Player Matchup

Aphrodite
Aphrodite
HeavyCerealGuy
Aphrodite
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 86L
1,439 Elo+
Party 1
Baba Yaga
Baba Yaga
HoeDownLowDown
Baba Yaga
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,257 Elo+
Party 1
Rama
Rama
LinkNightblade
Rama
Level 160
God Stats
9W - 7L
1,463 SR
Queue Stats
146W - 151L
1,512 Elo+
Party 3
Hercules
Hercules
NicholasCage99
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 90L
1,441 Elo+
Party 1
Fenrir
Fenrir
Succaonthat
Fenrir
Level 146
God Stats
7W - 3L
1,720 SR
Queue Stats
144W - 147L
1,436 Elo+
Party 3
Team Averages
Level 100
1,537 SR
1,417 Elo+

VS

Team Averages
Level 44
1,528 SR
1,605 Elo+
Discordia
Discordia
PainTrainal
Discordia
Level 46
God Stats
1W - 2L
1,757 SR
Queue Stats
54W - 20L
1,708 Elo+
Party 2
Set
Set
PopPhyzzle
Set
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 79L
1,446 Elo+
Solo
Ymir
Ymir
Serepticia
Ymir
Level 41
God Stats
0W - 3L
1,233 SR
Queue Stats
61W - 73L
1,471 Elo+
Solo
Odin
Odin
TruuYoshii
Odin
Level 49
God Stats
9W - 12L
1,383 SR
Queue Stats
365W - 415L
1,450 Elo+
Solo
Ne Zha
Ne Zha
itsnotokay
Ne Zha
Level 30
God Stats
3W - 2L
1,768 SR
Queue Stats
17W - 4L
1,950 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HeavyCerealGuy
Aphrodite
20
5 / 4 / 20
13,830
922
10,385
22,620
21,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baba Yaga
HoeDownLowDown
Baba Yaga
20
3 / 5 / 31
14,772
985
19,016
21,765
8,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
22 / 3 / 17
19,202
1,280
52,944
20,682
6,630
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
20
6 / 5 / 29
15,173
1,012
18,828
35,200
43,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
20
6 / 11 / 19
14,096
940
13,527
26,260
10,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PainTrainal
Discordia
20
3 / 0 / 21
15,775
1,052
39,043
8,409
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 13 / 14
15,632
1,042
24,072
34,190
26,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 17 / 6
13,783
919
7,805
34,347
19,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 8 / 17
13,072
871
7,810
20,646
24,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
itsnotokay
Ne Zha
20
13 / 4 / 12
17,732
1,182
41,114
28,422
13,536
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
98
42
Kills
28
28
Deaths
42
116
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HeavyCerealGuy
Aphrodite
5
4
20
3.75
W
Baba Yaga
HoeDownLowDown
Baba Yaga
3
5
31
3.7
W
22
3
17
10.17
W
Hercules
6
5
29
4.1
L
Discordia
PainTrainal
Discordia
3
0
21
13.5
L
8
13
14
1.15
L
4
17
6
0.41
W
Fenrir
6
11
19
1.41
L
0
8
17
1.06
L
Ne Zha
itsnotokay
Ne Zha
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,700
Damage
119,844
126,527
Taken
126,014
90,476
Mitigated
86,639
29,370
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HeavyCerealGuy
Aphrodite
10,385
544
8,611
7,613
22,620
21,201
0
10,642
11,978
21,843
0
W
Baba Yaga
HoeDownLowDown
Baba Yaga
19,016
1,394
0
2,605
21,765
8,152
0
8,104
13,661
32,500
0
W
52,944
32,226
0
2,882
20,682
6,630
0
8,212
12,470
0
124,572
W
Hercules
18,828
4,543
0
7,622
35,200
43,959
0
12,916
22,284
0
33,539
L
Discordia
PainTrainal
Discordia
39,043
870
0
303
8,409
3,321
0
2,441
5,968
90,905
0
L
24,072
11,940
0
882
34,190
26,143
0
5,995
28,195
1,434
37,998
L
7,805
1,044
0
135
34,347
19,440
0
7,641
26,706
27,405
0
W
Fenrir
13,527
2,433
0
37
26,260
10,534
0
8,394
17,866
0
24,192
L
7,810
2,915
0
0
20,646
24,199
0
6,191
14,455
0
21,215
L
Ne Zha
itsnotokay
Ne Zha
41,114
10,693
0
10,243
28,422
13,536
0
7,133
21,289
0
82,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,073
Gold Earned
75,994
279
Minions Killed
312
5
Camps Cleared
13
1,421,604
Distance Traveled
1,377,248
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,830
922
35
2
0
305,315
0
W
Baba Yaga
14,772
985
28
2
0
259,239
2
W
Rama
19,202
1,280
168
11
4
268,719
1
W
Hercules
15,173
1,012
30
2
0
302,552
1
L
Discordia
15,775
1,052
124
8
2
332,158
0
L
Set
15,632
1,042
29
2
2
279,253
0
L
Ymir
13,783
919
52
3
4
195,526
0
W
Fenrir
14,096
940
18
1
1
285,779
0
L
Odin
13,072
871
30
2
0
234,203
0
L
Ne Zha
17,732
1,182
77
5
5
336,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role