Player Matchup

Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LechePaTuBody
Medusa
Level 15
God Stats
3W - 5L
1,627 SR
Queue Stats
153W - 164L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
SlenderwinMA
Cthulhu
Level 27
God Stats
50W - 28L
1,702 SR
Queue Stats
570W - 523L
1,515 Elo+
Party 1
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 125
God Stats
129W - 120L
1,512 SR
Queue Stats
329W - 325L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
xEinarMA
Gilgamesh
Level 38
God Stats
30W - 18L
1,640 SR
Queue Stats
399W - 371L
1,523 Elo+
Party 1
Team Averages
Level 62
1,596 SR
1,487 Elo+

VS

Team Averages
Level 54
1,516 SR
1,442 Elo+
Zhong Kui
Zhong Kui
CRIS_IS_BETTER
Zhong Kui
Level 49
God Stats
5W - 7L
1,396 SR
Queue Stats
117W - 121L
1,442 Elo+
Party 3
Cupid
Cupid
Clumsyman1
Cupid
Level 28
God Stats
12W - 13L
1,415 SR
Queue Stats
22W - 24L
1,371 Elo+
Party 4
Hun Batz
Hun Batz
IINunuII
Hun Batz
Level 42
God Stats
9W - 6L
1,539 SR
Queue Stats
98W - 86L
1,469 Elo+
Party 3
Bellona
Bellona
Retro SykoTik
Bellona
Level 126
God Stats
2W - 0L
1,695 SR
Queue Stats
41W - 41L
1,524 Elo+
Party 4
Yemoja
Yemoja
Squirtstar25
Yemoja
Level 23
God Stats
38W - 36L
1,533 SR
Queue Stats
47W - 48L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 2 / 1
6,821
525
6,761
5,548
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 0
6,103
469
4,015
5,838
1,750
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
SlenderwinMA
Cthulhu
9
0 / 0 / 1
5,682
437
4,497
9,723
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 3
7,157
551
5,957
8,824
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xEinarMA
Gilgamesh
9
0 / 2 / 3
5,566
428
2,820
7,365
2,999
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRIS_IS_BETTER
Zhong Kui
13
2 / 1 / 0
7,674
590
5,906
8,504
5,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
9
1 / 0 / 0
5,951
458
2,463
5,175
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
IINunuII
Hun Batz
11
2 / 2 / 1
6,827
525
3,660
8,021
2,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
11
1 / 3 / 1
6,762
520
8,361
9,918
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
9
0 / 0 / 1
5,521
425
3,340
6,280
3,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
6
6
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
1
1.75
W
Zhong Kui
CRIS_IS_BETTER
Zhong Kui
2
1
0
2
W
Cupid
1
0
0
1
W
Hun Batz
IINunuII
Hun Batz
2
2
1
1.25
L
0
1
0
0
W
Bellona
1
3
1
0.5
L
Cthulhu
SlenderwinMA
Cthulhu
0
0
1
0.5
W
Yemoja
0
0
1
0.5
L
3
1
3
4.5
L
Gilgamesh
xEinarMA
Gilgamesh
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
23,730
37,298
Taken
37,898
17,417
Mitigated
20,804
7,857
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,761
1,278
0
694
5,548
1,946
0
3,066
2,482
40,383
0
W
Zhong Kui
CRIS_IS_BETTER
Zhong Kui
5,906
1,521
0
5,733
8,504
5,826
611
3,930
4,299
53,278
0
W
Cupid
2,463
1,068
83
810
5,175
1,341
0
993
4,182
0
27,845
W
Hun Batz
IINunuII
Hun Batz
3,660
1,356
0
380
8,021
2,345
869
1,540
5,766
0
34,079
L
4,015
1,079
0
0
5,838
1,750
856
1,161
4,677
0
30,387
W
Bellona
8,361
2,056
0
2,840
9,918
7,685
117
2,416
7,198
0
43,362
L
Cthulhu
SlenderwinMA
Cthulhu
4,497
462
137
2,924
9,723
6,747
0
3,909
5,814
24,097
0
W
Yemoja
3,340
644
570
848
6,280
3,607
317
2,379
3,901
13,685
0
L
5,957
3,639
0
2,639
8,824
3,975
27
1,110
7,714
0
33,090
L
Gilgamesh
xEinarMA
Gilgamesh
2,820
503
0
1,463
7,365
2,999
324
0
7,365
0
19,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
32,735
289
Minions Killed
321
0
Camps Cleared
0
1,302,926
Distance Traveled
1,218,382
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,821
525
65
5
0
242,149
5
W
Zhong Kui
7,674
590
106
8
0
251,805
4
W
Cupid
5,951
458
54
4
0
238,872
2
W
Hun Batz
6,827
525
68
5
0
237,808
0
L
Medusa
6,103
469
65
5
0
220,900
0
W
Bellona
6,762
520
78
6
0
246,419
4
L
Cthulhu
5,682
437
33
3
0
276,810
1
W
Yemoja
5,521
425
15
1
0
243,478
2
L
Bakasura
7,157
551
87
7
0
306,913
0
L
Gilgamesh
5,566
428
39
3
0
256,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role