Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
SaltyMario
Sol
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 33L
1,774 Elo+
Party 1
Vamana
Vamana
Zuuckk
Vamana
Level 136
God Stats
20W - 8L
1,810 SR
Queue Stats
110W - 86L
1,764 Elo+
Party 1
Achilles
Achilles
zztry
Achilles
Level 160
God Stats
1W - 1L
1,963 SR
Queue Stats
108W - 72L
1,756 Elo+
Party 1
Team Averages
Level 145
1,693 SR
1,698 Elo+

VS

Team Averages
Level 144
1,535 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
Scheme-King
Tsukuyomi
Level 160
God Stats
2W - 2L
1,361 SR
Queue Stats
90W - 101L
1,545 Elo+
Solo
Neith
Neith
StarzFuSiOn
Neith
Level 160
God Stats
3W - 2L
1,590 SR
Queue Stats
73W - 78L
1,541 Elo+
Party 2
Geb
Geb
dopeboy64
Geb
Level 127
God Stats
6W - 9L
1,598 SR
Queue Stats
42W - 46L
1,552 Elo+
Party 2
Hera
Hera
freedan866
Hera
Level 128
God Stats
8W - 6L
1,591 SR
Queue Stats
101W - 120L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 1 / 3
9,274
927
7,143
4,151
1,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 0
8,535
854
4,822
3,734
1,451
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Zuuckk
Vamana
14
2 / 0 / 3
8,768
877
7,581
10,177
8,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
zztry
Achilles
12
0 / 1 / 3
7,674
767
4,160
9,115
12,211
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Scheme-King
Tsukuyomi
12
0 / 2 / 1
7,229
723
5,534
9,878
3,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 1
7,841
784
6,172
5,610
2,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
7,127
713
2,554
9,448
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 0
7,233
723
4,608
5,671
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
2
2
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
3
4.5
W
2
0
0
2
L
Tsukuyomi
Scheme-King
Tsukuyomi
0
2
1
0.25
L
1
1
1
1.5
W
Vamana
Zuuckk
Vamana
2
0
3
3.5
L
0
2
1
0.25
L
1
2
0
0.5
W
Achilles
zztry
Achilles
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
18,868
27,177
Taken
30,607
23,553
Mitigated
14,399
7,206
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,143
2,269
0
776
4,151
1,533
1,050
1,828
2,167
39,381
0
W
4,822
925
0
2,599
3,734
1,451
4,091
694
3,000
34,643
0
L
Tsukuyomi
Scheme-King
Tsukuyomi
5,534
1,676
0
2,972
9,878
3,667
278
4,258
5,544
0
27,856
L
6,172
1,843
0
2,221
5,610
2,165
1,141
2,967
2,631
0
39,844
W
Vamana
Zuuckk
Vamana
7,581
2,067
0
2,117
10,177
8,358
579
1,982
8,109
5,840
16,329
L
2,554
25
0
2,696
9,448
6,376
52
4,937
4,405
10,907
0
L
4,608
1,406
242
936
5,671
2,191
141
2,002
3,633
17,401
0
W
Achilles
zztry
Achilles
4,160
489
553
1,161
9,115
12,211
96
2,723
6,316
0
15,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
29,430
198
Minions Killed
173
9
Camps Cleared
8
859,461
Distance Traveled
734,439
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,274
927
87
9
3
206,331
2
W
Sol
8,535
854
64
6
3
191,448
1
L
Tsukuyomi
7,229
723
45
5
4
196,276
2
L
Neith
7,841
784
81
8
2
172,770
2
W
Vamana
8,768
877
29
3
1
230,274
1
L
Geb
7,127
713
10
1
1
194,090
1
L
Hera
7,233
723
37
4
1
171,303
3
W
Achilles
7,674
767
18
2
2
231,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role