Player Matchup

Izanami
Izanami
Sikana0
Izanami
Level 156
God Stats
11W - 6L
1,645 SR
Queue Stats
396W - 217L
1,660 Elo+
Party 2
Hel
Hel
XxDarkFallacyxX
Hel
Level 55
God Stats
2W - 4L
1,328 SR
Queue Stats
95W - 111L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
jaded193steel
Kuzenbo
Level 26
God Stats
30W - 25L
1,547 SR
Queue Stats
81W - 81L
1,418 Elo+
Party 2
Team Averages
Level 79
1,506 SR
1,520 Elo+

VS

Team Averages
Level 55
1,520 SR
1,468 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ReaperXAnarchist
The Morrigan
Level 18
God Stats
0W - 1L
1,476 SR
Queue Stats
10W - 17L
1,390 Elo+
Solo
Cupid
Cupid
RuddiestWeevil9
Cupid
Level 27
God Stats
84W - 61L
1,585 SR
Queue Stats
390W - 428L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sikana0
Izanami
18
10 / 2 / 4
11,753
840
19,522
11,624
4,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 7
9,432
674
6,556
4,874
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
13
0 / 3 / 12
9,827
702
3,225
10,172
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 5 / 7
8,629
616
9,743
15,114
9,655
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
ReaperXAnarchist
The Morrigan
13
4 / 6 / 3
9,717
694
5,275
10,331
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 3
9,503
679
4,086
7,678
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
7
7
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
7
0.7
L
The Morrigan
ReaperXAnarchist
The Morrigan
4
6
3
0.92
L
3
3
3
1.5
W
Izanami
Sikana0
Izanami
10
2
4
6
W
4
2
7
3.75
W
Kuzenbo
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,303
Damage
19,104
26,670
Taken
33,123
21,167
Mitigated
15,976
7,733
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,743
1,547
0
3,048
15,114
9,655
0
3,837
11,277
0
38,615
L
The Morrigan
ReaperXAnarchist
The Morrigan
5,275
404
0
465
10,331
3,854
0
3,143
7,115
26,688
132
L
4,086
1,903
0
111
7,678
2,467
0
2,756
4,922
0
23,602
W
Izanami
Sikana0
Izanami
19,522
10,290
0
1,698
11,624
4,849
2,273
1,864
9,532
0
97,902
W
6,556
426
3,345
1,649
4,874
2,173
551
985
3,787
15,586
0
W
Kuzenbo
3,225
1,474
0
1,041
10,172
14,145
209
1,763
8,160
19,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
27,849
204
Minions Killed
169
0
Camps Cleared
0
742,835
Distance Traveled
748,615
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,629
616
56
4
0
264,827
3
L
The Morrigan
9,717
694
64
5
0
225,757
4
L
Cupid
9,503
679
49
4
0
258,031
0
W
Izanami
11,753
840
156
11
0
265,101
2
W
Hel
9,432
674
18
1
0
223,125
0
W
Kuzenbo
9,827
702
30
2
0
254,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role