Player Matchup

Neith
Neith
MavrikellaBela
Neith
Level 8
God Stats
11W - 14L
1,457 SR
Queue Stats
15W - 17L
1,422 Elo+
Solo
Geb
Geb
zJxsper
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 64L
1,577 Elo+
Party 2
Thoth
Thoth
zLxcky
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 68L
1,550 Elo+
Party 2
Medusa
Medusa
zMxnia
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
виндикарии
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,208 Elo+
Solo
Team Averages
Level 12
1,491 SR
1,449 Elo+

VS

Team Averages
Level 8
1,442 SR
1,388 Elo+
Thoth
Thoth
GroundForce
Thoth
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,237 Elo+
Party 3
Ra
Ra
LockTheStratosOn
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 131L
1,330 Elo+
Party 1
Bellona
Bellona
LockonStratosBG
Bellona
Level 5
God Stats
33W - 19L
1,500 SR
Queue Stats
107W - 79L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Nappoleo
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,476 Elo+
Solo
Anubis
Anubis
catalyyst
Anubis
Level 7
God Stats
0W - 3L
1,208 SR
Queue Stats
11W - 13L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 22
13,976
1,165
24,846
13,206
5,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
20
5 / 1 / 22
12,134
1,011
10,082
11,793
17,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
zLxcky
Thoth
20
22 / 2 / 18
16,546
1,379
32,514
11,728
6,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
zMxnia
Medusa
20
11 / 4 / 25
13,299
1,108
22,659
13,881
9,970
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
0 / 9 / 23
11,491
958
4,088
16,357
11,037
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 5
11,584
965
10,190
15,374
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 7 / 7
12,947
1,079
15,473
14,254
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 13 / 10
12,257
1,021
16,076
26,718
22,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Nappoleo
Cthulhu
18
1 / 5 / 9
10,620
885
9,150
23,115
28,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
catalyyst
Anubis
18
3 / 11 / 7
11,322
944
11,726
20,981
8,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
56
45
Kills
18
18
Deaths
45
110
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
9
5
0.83
L
6
7
7
1.36
L
3
13
10
0.62
W
7
2
22
9
L
Cthulhu
Nappoleo
Cthulhu
1
5
9
1.1
L
Anubis
catalyyst
Anubis
3
11
7
0.59
W
Geb
5
1
22
16
W
Thoth
zLxcky
Thoth
22
2
18
15.5
W
Medusa
zMxnia
Medusa
11
4
25
5.88
W
0
9
23
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,189
Damage
62,615
66,965
Taken
100,442
49,843
Mitigated
67,747
4,987
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,190
987
0
0
15,374
4,067
0
9,413
5,961
29,193
0
L
15,473
780
3,094
1,779
14,254
4,411
0
8,151
6,103
56,857
0
L
16,076
5,557
0
354
26,718
22,275
0
9,128
17,590
0
20,519
W
24,846
10,543
0
3,175
13,206
5,587
0
9,072
4,134
0
57,381
L
Cthulhu
Nappoleo
Cthulhu
9,150
783
303
0
23,115
28,497
0
7,908
15,207
16,663
0
L
Anubis
catalyyst
Anubis
11,726
682
0
3,285
20,981
8,497
0
12,084
8,897
21,534
0
W
Geb
10,082
460
0
0
11,793
17,072
0
7,934
3,859
18,345
0
W
Thoth
zLxcky
Thoth
32,514
1,497
0
1,571
11,728
6,177
0
7,650
4,078
49,697
0
W
Medusa
zMxnia
Medusa
22,659
13,817
0
0
13,881
9,970
0
8,644
5,237
0
29,211
W
4,088
1,560
0
241
16,357
11,037
0
13,239
3,118
28,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,446
Gold Earned
58,730
197
Minions Killed
173
7
Camps Cleared
2
1,060,786
Distance Traveled
1,140,301
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,584
965
31
3
1
221,341
1
L
Ra
12,947
1,079
97
8
0
244,934
0
L
Bellona
12,257
1,021
4
0
1
222,357
0
W
Neith
13,976
1,165
81
7
1
238,037
2
L
Cthulhu
10,620
885
18
2
0
244,602
1
L
Anubis
11,322
944
23
2
0
207,067
0
W
Geb
12,134
1,011
14
1
0
234,994
0
W
Thoth
16,546
1,379
33
3
3
237,871
3
W
Medusa
13,299
1,108
15
1
2
195,161
0
W
Jormungandr
11,491
958
54
5
1
154,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role