Player Matchup

Baron Samedi
Baron Samedi
Eclipse Bum
Baron Samedi
Level 17
God Stats
2W - 4L
1,285 SR
Queue Stats
32W - 23L
1,200 Elo+
Party 3
Anubis
Anubis
Eclipse Drip
Anubis
Level 15
God Stats
2W - 3L
1,343 SR
Queue Stats
42W - 35L
1,288 Elo+
Party 3
Loki
Loki
Kid Krackerz
Loki
Level 12
God Stats
2W - 3L
1,316 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
Sol Rarity
Cthulhu
Level 8
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 2
Kali
Kali
coffeeXblack_14
Kali
Level 8
God Stats
10W - 8L
1,182 SR
Queue Stats
12W - 10L
1,325 Elo+
Solo
Team Averages
Level 12
1,373 SR
1,299 Elo+

VS

Team Averages
Level 19
1,397 SR
1,400 Elo+
Ymir
Ymir
C_dub_jr2008
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
EdgarF2C
Heimdallr
Level 71
God Stats
0W - 6L
1,224 SR
Queue Stats
205W - 209L
1,456 Elo+
Party 1
Bellona
Bellona
THESWIFT_SaMurAi
Bellona
Level 4
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
TheDamnedSun
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,229 Elo+
Solo
Yemoja
Yemoja
iTz-_DuRaKoOo
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eclipse Bum
Baron Samedi
20
6 / 1 / 15
13,192
1,015
25,181
12,893
8,746
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
19
12 / 4 / 9
14,276
1,098
34,060
21,204
11,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 1 / 15
12,091
930
8,520
11,517
5,038
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Sol Rarity
Cthulhu
19
7 / 1 / 15
13,353
1,027
14,363
15,451
9,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 6 / 15
12,318
948
12,590
15,292
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
11,104
854
5,109
21,681
12,633
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
EdgarF2C
Heimdallr
17
7 / 8 / 2
13,011
1,001
28,416
28,246
9,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 11 / 5
11,514
886
12,016
25,934
14,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
TheDamnedSun
The Morrigan
16
0 / 6 / 4
10,389
799
2,285
8,361
2,724
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 2 / 8
11,604
893
14,846
21,288
30,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
31
Kills
13
13
Deaths
33
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Baron Samedi
Eclipse Bum
Baron Samedi
6
1
15
13.5
W
Anubis
12
4
9
4.13
L
Heimdallr
EdgarF2C
Heimdallr
7
8
2
1
W
3
1
15
10.5
W
Cthulhu
Sol Rarity
Cthulhu
7
1
15
14.5
L
3
11
5
0.5
L
The Morrigan
TheDamnedSun
The Morrigan
0
6
4
0.33
W
3
6
15
1.75
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,714
Damage
62,672
76,357
Taken
105,510
43,875
Mitigated
69,053
32,498
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,109
1,283
0
509
21,681
12,633
0
17,153
4,528
11,576
0
W
Baron Samedi
Eclipse Bum
Baron Samedi
25,181
4,466
3,192
5,713
12,893
8,746
0
5,023
7,870
42,950
0
W
Anubis
34,060
8,108
0
10,418
21,204
11,331
0
7,733
13,468
52,992
0
L
Heimdallr
EdgarF2C
Heimdallr
28,416
20,554
0
4,456
28,246
9,027
0
22,744
5,502
0
58,053
W
8,520
2,896
0
1,870
11,517
5,038
0
2,259
9,258
0
23,516
W
Cthulhu
Sol Rarity
Cthulhu
14,363
1,352
308
6,081
15,451
9,466
0
3,702
11,749
33,924
0
L
12,016
2,091
0
143
25,934
14,495
0
12,961
10,576
0
17,403
L
The Morrigan
TheDamnedSun
The Morrigan
2,285
1,490
0
0
8,361
2,724
0
4,460
3,901
6,886
0
W
12,590
7,850
0
4,916
15,292
9,294
0
3,523
11,769
0
33,681
L
14,846
3,174
2,782
253
21,288
30,174
0
16,286
5,002
29,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,230
Gold Earned
57,622
204
Minions Killed
133
6
Camps Cleared
6
1,195,614
Distance Traveled
870,608
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,104
854
14
1
3
139,006
1
W
Baron Samedi
13,192
1,015
36
3
4
224,893
2
W
Anubis
14,276
1,098
42
3
0
229,998
0
L
Heimdallr
13,011
1,001
70
5
1
174,729
0
W
Loki
12,091
930
28
2
0
251,506
1
W
Cthulhu
13,353
1,027
45
3
2
266,716
0
L
Bellona
11,514
886
11
1
2
243,363
0
L
The Morrigan
10,389
799
10
1
0
114,285
0
W
Kali
12,318
948
53
4
0
222,501
0
L
Yemoja
11,604
893
28
2
0
199,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role