Player Matchup

Danzaburou
Danzaburou
AZERTY_1_2_3_ABC
Danzaburou
Level 29
God Stats
8W - 5L
1,662 SR
Queue Stats
140W - 112L
1,495 Elo+
Party 2
Vulcan
Vulcan
Elchanar
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,534 Elo+
Party 1
Sobek
Sobek
Im_PoDiuM
Sobek
Level 55
God Stats
10W - 5L
1,606 SR
Queue Stats
188W - 161L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
JTheReaper123
Ne Zha
Level 127
God Stats
5W - 4L
1,621 SR
Queue Stats
193W - 190L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
epicninja1222
Baron Samedi
Level 88
God Stats
3W - 4L
1,889 SR
Queue Stats
51W - 65L
1,476 Elo+
Party 1
Team Averages
Level 81
1,655 SR
1,510 Elo+

VS

Team Averages
Level 99
1,506 SR
1,477 Elo+
Cabrakan
Cabrakan
FosterMusic4501
Cabrakan
Level 44
God Stats
18W - 13L
1,444 SR
Queue Stats
431W - 421L
1,428 Elo+
Solo
Cerberus
Cerberus
J o L T e D
Cerberus
Level 157
God Stats
3W - 8L
1,519 SR
Queue Stats
234W - 247L
1,494 Elo+
Party 3
Ullr
Ullr
SufiWarrior
Ullr
Level 123
God Stats
19W - 23L
1,453 SR
Queue Stats
468W - 450L
1,507 Elo+
Party 3
Thor
Thor
Tibalt_2011
Thor
Level 47
God Stats
7W - 9L
1,695 SR
Queue Stats
205W - 196L
1,594 Elo+
Solo
Nu Wa
Nu Wa
kme xo
Nu Wa
Level 126
God Stats
18W - 26L
1,420 SR
Queue Stats
65W - 83L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZERTY_1_2_3_ABC
Danzaburou
17
2 / 1 / 1
10,454
550
6,282
12,500
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Elchanar
Vulcan
15
3 / 6 / 4
9,249
487
9,969
11,137
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Im_PoDiuM
Sobek
13
0 / 4 / 9
8,200
432
3,017
16,311
11,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 5
9,925
522
14,003
21,466
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
epicninja1222
Baron Samedi
16
3 / 2 / 5
9,565
503
9,541
11,028
9,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 3 / 5
8,955
471
8,343
11,516
7,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
J o L T e D
Cerberus
16
1 / 1 / 3
9,640
507
9,970
20,230
18,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 5
9,543
502
11,496
11,161
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 1 / 1
10,091
531
8,536
9,507
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
kme xo
Nu Wa
14
1 / 5 / 2
8,415
443
8,587
10,236
4,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
13
Kills
16
16
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AZERTY_1_2_3_ABC
Danzaburou
2
1
1
2.5
W
Vulcan
Elchanar
Vulcan
3
6
4
0.83
L
Cabrakan
4
3
5
2.17
W
Sobek
Im_PoDiuM
Sobek
0
4
9
1.13
L
Cerberus
J o L T e D
Cerberus
1
1
3
2.5
W
5
3
5
2.5
L
3
3
5
1.83
L
7
1
1
7.5
W
Baron Samedi
epicninja1222
Baron Samedi
3
2
5
2.75
L
Nu Wa
kme xo
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
46,932
72,442
Taken
62,650
38,457
Mitigated
37,989
27,317
Healing
19,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AZERTY_1_2_3_ABC
Danzaburou
6,282
3,715
0
7,739
12,500
4,725
1,252
2,936
9,464
0
86,844
W
Vulcan
Elchanar
Vulcan
9,969
1,963
0
979
11,137
3,575
0
4,176
6,917
61,399
0
L
Cabrakan
8,343
732
0
1,768
11,516
7,265
0
4,620
6,849
34,208
0
W
Sobek
Im_PoDiuM
Sobek
3,017
219
0
3,054
16,311
11,995
0
7,248
8,845
18,977
0
L
Cerberus
J o L T e D
Cerberus
9,970
463
0
9,009
20,230
18,880
0
7,103
13,037
67,719
0
W
14,003
4,312
0
10,425
21,466
9,121
172
6,326
14,986
0
71,141
L
11,496
3,183
0
2,561
11,161
4,510
416
3,416
7,722
0
78,266
L
8,536
2,175
0
3,465
9,507
3,250
906
1,979
7,444
0
57,738
W
Baron Samedi
epicninja1222
Baron Samedi
9,541
1,267
1,479
3,641
11,028
9,041
72
5,832
5,152
50,047
0
L
Nu Wa
kme xo
Nu Wa
8,587
2,065
251
2,159
10,236
4,084
19
5,201
4,853
48,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,393
Gold Earned
46,644
505
Minions Killed
539
0
Camps Cleared
0
1,803,331
Distance Traveled
1,662,602
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,454
550
146
8
0
356,330
7
W
Vulcan
9,249
487
125
7
0
349,126
3
L
Cabrakan
8,955
471
64
3
0
348,883
4
W
Sobek
8,200
432
29
2
0
378,858
2
L
Cerberus
9,640
507
179
9
0
351,668
5
W
Ne Zha
9,925
522
104
5
0
400,211
2
L
Ullr
9,543
502
119
6
0
351,829
2
L
Thor
10,091
531
110
6
0
307,691
2
W
Baron Samedi
9,565
503
101
5
0
318,806
2
L
Nu Wa
8,415
443
67
4
0
302,531
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role