Player Matchup

Danzaburou
Danzaburou
Platinum I
 
Danzaburou
Platinum I
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Hectorino848
Thoth
Masters
Level 140
God Stats
14W - 7L
1,830 SR
Queue Stats
151W - 141L
2,577 MMR
Solo
Cerberus
Cerberus
Diamond II
Milano0o_0
Cerberus
Diamond II
Level 99
God Stats
39W - 22L
1,751 SR
Queue Stats
923W - 919L
2,341 MMR
Solo
Pele
Pele
Diamond V
Thoth L
Pele
Diamond V
Level 77
God Stats
35W - 28L
1,620 SR
Queue Stats
419W - 401L
2,037 MMR
Solo
Osiris
Osiris
Platinum II
lMogry-
Osiris
Platinum II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
489W - 470L
1,997 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,640 SR
2,090 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,649 SR
1,863 MMR
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond II
 
Heimdallr
Diamond II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Platinum II
Tevas69
Hera
Platinum II
Level 148
God Stats
2W - 0L
1,725 SR
Queue Stats
53W - 29L
2,201 MMR
Solo
Bellona
Bellona
Diamond IV
TheDazzLY
Bellona
Diamond IV
Level 148
God Stats
14W - 10L
1,802 SR
Queue Stats
319W - 311L
1,978 MMR
Solo
Anhur
Anhur
Diamond IV
Xriso
Anhur
Diamond IV
Level 104
God Stats
6W - 3L
1,719 SR
Queue Stats
52W - 28L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 7 / 2
5,834
449
3,064
9,613
2,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 5 / 1
7,000
538
5,350
7,396
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Milano0o_0
Cerberus
5
0 / 1 / 1
4,806
370
902
4,286
592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Thoth L
Pele
13
5 / 4 / 2
7,938
611
5,608
10,469
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
lMogry-
Osiris
11
0 / 5 / 1
6,294
484
4,592
11,113
7,654
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliMorgan Le FayGilgameshAthenaArtemis

VS

Bans
TiamatSolSobekOdinTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 2 / 6
8,592
661
7,578
8,194
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
 
Heimdallr
14
4 / 2 / 1
8,305
639
6,037
7,786
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Tevas69
Hera
12
2 / 2 / 6
7,434
572
4,192
4,615
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TheDazzLY
Bellona
12
6 / 0 / 3
8,064
620
8,080
8,986
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Xriso
Anhur
12
4 / 2 / 5
7,527
579
7,111
8,411
2,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
22
22
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
2
0.14
W
Thanatos
 
Thanatos
6
2
6
4.5
W
Heimdallr
 
Heimdallr
4
2
1
2.25
L
3
5
1
0.7
L
Cerberus
Milano0o_0
Cerberus
0
1
1
0.5
W
Hera
Tevas69
Hera
2
2
6
2.5
W
Bellona
TheDazzLY
Bellona
6
0
3
7.5
L
Pele
Thoth L
Pele
5
4
2
1.5
W
Anhur
Xriso
Anhur
4
2
5
3.25
L
Osiris
lMogry-
Osiris
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
32,998
42,877
Taken
37,992
16,235
Mitigated
16,455
8,189
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,064
1,648
0
1,927
9,613
2,343
0
81
9,479
0
30,901
W
Thanatos
 
Thanatos
7,578
2,550
0
9,820
8,194
3,345
0
923
7,145
0
56,214
W
Heimdallr
 
Heimdallr
6,037
3,304
0
2,258
7,786
2,694
1,262
1,487
6,217
0
62,248
L
5,350
69
0
982
7,396
1,552
0
1,248
6,148
32,310
0
L
Cerberus
Milano0o_0
Cerberus
902
32
0
1,269
4,286
592
0
215
4,071
4,201
0
W
Hera
Tevas69
Hera
4,192
1,557
0
1,063
4,615
1,297
879
961
3,520
45,332
0
W
Bellona
TheDazzLY
Bellona
8,080
3,878
0
5,665
8,986
6,672
915
1,254
7,636
0
34,502
L
Pele
Thoth L
Pele
5,608
1,072
0
1,311
10,469
4,094
0
1,397
9,072
0
43,779
W
Anhur
Xriso
Anhur
7,111
4,233
0
986
8,411
2,447
0
1,974
6,207
0
32,679
L
Osiris
lMogry-
Osiris
4,592
933
0
2,700
11,113
7,654
0
1,251
9,862
6,047
28,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
39,922
293
Minions Killed
443
0
Camps Cleared
0
1,174,021
Distance Traveled
1,324,474
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,834
449
61
5
0
274,184
5
W
Thanatos
8,592
661
92
7
0
319,749
2
W
Heimdallr
8,305
639
128
10
0
249,689
1
L
Thoth
7,000
538
66
5
0
248,265
5
L
Cerberus
4,806
370
9
1
0
116,080
1
W
Hera
7,434
572
87
7
0
240,365
3
W
Bellona
8,064
620
71
5
0
276,913
2
L
Pele
7,938
611
90
7
0
272,777
2
W
Anhur
7,527
579
65
5
0
237,758
1
L
Osiris
6,294
484
67
5
0
262,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role