Player Matchup

Olorun
Olorun
MegaKingSombra
Olorun
Level 68
God Stats
0W - 2L
1,344 SR
Queue Stats
11W - 10L
1,414 Elo+
Party 1
Ullr
Ullr
adrian_elcrak
Ullr
Level 108
God Stats
0W - 1L
1,474 SR
Queue Stats
77W - 63L
1,443 Elo+
Party 1
Ymir
Ymir
iwon_yolo
Ymir
Level 15
God Stats
4W - 3L
1,468 SR
Queue Stats
4W - 3L
1,489 Elo+
Party 1
Team Averages
Level 64
1,429 SR
1,449 Elo+

VS

Team Averages
Level 40
1,451 SR
1,413 Elo+
Zhong Kui
Zhong Kui
C_Tux
Zhong Kui
Level 26
God Stats
46W - 64L
1,461 SR
Queue Stats
164W - 200L
1,410 Elo+
Solo
Hercules
Hercules
Thiagoethan
Hercules
Level 28
God Stats
11W - 9L
1,626 SR
Queue Stats
160W - 213L
1,373 Elo+
Solo
Neith
Neith
v IKAKASHi v
Neith
Level 67
God Stats
1W - 0L
1,267 SR
Queue Stats
11W - 12L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
9,135
609
10,188
10,824
3,953
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 1
8,903
594
6,433
9,118
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
0 / 4 / 2
8,834
589
4,297
14,441
15,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C_Tux
Zhong Kui
14
4 / 0 / 5
10,267
684
10,390
7,299
5,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Thiagoethan
Hercules
14
0 / 2 / 9
9,565
638
5,555
13,104
13,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 1 / 3
10,667
711
13,073
12,677
4,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
C_Tux
Zhong Kui
4
0
5
6.5
L
1
4
1
0.38
W
Hercules
Thiagoethan
Hercules
0
2
9
2.25
L
2
2
1
1.25
L
Ymir
0
4
2
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
29,018
34,383
Taken
33,080
22,459
Mitigated
23,213
6,870
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
C_Tux
Zhong Kui
10,390
1,329
993
4,610
7,299
5,344
678
4,288
3,011
33,372
0
L
10,188
5,157
659
2,951
10,824
3,953
0
3,039
7,785
41,419
0
W
Hercules
Thiagoethan
Hercules
5,555
968
0
5,446
13,104
13,136
0
4,635
8,469
0
22,070
L
6,433
2,008
0
1,028
9,118
3,099
0
2,099
7,019
0
40,961
L
Ymir
4,297
377
762
1,470
14,441
15,407
0
5,252
9,189
9,727
0
W
13,073
5,899
903
6,350
12,677
4,733
1,960
5,562
7,115
0
52,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
30,499
141
Minions Killed
157
0
Camps Cleared
0
729,287
Distance Traveled
770,542
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,267
684
51
3
0
232,974
4
L
Olorun
9,135
609
56
4
0
236,608
1
W
Hercules
9,565
638
39
3
0
270,084
2
L
Ullr
8,903
594
66
4
0
259,790
5
L
Ymir
8,834
589
19
1
0
232,889
3
W
Neith
10,667
711
67
4
0
267,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role