Player Matchup

Hera
Hera
Accelerator1k
Hera
Level 57
God Stats
35W - 38L
1,401 SR
Queue Stats
192W - 218L
1,298 Elo+
Party 3
Chaac
Chaac
JuniorKaline
Chaac
Level 41
God Stats
17W - 19L
1,376 SR
Queue Stats
117W - 142L
1,350 Elo+
Solo
Yemoja
Yemoja
domIknow
Yemoja
Level 45
God Stats
95W - 123L
1,371 SR
Queue Stats
162W - 210L
1,332 Elo+
Party 2
Anubis
Anubis
riskyglyph
Anubis
Level 41
God Stats
61W - 49L
1,451 SR
Queue Stats
195W - 207L
1,345 Elo+
Party 2
Thanatos
Thanatos
your_lil_nugget
Thanatos
Level 36
God Stats
12W - 17L
1,344 SR
Queue Stats
164W - 184L
1,363 Elo+
Party 3
Team Averages
Level 44
1,389 SR
1,338 Elo+

VS

Team Averages
Level 45
1,639 SR
1,420 Elo+
Ra
Ra
Calamity_pellex
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,446 Elo+
Party 1
Apollo
Apollo
Chop-_-TooBrazy
Apollo
Level 36
God Stats
3W - 1L
1,868 SR
Queue Stats
52W - 52L
1,448 Elo+
Solo
Cthulhu
Cthulhu
GOLIATH2410-TTV
Cthulhu
Level 77
God Stats
3W - 1L
1,754 SR
Queue Stats
346W - 362L
1,452 Elo+
Party 1
Fenrir
Fenrir
KiIIer_ShotZ
Fenrir
Level 45
God Stats
26W - 25L
1,474 SR
Queue Stats
93W - 121L
1,342 Elo+
Party 1
Chaac
Chaac
Refresh--Mp4
Chaac
Level 61
God Stats
2W - 2L
1,600 SR
Queue Stats
27W - 29L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,500
567
11,267
4,582
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 2
7,121
475
6,183
10,083
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
domIknow
Yemoja
10
1 / 1 / 3
6,362
424
3,195
9,256
3,256
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
riskyglyph
Anubis
16
7 / 0 / 5
9,344
623
9,150
5,954
3,275
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
15
8 / 1 / 0
8,528
569
6,664
8,396
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,981
465
996
8,767
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 7 / 1
5,793
386
2,213
9,453
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 3 / 0
6,727
448
5,606
13,175
7,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
2 / 3 / 0
6,816
454
4,020
8,008
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 2
7,028
469
6,484
10,660
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
23
Kills
3
3
Deaths
23
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
0
8
0
0
L
0
7
1
0.07
L
1
3
0
0.33
W
0
1
2
1
L
Fenrir
2
3
0
0.67
L
0
2
2
0.5
W
Yemoja
domIknow
Yemoja
1
1
3
2.5
W
Anubis
riskyglyph
Anubis
7
0
5
9.5
W
Thanatos
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
19,319
38,271
Taken
50,063
23,331
Mitigated
22,238
26,249
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,267
2,399
0
2,272
4,582
1,465
110
1,756
2,826
56,591
0
L
996
39
0
148
8,767
1,742
370
4,452
4,315
32,655
0
L
2,213
1,225
0
1,366
9,453
1,948
0
6,752
2,701
0
28,689
L
5,606
641
0
3,534
13,175
7,326
0
9,132
4,043
37,369
0
W
6,183
1,017
0
5,523
10,083
11,338
501
0
9,204
0
36,461
L
Fenrir
4,020
474
0
1,059
8,008
2,380
0
2,129
5,593
0
33,968
L
6,484
1,756
0
4,415
10,660
8,842
110
1,147
8,758
0
37,948
W
Yemoja
domIknow
Yemoja
3,195
769
530
4,641
9,256
3,256
257
3,309
5,947
19,657
0
W
Anubis
riskyglyph
Anubis
9,150
646
0
4,689
5,954
3,275
1,338
1,120
4,690
62,237
0
W
Thanatos
6,664
2,029
0
8,594
8,396
3,997
0
273
8,084
0
54,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
33,345
403
Minions Killed
344
0
Camps Cleared
0
1,402,597
Distance Traveled
1,382,630
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,500
567
109
7
0
284,861
6
L
Ra
6,981
465
86
6
0
243,148
3
L
Apollo
5,793
386
43
3
0
274,088
3
L
Cthulhu
6,727
448
82
5
0
288,876
3
W
Chaac
7,121
475
67
4
0
258,095
0
L
Fenrir
6,816
454
62
4
0
288,767
2
L
Chaac
7,028
469
71
5
0
287,751
1
W
Yemoja
6,362
424
32
2
0
263,801
9
W
Anubis
9,344
623
102
7
0
273,528
6
W
Thanatos
8,528
569
93
6
0
322,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role