Player Matchup

Sol
Sol
Deelanz
Sol
Level 109
God Stats
24W - 15L
1,623 SR
Queue Stats
218W - 200L
1,638 Elo+
Solo
Aphrodite
Aphrodite
MollyMolotov
Aphrodite
Level 160
God Stats
13W - 6L
1,698 SR
Queue Stats
294W - 283L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
ShiningBeet9027
Zhong Kui
Level 143
God Stats
3W - 1L
1,498 SR
Queue Stats
74W - 90L
1,591 Elo+
Solo
Horus
Horus
So Ezz Bro
Horus
Level 143
God Stats
3W - 1L
1,580 SR
Queue Stats
547W - 505L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wonkiest_Slayer
Tsukuyomi
Level 160
God Stats
23W - 10L
1,845 SR
Queue Stats
712W - 648L
1,605 Elo+
Party 1
Team Averages
Level 143
1,649 SR
1,601 Elo+

VS

Team Averages
Level 123
1,603 SR
1,649 Elo+
Athena
Athena
DEADCANON
Athena
Level 121
God Stats
4W - 4L
1,682 SR
Queue Stats
167W - 148L
1,633 Elo+
Solo
Merlin
Merlin
Firedrake123
Merlin
Level 160
God Stats
17W - 14L
1,659 SR
Queue Stats
970W - 935L
1,614 Elo+
Solo
Jing Wei
Jing Wei
Saijo_Takato
Jing Wei
Level 111
God Stats
8W - 11L
1,618 SR
Queue Stats
612W - 572L
1,689 Elo+
Solo
Bakasura
Bakasura
UnknownDisease
Bakasura
Level 156
God Stats
4W - 12L
1,352 SR
Queue Stats
620W - 572L
1,658 Elo+
Solo
Neith
Neith
shelly1937
Neith
Level 67
God Stats
41W - 26L
1,706 SR
Queue Stats
608W - 537L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
0 / 0 / 0
4,568
571
2,450
2,651
810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
MollyMolotov
Aphrodite
8
0 / 1 / 1
4,445
556
1,885
6,134
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
ShiningBeet9027
Zhong Kui
10
0 / 0 / 2
5,231
654
2,991
3,373
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
7
0 / 0 / 1
4,032
504
1,346
3,009
958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Wonkiest_Slayer
Tsukuyomi
9
3 / 0 / 0
5,480
685
1,859
3,812
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DEADCANON
Athena
4
0 / 0 / 0
3,716
465
829
4,352
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 2 / 0
4,720
590
1,892
3,326
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Saijo_Takato
Jing Wei
7
0 / 0 / 0
4,063
508
922
2,164
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
6
0 / 0 / 0
4,112
514
914
3,290
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
10
1 / 1 / 0
5,290
661
4,631
4,310
1,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
DEADCANON
Athena
0
0
0
0
W
Sol
0
0
0
0
L
Merlin
0
2
0
0
W
Aphrodite
MollyMolotov
Aphrodite
0
1
1
0.5
L
Jing Wei
Saijo_Takato
Jing Wei
0
0
0
0
W
Zhong Kui
ShiningBeet9027
Zhong Kui
0
0
2
1
W
Horus
0
0
1
0.5
L
Bakasura
0
0
0
0
W
Tsukuyomi
Wonkiest_Slayer
Tsukuyomi
3
0
0
3
L
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,531
Damage
9,188
18,979
Taken
17,442
6,582
Mitigated
5,436
9,667
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DEADCANON
Athena
829
366
0
444
4,352
1,553
0
1,829
2,523
5,202
0
W
Sol
2,450
1,045
0
1,114
2,651
810
0
628
1,973
27,457
5,479
L
Merlin
1,892
120
0
456
3,326
994
0
1,641
1,685
26,294
0
W
Aphrodite
MollyMolotov
Aphrodite
1,885
182
110
4,142
6,134
1,559
0
0
6,134
16,387
0
L
Jing Wei
Saijo_Takato
Jing Wei
922
648
0
822
2,164
494
0
786
1,378
0
16,591
W
Zhong Kui
ShiningBeet9027
Zhong Kui
2,991
495
0
2,793
3,373
2,254
57
1,321
1,927
29,910
0
W
Horus
1,346
427
158
832
3,009
958
0
621
2,388
0
10,679
L
Bakasura
914
624
0
1,698
3,290
1,069
0
899
2,391
0
12,446
W
Tsukuyomi
Wonkiest_Slayer
Tsukuyomi
1,859
617
0
518
3,812
1,001
0
209
3,603
0
27,037
L
Neith
4,631
1,320
0
1,397
4,310
1,326
102
1,633
2,425
0
30,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,756
Gold Earned
21,901
266
Minions Killed
208
0
Camps Cleared
0
783,020
Distance Traveled
689,691
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,716
465
4
1
0
136,258
1
W
Sol
4,568
571
76
10
0
151,848
2
L
Merlin
4,720
590
59
7
0
136,410
2
W
Aphrodite
4,445
556
43
5
0
135,745
1
L
Jing Wei
4,063
508
40
5
0
148,880
2
W
Zhong Kui
5,231
654
67
8
0
150,273
2
W
Horus
4,032
504
16
2
0
167,159
2
L
Bakasura
4,112
514
34
4
0
117,669
0
W
Tsukuyomi
5,480
685
64
8
0
177,995
1
L
Neith
5,290
661
71
9
0
150,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role