Player Matchup

Hercules
Hercules
O5Empyros
Hercules
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 18L
1,241 Elo+
Party 1
Loki
Loki
OMEGACharmander
Loki
Level 4
God Stats
2W - 3L
1,426 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 1
Olorun
Olorun
Oytera
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Wartymender
Mercury
Level 27
God Stats
3W - 3L
1,322 SR
Queue Stats
62W - 48L
1,240 Elo+
Solo
Odin
Odin
jackydye
Odin
Level 31
God Stats
7W - 12L
1,383 SR
Queue Stats
287W - 326L
1,318 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,313 Elo+

VS

Team Averages
Level 17
1,436 SR
1,440 Elo+
Pele
Pele
BootyBandit23
Pele
Level 24
God Stats
4W - 3L
1,332 SR
Queue Stats
391W - 337L
1,502 Elo+
Solo
Izanami
Izanami
Lexandre
Izanami
Level 26
God Stats
24W - 17L
1,602 SR
Queue Stats
141W - 152L
1,471 Elo+
Solo
Kukulkan
Kukulkan
LittleEpstien
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Apollo
Apollo
S5 AcidGTR
Apollo
Level 5
God Stats
1W - 0L
1,246 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
hurricanekris24
Ares
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
28W - 31L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
O5Empyros
Hercules
11
6 / 4 / 4
7,397
389
6,572
22,743
12,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
4 / 7 / 6
7,829
412
7,468
12,175
3,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Oytera
Olorun
7
1 / 4 / 2
6,393
336
2,227
5,071
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Wartymender
Mercury
10
0 / 9 / 1
7,171
377
3,406
13,408
4,212
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
14
1 / 2 / 0
8,759
461
3,052
9,186
7,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 2
12,476
657
12,768
11,188
5,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Lexandre
Izanami
15
5 / 0 / 8
10,387
547
12,961
10,274
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
LittleEpstien
Kukulkan
16
9 / 0 / 8
10,992
579
15,615
6,793
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
S5 AcidGTR
Apollo
11
1 / 7 / 4
8,644
455
4,138
15,018
13,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 5
8,464
445
2,178
9,370
4,441
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
24
26
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Izanami
Lexandre
Izanami
5
0
8
9
W
Kukulkan
LittleEpstien
Kukulkan
9
0
8
13
L
Hercules
O5Empyros
Hercules
6
4
4
2
L
4
7
6
1
L
Olorun
Oytera
Olorun
1
4
2
0.5
W
Apollo
S5 AcidGTR
Apollo
1
7
4
0.43
L
Mercury
Wartymender
Mercury
0
9
1
0.06
W
2
5
5
0.9
L
Odin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,725
Damage
47,660
62,583
Taken
52,643
28,461
Mitigated
30,665
7,267
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,768
2,444
0
5,180
11,188
5,021
2,188
225
10,766
0
102,840
W
Izanami
Lexandre
Izanami
12,961
8,578
0
5,152
10,274
4,255
7,776
706
9,568
0
87,984
W
Kukulkan
LittleEpstien
Kukulkan
15,615
1,553
0
422
6,793
3,230
2,126
407
6,337
60,573
0
L
Hercules
O5Empyros
Hercules
6,572
1,899
195
4,010
22,743
12,207
53
8,042
14,343
0
11,652
L
7,468
2,428
0
500
12,175
3,393
90
2,547
9,607
0
32,982
L
Olorun
Oytera
Olorun
2,227
869
0
468
5,071
1,571
0
1,601
3,242
8,749
1,337
W
Apollo
S5 AcidGTR
Apollo
4,138
2,191
0
0
15,018
13,718
497
443
14,395
0
17,941
L
Mercury
Wartymender
Mercury
3,406
2,548
0
0
13,408
4,212
784
2,314
10,964
0
35,746
W
2,178
441
0
0
9,370
4,441
1,024
242
9,128
11,988
0
L
Odin
3,052
757
0
2,094
9,186
7,078
1,273
2,416
6,634
0
41,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
50,963
260
Minions Killed
458
0
Camps Cleared
0
1,467,598
Distance Traveled
1,817,332
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,476
657
180
9
0
406,142
3
W
Izanami
10,387
547
142
7
0
350,776
5
W
Kukulkan
10,992
579
104
5
0
353,091
3
L
Hercules
7,397
389
9
0
0
360,378
0
L
Loki
7,829
412
50
3
0
342,367
0
L
Olorun
6,393
336
18
1
0
130,175
0
W
Apollo
8,644
455
24
1
0
350,744
0
L
Mercury
7,171
377
64
3
0
294,895
0
W
Ares
8,464
445
8
0
0
356,579
4
L
Odin
8,759
461
119
6
0
339,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role