Player Matchup

Thor
Thor
Patroit
Thor
Level 37
God Stats
6W - 10L
1,500 SR
Queue Stats
28W - 49L
1,324 Elo+
Solo
He Bo
He Bo
RNS Demon
He Bo
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
546W - 528L
1,321 Elo+
Solo
Nike
Nike
SeB Rager
Nike
Level 67
God Stats
19W - 12L
1,597 SR
Queue Stats
258W - 282L
1,483 Elo+
Party 1
Anubis
Anubis
tiradon
Anubis
Level 36
God Stats
53W - 47L
1,532 SR
Queue Stats
130W - 124L
1,428 Elo+
Solo
Scylla
Scylla
yoLEVbigTREV
Scylla
Level 29
God Stats
30W - 33L
1,598 SR
Queue Stats
36W - 44L
1,523 Elo+
Party 1
Team Averages
Level 41
1,545 SR
1,416 Elo+

VS

Team Averages
Level 128
1,870 SR
1,845 Elo+
Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Charco_Vex
Gilgamesh
Level 127
God Stats
45W - 17L
1,773 SR
Queue Stats
1,433W - 564L
1,824 Elo+
Party 2
Ganesha
Ganesha
Clowntox
Ganesha
Level 160
God Stats
266W - 22L
2,151 SR
Queue Stats
2,051W - 267L
2,023 Elo+
Party 2
Bakasura
Bakasura
Kuma_PandaChief
Bakasura
Level 154
God Stats
11W - 0L
2,074 SR
Queue Stats
1,362W - 200L
1,999 Elo+
Party 2
Zeus
Zeus
iDunkinOnU
Zeus
Level 45
God Stats
23W - 10L
1,850 SR
Queue Stats
443W - 179L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Patroit
Thor
14
1 / 6 / 0
8,437
844
3,880
20,208
11,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
RNS Demon
He Bo
14
1 / 8 / 1
8,958
896
5,044
16,221
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
14
0 / 5 / 1
8,505
851
6,349
15,316
10,288
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
tiradon
Anubis
15
1 / 11 / 1
9,516
952
9,300
16,718
7,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
0 / 7 / 0
8,033
803
4,068
10,077
1,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

52

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 1 / 20
11,684
1,168
16,081
7,831
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Charco_Vex
Gilgamesh
17
6 / 1 / 22
10,688
1,069
11,159
10,099
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Clowntox
Ganesha
19
0 / 0 / 33
11,705
1,171
13,744
5,591
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
17
15 / 1 / 12
12,708
1,271
17,462
9,652
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 0 / 17
10,601
1,060
14,200
4,056
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
141
3
Kills
37
37
Deaths
3
3
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
1
20
20
W
Gilgamesh
Charco_Vex
Gilgamesh
6
1
22
17
W
Ganesha
Clowntox
Ganesha
0
0
33
16.5
W
Bakasura
15
1
12
21
L
Thor
Patroit
Thor
1
6
0
0.17
L
He Bo
RNS Demon
He Bo
1
8
1
0.19
L
Nike
0
5
1
0.1
W
6
0
17
14.5
L
Anubis
tiradon
Anubis
1
11
1
0.14
L
Scylla
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
72,646
78,540
Taken
37,229
35,471
Mitigated
26,006
2,788
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,081
3,436
0
143
7,831
3,604
0
4,148
3,683
0
23,039
W
Gilgamesh
Charco_Vex
Gilgamesh
11,159
2,156
0
934
10,099
11,124
0
4,139
5,960
0
20,814
W
Ganesha
Clowntox
Ganesha
13,744
66
0
1,590
5,591
3,974
0
3,694
1,897
45,637
0
W
Bakasura
17,462
12,060
0
2,966
9,652
4,655
0
4,690
4,962
0
35,192
L
Thor
Patroit
Thor
3,880
1,112
0
0
20,208
11,518
0
7,429
11,751
0
12,262
L
He Bo
RNS Demon
He Bo
5,044
262
0
48
16,221
4,234
0
5,306
10,149
13,190
0
L
Nike
6,349
476
75
510
15,316
10,288
0
3,125
11,507
0
26,151
W
14,200
812
0
795
4,056
2,649
0
1,741
2,315
19,499
0
L
Anubis
tiradon
Anubis
9,300
96
32
2,123
16,718
7,551
0
5,689
10,229
34,464
0
L
Scylla
4,068
82
0
0
10,077
1,880
0
6,395
3,632
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
57,386
151
Minions Killed
170
3
Camps Cleared
13
808,529
Distance Traveled
1,025,602
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,684
1,168
15
2
4
193,446
0
W
Gilgamesh
10,688
1,069
36
4
0
182,276
0
W
Ganesha
11,705
1,171
1
0
0
214,838
2
W
Bakasura
12,708
1,271
67
7
9
231,584
3
L
Thor
8,437
844
20
2
0
161,979
0
L
He Bo
8,958
896
14
1
2
179,810
0
L
Nike
8,505
851
40
4
0
172,537
0
W
Zeus
10,601
1,060
51
5
0
203,458
0
L
Anubis
9,516
952
60
6
0
141,166
0
L
Scylla
8,033
803
17
2
1
153,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role