Player Matchup

Da Ji
Da Ji
AdmiralZhen
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,257 Elo+
Solo
Ymir
Ymir
TaborlinGnp
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,131 Elo+
Party 1
Fenrir
Fenrir
Teritulamin
Fenrir
Level 12
God Stats
6W - 19L
1,500 SR
Queue Stats
19W - 38L
1,113 Elo+
Party 1
Hades
Hades
Vibz_Jay903
Hades
Level 29
God Stats
11W - 11L
1,602 SR
Queue Stats
118W - 132L
1,435 Elo+
Solo
Izanami
Izanami
Zextrah
Izanami
Level 28
God Stats
36W - 28L
1,459 SR
Queue Stats
113W - 146L
1,247 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,237 Elo+

VS

Team Averages
Level 19
1,487 SR
1,261 Elo+
Neith
Neith
habiba_23
Neith
Level 17
God Stats
20W - 25L
1,437 SR
Queue Stats
20W - 28L
1,247 Elo+
Solo
Ra
Ra
markus5yh
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 196L
1,245 Elo+
Party 2
Izanami
Izanami
marrano2710
Izanami
Level 16
God Stats
35W - 32L
1,460 SR
Queue Stats
101W - 95L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
micki_mars73
Baron Samedi
Level 18
God Stats
24W - 21L
1,600 SR
Queue Stats
92W - 132L
1,262 Elo+
Party 2
Thanatos
Thanatos
teamfluffy
Thanatos
Level 25
God Stats
2W - 1L
1,437 SR
Queue Stats
2W - 1L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 1
11,869
440
7,535
21,462
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 10 / 6
9,994
370
3,049
21,970
22,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
13
1 / 10 / 6
9,740
361
4,180
17,922
10,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 7 / 4
14,696
544
15,913
25,140
16,161
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Zextrah
Izanami
19
8 / 7 / 2
14,009
519
13,980
19,523
7,562
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
habiba_23
Neith
20
12 / 10 / 11
13,964
517
17,954
21,181
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 1 / 16
14,811
549
11,665
18,941
23,070
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
marrano2710
Izanami
20
12 / 5 / 9
16,319
604
22,641
18,828
7,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
micki_mars73
Baron Samedi
20
11 / 2 / 12
13,667
506
21,868
10,010
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
teamfluffy
Thanatos
5
0 / 3 / 1
8,324
308
0
1,566
325

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
20
Kills
42
43
Deaths
21
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
1
10
6
0.4
L
Fenrir
1
10
6
0.4
L
6
7
4
1.14
L
Izanami
Zextrah
Izanami
8
7
2
1.29
W
Neith
habiba_23
Neith
12
10
11
1.75
W
7
1
16
15
W
Izanami
marrano2710
Izanami
12
5
9
3.3
W
Baron Samedi
micki_mars73
Baron Samedi
11
2
12
8.5
W
Thanatos
teamfluffy
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,657
Damage
74,128
106,017
Taken
70,526
64,365
Mitigated
45,317
17,749
Healing
30,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,535
1,790
0
2,180
21,462
7,949
1,613
4,821
16,104
0
55,059
L
3,049
871
0
0
21,970
22,057
168
8,386
12,904
18,622
0
L
Fenrir
4,180
1,057
0
398
17,922
10,636
209
7,791
9,617
0
18,574
L
15,913
1,271
354
10,922
25,140
16,161
607
5,441
19,174
136,712
0
L
Izanami
Zextrah
Izanami
13,980
10,096
0
3,895
19,523
7,562
1,773
5,869
13,194
0
72,282
W
Neith
habiba_23
Neith
17,954
9,914
0
5,620
21,181
7,306
6,116
6,174
15,007
0
64,602
W
11,665
1,917
2,610
8,487
18,941
23,070
1,496
2,808
16,133
92,651
0
W
Izanami
marrano2710
Izanami
22,641
18,964
0
8,416
18,828
7,812
3,032
5,946
12,882
0
125,627
W
Baron Samedi
micki_mars73
Baron Samedi
21,868
2,893
2,171
3,305
10,010
6,804
385
4,070
5,940
68,702
0
W
Thanatos
teamfluffy
Thanatos
0
0
0
0
1,566
325
0
218
1,348
0
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,308
Gold Earned
67,085
456
Minions Killed
509
0
Camps Cleared
0
2,214,093
Distance Traveled
1,911,695
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,869
440
73
3
0
430,280
4
L
Ymir
9,994
370
20
1
0
456,666
0
L
Fenrir
9,740
361
21
1
0
501,070
0
L
Hades
14,696
544
205
8
0
407,891
0
L
Izanami
14,009
519
137
5
0
418,186
0
W
Neith
13,964
517
89
3
0
447,936
0
W
Ra
14,811
549
152
6
0
508,671
2
W
Izanami
16,319
604
179
7
0
412,093
3
W
Baron Samedi
13,667
506
89
3
0
457,850
4
W
Thanatos
8,324
308
0
0
0
85,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role