Player Matchup

Scylla
Scylla
HalyconShade
Scylla
Level 27
God Stats
20W - 29L
1,283 SR
Queue Stats
92W - 102L
1,583 Elo+
Solo
Thor
Thor
albert13p
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,194 Elo+
Party 4
Da Ji
Da Ji
prof-bro
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,284 Elo+
Party 1
Bellona
Bellona
truecosminboii
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 4
Vamana
Vamana
vetpresor69
Vamana
Level 16
God Stats
3W - 5L
1,483 SR
Queue Stats
26W - 42L
1,305 Elo+
Party 1
Team Averages
Level 14
1,453 SR
1,312 Elo+

VS

Team Averages
Level 13
1,500 SR
1,305 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Limitless350
Skadi
Level 20
God Stats
10W - 7L
1,606 SR
Queue Stats
92W - 86L
1,419 Elo+
Solo
Bellona
Bellona
PTrickfoot
Bellona
Level 11
God Stats
18W - 17L
1,609 SR
Queue Stats
171W - 201L
1,419 Elo+
Party 3
Guan Yu
Guan Yu
RicardoStealGirl
Guan Yu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,094 Elo+
Party 2
Thor
Thor
TheodoroStridius
Thor
Level 6
God Stats
4W - 5L
1,283 SR
Queue Stats
4W - 8L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 4 / 6
8,763
876
4,448
10,212
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
0 / 11 / 6
8,415
842
3,639
16,100
5,704
Da Ji
prof-bro
Da Ji
15
5 / 8 / 1
9,836
984
7,547
18,973
7,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 6
8,745
875
5,801
15,821
7,744
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
15
2 / 4 / 6
9,436
944
10,191
24,636
15,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

21

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 0 / 21
10,273
1,027
13,390
4,696
1,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
13 / 0 / 21
12,481
1,248
31,926
4,320
1,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
PTrickfoot
Bellona
17
10 / 2 / 17
11,104
1,110
14,353
7,366
5,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 3 / 20
10,321
1,032
11,291
9,280
9,981
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 4 / 17
9,957
996
8,386
9,708
3,799
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
9
Kills
36
36
Deaths
9
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
21
14.5
L
Scylla
1
4
6
1
W
13
0
21
23.5
W
Bellona
PTrickfoot
Bellona
10
2
17
9.25
W
6
3
20
5.33
W
3
4
17
2.88
L
Thor
0
11
6
0.27
L
Da Ji
prof-bro
Da Ji
5
8
1
0.69
L
1
9
6
0.44
L
Vamana
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
79,346
85,742
Taken
35,370
38,557
Mitigated
22,148
4,474
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,390
9,408
0
1,266
4,696
1,544
0
183
4,373
0
49,685
L
Scylla
4,448
1,188
0
0
10,212
2,163
0
0
10,212
10,499
0
W
31,926
20,934
0
2,609
4,320
1,785
0
623
3,512
0
51,869
W
Bellona
PTrickfoot
Bellona
14,353
2,843
0
18
7,366
5,039
0
1,871
5,238
0
19,810
W
11,291
2,246
1,552
1,809
9,280
9,981
0
1,414
7,474
0
14,296
W
8,386
2,314
0
0
9,708
3,799
0
631
8,764
0
17,205
L
Thor
3,639
1,028
0
265
16,100
5,704
0
0
16,100
0
10,052
L
Da Ji
prof-bro
Da Ji
7,547
1,773
0
0
18,973
7,547
0
0
18,973
0
26,186
L
5,801
817
0
280
15,821
7,744
0
0
15,821
287
12,156
L
Vamana
10,191
3,451
0
3,929
24,636
15,399
0
0
24,636
0
23,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,195
Gold Earned
54,136
94
Minions Killed
177
3
Camps Cleared
6
841,058
Distance Traveled
874,996
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,273
1,027
92
9
0
154,753
0
L
Scylla
8,763
876
10
1
1
148,226
0
W
Skadi
12,481
1,248
48
5
4
181,160
2
W
Bellona
11,104
1,110
9
1
1
206,056
0
W
Guan Yu
10,321
1,032
4
0
0
179,424
1
W
Thor
9,957
996
24
2
1
153,603
0
L
Thor
8,415
842
9
1
2
153,344
2
L
Da Ji
9,836
984
43
4
0
162,206
1
L
Bellona
8,745
875
13
1
0
155,484
2
L
Vamana
9,436
944
19
2
0
221,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role