Player Matchup

Discordia
Discordia
MawniBear
Discordia
Level 6
God Stats
9W - 7L
1,524 SR
Queue Stats
39W - 39L
1,277 Elo+
Party 3
Danzaburou
Danzaburou
MuTanTmoNkeY98
Danzaburou
Level 6
God Stats
8W - 6L
1,452 SR
Queue Stats
23W - 18L
1,387 Elo+
Party 1
Agni
Agni
Saucedi
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,280 Elo+
Party 1
Freya
Freya
ShartingAllDay
Freya
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 3
Ymir
Ymir
mobilesuitwoe
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,337 Elo+
Party 1
Team Averages
Level 14
1,495 SR
1,356 Elo+

VS

Team Averages
Level 22
1,437 SR
1,415 Elo+
Kuzenbo
Kuzenbo
Raggedmovie273
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,404 Elo+
Party 2
Ares
Ares
RobbieRufus
Ares
Level 5
God Stats
6W - 8L
1,405 SR
Queue Stats
6W - 8L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
Ryrkans
Ne Zha
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
118W - 107L
1,462 Elo+
Solo
Sol
Sol
SIMMMBA
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,383 Elo+
Solo
Neith
Neith
TonyIsBaloney
Neith
Level 27
God Stats
0W - 5L
1,058 SR
Queue Stats
6W - 9L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MawniBear
Discordia
19
4 / 1 / 20
10,747
1,075
9,015
3,857
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MuTanTmoNkeY98
Danzaburou
17
0 / 4 / 16
9,804
980
6,670
7,385
3,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Saucedi
Agni
19
16 / 1 / 14
12,435
1,244
24,467
9,689
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
25 / 1 / 11
15,782
1,578
34,516
13,386
5,811
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 2 / 29
11,219
1,122
13,177
16,019
19,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 5
10,265
1,027
13,858
24,189
27,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 13 / 7
10,026
1,003
7,928
27,225
23,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Ryrkans
Ne Zha
16
2 / 16 / 4
9,801
980
6,915
24,422
9,874
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
14
0 / 5 / 1
8,305
831
3,653
5,800
2,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 4
10,509
1,051
12,350
17,114
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
30
48
Kills
9
9
Deaths
48
90
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
MawniBear
Discordia
4
1
20
14
W
Danzaburou
MuTanTmoNkeY98
Danzaburou
0
4
16
2
L
3
9
5
0.61
L
1
13
7
0.35
L
Ne Zha
Ryrkans
Ne Zha
2
16
4
0.25
L
Sol
0
5
1
0.1
W
Agni
Saucedi
Agni
16
1
14
23
W
25
1
11
30.5
L
3
5
4
1
W
3
2
29
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,845
Damage
44,704
50,336
Taken
98,750
33,917
Mitigated
69,432
10,775
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
MawniBear
Discordia
9,015
229
0
0
3,857
1,597
0
2,044
1,813
22,148
0
W
Danzaburou
MuTanTmoNkeY98
Danzaburou
6,670
3,594
0
784
7,385
3,456
0
3,683
3,702
0
10,698
L
13,858
3,832
0
521
24,189
27,200
0
20,281
3,863
23,411
0
L
7,928
1,148
0
0
27,225
23,985
0
23,637
3,588
18,052
0
L
Ne Zha
Ryrkans
Ne Zha
6,915
3,123
664
731
24,422
9,874
0
17,967
6,284
0
29,602
L
Sol
3,653
979
0
747
5,800
2,083
0
4,920
880
10,915
0
W
Agni
Saucedi
Agni
24,467
2,666
528
2,399
9,689
3,861
0
5,424
4,265
41,868
0
W
34,516
11,584
0
5,916
13,386
5,811
0
5,436
7,950
58,140
0
L
12,350
6,241
0
2,909
17,114
6,290
0
14,370
2,744
0
33,426
W
13,177
1,385
345
803
16,019
19,192
0
8,852
7,167
29,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,987
Gold Earned
48,906
175
Minions Killed
110
14
Camps Cleared
3
887,004
Distance Traveled
768,237
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,747
1,075
30
3
1
193,104
0
W
Danzaburou
9,804
980
10
1
0
119,284
2
L
Kuzenbo
10,265
1,027
13
1
1
185,688
0
L
Ares
10,026
1,003
7
1
0
165,340
0
L
Ne Zha
9,801
980
51
5
1
168,251
0
L
Sol
8,305
831
11
1
1
86,959
0
W
Agni
12,435
1,244
51
5
0
185,885
0
W
Freya
15,782
1,578
42
4
13
213,585
0
L
Neith
10,509
1,051
28
3
0
161,999
0
W
Ymir
11,219
1,122
42
4
0
175,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role