Player Matchup

Anubis
Anubis
AnaBrnabic
Anubis
Level 39
God Stats
14W - 25L
1,466 SR
Queue Stats
142W - 195L
1,395 Elo+
Party 1
Izanami
Izanami
NoSexNoStress
Izanami
Level 55
God Stats
24W - 32L
1,443 SR
Queue Stats
207W - 253L
1,426 Elo+
Solo
Kali
Kali
TOCTOCWHOISIT
Kali
Level 50
God Stats
7W - 5L
1,603 SR
Queue Stats
157W - 155L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YOUR1games
Morgan Le Fay
Level 127
God Stats
121W - 94L
1,628 SR
Queue Stats
977W - 984L
1,519 Elo+
Solo
Odin
Odin
uziga
Odin
Level 111
God Stats
53W - 59L
1,425 SR
Queue Stats
151W - 210L
1,343 Elo+
Party 1
Team Averages
Level 76
1,513 SR
1,420 Elo+

VS

Team Averages
Level 91
1,549 SR
1,450 Elo+
Sylvanus
Sylvanus
AdziClappedYou
Sylvanus
Level 59
God Stats
6W - 4L
1,558 SR
Queue Stats
194W - 223L
1,502 Elo+
Solo
Arachne
Arachne
Bkined
Arachne
Level 108
God Stats
3W - 4L
1,609 SR
Queue Stats
89W - 67L
1,472 Elo+
Solo
Izanami
Izanami
JackSaltley
Izanami
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,404 Elo+
Party 2
Sol
Sol
lescote
Sol
Level 87
God Stats
5W - 2L
1,686 SR
Queue Stats
188W - 224L
1,489 Elo+
Solo
Achilles
Achilles
periodicfable
Achilles
Level 104
God Stats
6W - 1L
1,392 SR
Queue Stats
22W - 24L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnaBrnabic
Anubis
10
2 / 5 / 2
6,694
478
7,452
9,137
4,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
10
0 / 5 / 1
5,824
416
2,437
8,667
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
9 / 6 / 2
8,465
605
8,551
12,440
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
YOUR1games
Morgan Le Fay
14
3 / 0 / 6
8,118
580
8,685
8,325
3,397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
uziga
Odin
10
1 / 5 / 4
6,251
447
4,730
8,685
7,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 3 / 5
6,818
487
5,999
11,792
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Bkined
Arachne
13
7 / 3 / 2
8,252
589
8,058
10,456
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
JackSaltley
Izanami
14
6 / 2 / 3
8,708
622
8,291
8,229
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
12
1 / 5 / 2
7,188
513
7,157
9,107
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
periodicfable
Achilles
12
3 / 2 / 7
7,318
523
5,355
11,842
9,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
15
Kills
21
21
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
3
5
2.17
L
Anubis
AnaBrnabic
Anubis
2
5
2
0.6
W
Arachne
Bkined
Arachne
7
3
2
2.67
W
Izanami
JackSaltley
Izanami
6
2
3
3.75
L
Izanami
0
5
1
0.1
L
9
6
2
1.67
L
Morgan Le Fay
YOUR1games
Morgan Le Fay
3
0
6
6
W
Sol
1
5
2
0.4
W
Achilles
periodicfable
Achilles
3
2
7
3.25
L
Odin
uziga
Odin
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,855
Damage
34,860
47,254
Taken
51,426
22,599
Mitigated
22,725
12,341
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,999
1,759
755
2,605
11,792
5,361
349
3,592
8,200
20,703
5,053
L
Anubis
AnaBrnabic
Anubis
7,452
741
0
2,452
9,137
4,922
0
2,004
7,085
32,206
0
W
Arachne
Bkined
Arachne
8,058
4,840
0
4,130
10,456
3,704
0
2,267
8,189
0
48,161
W
Izanami
JackSaltley
Izanami
8,291
5,804
0
2,352
8,229
1,915
1,071
2,100
6,129
0
59,667
L
Izanami
2,437
1,391
0
2,239
8,667
2,258
0
1,732
6,909
0
28,721
L
8,551
4,638
0
2,832
12,440
4,938
0
2,178
10,142
0
43,742
L
Morgan Le Fay
YOUR1games
Morgan Le Fay
8,685
588
0
4,139
8,325
3,397
59
4,470
3,529
51,227
0
W
Sol
7,157
1,851
0
3,180
9,107
2,602
208
3,299
5,808
42,870
0
W
Achilles
periodicfable
Achilles
5,355
925
0
3,237
11,842
9,143
460
5,213
6,629
0
25,796
L
Odin
uziga
Odin
4,730
1,542
0
679
8,685
7,084
0
1,734
6,937
0
22,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
38,284
345
Minions Killed
384
0
Camps Cleared
0
1,284,434
Distance Traveled
1,293,532
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,818
487
48
3
0
255,879
0
L
Anubis
6,694
478
68
5
0
194,162
5
W
Arachne
8,252
589
89
6
0
253,788
2
W
Izanami
8,708
622
129
9
0
263,911
0
L
Izanami
5,824
416
60
4
0
263,241
4
L
Kali
8,465
605
74
5
0
287,527
0
L
Morgan Le Fay
8,118
580
99
7
0
289,343
3
W
Sol
7,188
513
78
6
0
255,714
3
W
Achilles
7,318
523
40
3
0
264,240
0
L
Odin
6,251
447
44
3
0
250,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role