Player Matchup

Ra
Ra
Baller1o1
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thor
Thor
Prince_of_skulls
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,283 Elo+
Party 1
Yemoja
Yemoja
SenEto99
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,357 Elo+
Party 1
Zeus
Zeus
TRIPIPLEX
Zeus
Level 10
God Stats
1W - 2L
1,484 SR
Queue Stats
2W - 6L
1,294 Elo+
Solo
Chang'e
Chang'e
alfredON117
Chang'e
Level 17
God Stats
5W - 8L
1,363 SR
Queue Stats
8W - 11L
1,260 Elo+
Solo
Team Averages
Level 9
1,469 SR
1,339 Elo+

VS

Team Averages
Level 13
1,446 SR
1,348 Elo+
Neith
Neith
DaniEdeluxe
Neith
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 6L
1,158 Elo+
Party 3
Kukulkan
Kukulkan
Polarsito28
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,158 Elo+
Party 3
Izanami
Izanami
ShayShay1993
Izanami
Level 20
God Stats
9W - 7L
1,437 SR
Queue Stats
23W - 16L
1,421 Elo+
Party 2
Fenrir
Fenrir
cipolletti
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
skadiplayer07
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
9,762
887
4,755
15,803
5,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 13 / 6
9,701
882
9,920
23,939
7,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
SenEto99
Yemoja
16
0 / 6 / 6
9,363
851
4,851
18,870
19,412
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zeus
16
4 / 10 / 2
10,840
985
13,742
17,816
4,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
alfredON117
Chang'e
16
2 / 3 / 4
10,067
915
5,604
15,442
5,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 23
11,557
1,051
11,787
7,015
2,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Polarsito28
Kukulkan
19
11 / 1 / 18
13,170
1,197
20,603
6,448
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ShayShay1993
Izanami
19
17 / 3 / 13
13,145
1,195
31,594
11,527
5,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
cipolletti
Fenrir
18
2 / 4 / 11
10,461
951
7,584
9,051
4,825
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
skadiplayer07
Jormungandr
20
8 / 0 / 27
13,177
1,198
15,207
11,770
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
134
9
Kills
42
42
Deaths
9
21
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
4
1
23
15.5
W
Kukulkan
Polarsito28
Kukulkan
11
1
18
20
L
1
13
6
0.31
L
Yemoja
SenEto99
Yemoja
0
6
6
0.5
W
Izanami
ShayShay1993
Izanami
17
3
13
7.83
L
Zeus
4
10
2
0.5
L
Chang'e
alfredON117
Chang'e
2
3
4
1.33
W
Fenrir
cipolletti
Fenrir
2
4
11
1.88
W
Jormungandr
skadiplayer07
Jormungandr
8
0
27
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,872
Damage
86,775
91,870
Taken
45,811
42,847
Mitigated
31,840
7,073
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,755
947
64
60
15,803
5,197
0
4,707
11,096
13,269
0
W
11,787
4,372
0
2,847
7,015
2,986
0
3,917
3,098
0
27,644
W
Kukulkan
Polarsito28
Kukulkan
20,603
1,640
0
701
6,448
2,835
0
4,246
2,202
48,369
0
L
9,920
1,741
0
38
23,939
7,627
0
8,066
15,873
0
19,134
L
Yemoja
SenEto99
Yemoja
4,851
1,440
1,637
274
18,870
19,412
0
7,322
11,548
9,222
0
W
Izanami
ShayShay1993
Izanami
31,594
27,381
0
2,694
11,527
5,089
0
9,163
2,364
0
44,780
L
Zeus
13,742
2,890
0
577
17,816
4,966
0
8,798
9,018
36,667
0
L
Chang'e
alfredON117
Chang'e
5,604
256
1,629
2,794
15,442
5,645
0
6,917
8,525
29,079
0
W
Fenrir
cipolletti
Fenrir
7,584
1,737
0
556
9,051
4,825
0
5,064
3,987
0
18,191
W
Jormungandr
skadiplayer07
Jormungandr
15,207
1,393
0
1,036
11,770
16,105
0
6,562
5,208
28,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,733
Gold Earned
61,510
148
Minions Killed
194
2
Camps Cleared
10
843,722
Distance Traveled
975,083
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,762
887
18
2
0
163,145
0
W
Neith
11,557
1,051
31
3
2
182,451
0
W
Kukulkan
13,170
1,197
90
8
1
207,878
0
L
Thor
9,701
882
15
1
1
182,818
0
L
Yemoja
9,363
851
9
1
0
169,753
1
W
Izanami
13,145
1,195
30
3
2
166,741
0
L
Zeus
10,840
985
40
4
0
127,769
2
L
Chang'e
10,067
915
66
6
1
200,237
0
W
Fenrir
10,461
951
17
2
5
171,871
1
W
Jormungandr
13,177
1,198
26
2
0
246,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role