Player Matchup

Nemesis
Nemesis
ArrangingCrown1
Nemesis
Level 89
God Stats
2W - 0L
1,712 SR
Queue Stats
99W - 83L
1,646 Elo+
Party 2
Olorun
Olorun
Colorless27
Olorun
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 91L
1,689 Elo+
Party 2
Osiris
Osiris
Jtyccon
Osiris
Level 107
God Stats
2W - 4L
1,141 SR
Queue Stats
82W - 94L
1,567 Elo+
Solo
Team Averages
Level 115
1,451 SR
1,634 Elo+

VS

Team Averages
Level 76
1,508 SR
1,438 Elo+
Izanami
Izanami
Dubschin
Izanami
Level 62
God Stats
2W - 6L
1,389 SR
Queue Stats
24W - 46L
1,367 Elo+
Party 1
Sol
Sol
LeWithers
Sol
Level 83
God Stats
112W - 98L
1,546 SR
Queue Stats
192W - 191L
1,576 Elo+
Solo
Thanatos
Thanatos
bigg384
Thanatos
Level 83
God Stats
2W - 2L
1,589 SR
Queue Stats
28W - 50L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,834
653
3,897
7,894
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
8 / 2 / 4
9,867
822
10,455
8,444
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
Jtyccon
Osiris
12
5 / 2 / 7
8,962
747
7,732
12,009
10,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dubschin
Izanami
10
0 / 4 / 4
6,986
582
4,372
7,098
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 3
7,684
640
9,393
9,562
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
bigg384
Thanatos
12
5 / 6 / 1
8,516
710
6,969
10,553
3,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
6
6
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Olorun
8
2
4
5
L
Izanami
Dubschin
Izanami
0
4
4
0.5
W
Osiris
Jtyccon
Osiris
5
2
7
4.25
L
1
4
3
0.63
L
Thanatos
bigg384
Thanatos
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,084
Damage
20,734
28,347
Taken
27,213
16,196
Mitigated
8,920
7,323
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,897
639
0
745
7,894
2,993
307
2,242
5,652
0
28,726
W
Olorun
10,455
3,201
625
3,848
8,444
3,163
1,130
3,690
4,754
35,871
3,501
L
Izanami
Dubschin
Izanami
4,372
2,812
0
342
7,098
2,263
200
2,970
4,128
0
22,809
W
Osiris
Jtyccon
Osiris
7,732
3,224
472
1,633
12,009
10,040
469
3,461
8,548
0
22,950
L
9,393
3,997
0
2,276
9,562
2,746
498
2,526
7,036
32,258
0
L
Thanatos
bigg384
Thanatos
6,969
714
0
4,950
10,553
3,911
0
4,209
6,344
0
17,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
23,186
138
Minions Killed
125
0
Camps Cleared
0
685,440
Distance Traveled
628,457
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,834
653
35
3
0
238,923
2
W
Olorun
9,867
822
78
7
0
211,035
2
L
Izanami
6,986
582
48
4
0
186,263
1
W
Osiris
8,962
747
25
2
0
235,482
3
L
Sol
7,684
640
57
5
0
212,637
3
L
Thanatos
8,516
710
20
2
0
229,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role