Player Matchup

Chronos
Chronos
Bronze III
ArgitterGamer
Chronos
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,510 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
MeatBallSammie
Guan Yu
Platinum IV
Level 122
God Stats
1W - 1L
1,892 SR
Queue Stats
15W - 14L
1,963 MMR
Solo
Hercules
Hercules
Gold I
YogiBlaze
Hercules
Gold I
Level 145
God Stats
10W - 11L
1,632 SR
Queue Stats
281W - 293L
1,759 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,675 SR
1,744 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 80
1,775 SR
2,040 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Grandmaster
Frаnce
Sol
Grandmaster
Level 88
God Stats
35W - 3L
2,356 SR
Queue Stats
406W - 108L
3,149 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
SAIKE24
Xing Tian
Gold IV
Level 104
God Stats
4W - 4L
1,468 SR
Queue Stats
42W - 47L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
3 / 5 / 1
8,044
670
8,963
10,786
3,695
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 5
7,448
621
6,887
13,614
14,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
YogiBlaze
Hercules
12
2 / 4 / 4
7,907
659
9,100
16,319
11,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayTiamatGilgameshThothDanzaburou

VS

Bans
AthenaChironAphroditeRamaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 7
8,989
749
9,658
13,510
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sol
13
5 / 3 / 4
9,131
761
12,445
8,513
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
SAIKE24
Xing Tian
12
3 / 2 / 7
9,025
752
5,854
13,807
11,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
7
6.5
L
Chronos
3
5
1
0.7
W
Sol
5
3
4
2.33
L
1
3
5
1.17
W
Xing Tian
SAIKE24
Xing Tian
3
2
7
3.25
L
Hercules
YogiBlaze
Hercules
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
27,957
40,719
Taken
35,830
29,213
Mitigated
28,704
7,023
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,658
1,846
0
2,125
13,510
14,266
323
3,238
9,801
617
33,330
L
Chronos
8,963
4,289
0
507
10,786
3,695
702
4,923
5,570
39,788
0
W
Sol
12,445
4,170
0
1,562
8,513
3,024
3,060
2,219
6,212
46,387
0
L
6,887
480
933
3,025
13,614
14,060
79
6,145
7,076
0
14,352
W
Xing Tian
SAIKE24
Xing Tian
5,854
966
297
813
13,807
11,414
374
3,506
9,759
13,338
0
L
Hercules
YogiBlaze
Hercules
9,100
3,521
0
2,558
16,319
11,458
338
7,584
8,433
0
31,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
27,145
116
Minions Killed
121
0
Camps Cleared
0
696,187
Distance Traveled
716,724
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,989
749
33
3
0
243,947
2
L
Chronos
8,044
670
61
5
0
225,790
0
W
Sol
9,131
761
70
6
0
208,953
0
L
Guan Yu
7,448
621
8
1
0
241,665
0
W
Xing Tian
9,025
752
18
2
0
263,824
0
L
Hercules
7,907
659
47
4
0
228,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role