,764
0
2,506
14,135
12,622
1,093
1,687
12,448
1,560
35,816
L
5,690
2,517
0
570
13,982
4,417
0
4,393
9,062
0
18,705
W
10,133
4,915
0
0
9,290
3,768
573
2,066
7,224
0
36,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
27,086
149
Minions Killed
110
0
Camps Cleared
0
872,227
Distance Traveled
629,772
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,471
631
57
4
0
233,434
2
W
Kukulkan
10,879
725
53
4
0
268,056
0
L
Cthulhu
8,494
566
35
2
0
161,227
3
W
Nemesis
10,437
696
44
3
0
301,548
1
L
Loki
9,121
608
18
1
0
235,111
0
W
Mercury
11,527
768
52
3
0
302,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role