Player Matchup

Izanami
Izanami
OG_SeiKoN1
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 36L
1,585 Elo+
Party 1
Ra
Ra
Petros Balog
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 85L
1,608 Elo+
Solo
Nu Wa
Nu Wa
bertininos78
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 81L
1,435 Elo+
Solo
Amaterasu
Amaterasu
imLespay
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,418 Elo+
Party 1
Horus
Horus
paveldiavol
Horus
Level 22
God Stats
1W - 0L
1,746 SR
Queue Stats
28W - 24L
1,534 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,516 Elo+

VS

Team Averages
Level 20
1,404 SR
1,532 Elo+
Xing Tian
Xing Tian
GINKATRON
Xing Tian
Level 8
God Stats
1W - 1L
1,550 SR
Queue Stats
2W - 1L
1,804 Elo+
Solo
Ne Zha
Ne Zha
Kingkwabine
Ne Zha
Level 24
God Stats
0W - 1L
1,478 SR
Queue Stats
15W - 18L
1,452 Elo+
Solo
Xbalanque
Xbalanque
MarkMc996390
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 170L
1,547 Elo+
Solo
Fenrir
Fenrir
RetroMidax
Fenrir
Level 15
God Stats
0W - 3L
1,217 SR
Queue Stats
8W - 8L
1,379 Elo+
Solo
Kukulkan
Kukulkan
konaspt
Kukulkan
Level 27
God Stats
2W - 5L
1,276 SR
Queue Stats
63W - 58L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OG_SeiKoN1
Izanami
14
1 / 5 / 6
9,597
436
7,782
12,942
3,830
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 0 / 5
14,027
638
21,803
20,819
18,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 2 / 7
10,608
482
14,350
8,943
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
imLespay
Amaterasu
16
3 / 6 / 7
10,570
480
7,680
18,479
14,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 0 / 5
8,604
391
2,427
12,057
11,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GINKATRON
Xing Tian
10
0 / 2 / 1
7,688
349
3,158
12,234
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
15
6 / 6 / 2
9,760
444
13,705
17,421
11,246
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
MarkMc996390
Xbalanque
19
3 / 2 / 4
11,131
506
19,739
20,721
7,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
RetroMidax
Fenrir
14
2 / 4 / 1
8,540
388
2,786
11,131
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Kukulkan
konaspt
Kukulkan
15
1 / 5 / 0
9,281
422
11,245
18,846
7,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
12
13
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GINKATRON
Xing Tian
0
2
1
0.25
L
Ne Zha
6
6
2
1.17
L
Xbalanque
MarkMc996390
Xbalanque
3
2
4
2.5
W
Izanami
OG_SeiKoN1
Izanami
1
5
6
0.8
W
11
0
5
13.5
L
Fenrir
RetroMidax
Fenrir
2
4
1
0.63
W
2
2
7
2.75
W
Amaterasu
imLespay
Amaterasu
3
6
7
1.08
L
Kukulkan
konaspt
Kukulkan
1
5
0
0.2
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,042
Damage
50,633
73,240
Taken
80,353
51,027
Mitigated
35,348
30,135
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GINKATRON
Xing Tian
3,158
260
0
700
12,234
4,742
0
5,311
6,923
17,463
0
L
Ne Zha
13,705
5,177
0
2,672
17,421
11,246
1,582
8,035
9,386
0
56,295
L
Xbalanque
MarkMc996390
Xbalanque
19,739
11,592
0
12,657
20,721
7,302
754
8,333
12,388
0
112,687
W
Izanami
OG_SeiKoN1
Izanami
7,782
4,088
0
3,445
12,942
3,830
2,567
792
12,061
0
49,254
W
21,803
2,865
2,809
11,646
20,819
18,020
3,830
6,248
14,425
132,322
0
L
Fenrir
RetroMidax
Fenrir
2,786
792
0
2,212
11,131
5,047
0
4,333
6,798
0
43,741
W
14,350
2,644
96
1,073
8,943
2,986
1,312
3,053
5,692
52,560
0
W
Amaterasu
imLespay
Amaterasu
7,680
3,658
0
4,639
18,479
14,411
1,404
3,655
14,330
0
31,723
L
Kukulkan
konaspt
Kukulkan
11,245
809
0
4,064
18,846
7,011
556
10,141
8,705
69,529
0
W
2,427
595
3,302
3,125
12,057
11,780
1,350
655
11,186
8
23,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
46,400
468
Minions Killed
495
0
Camps Cleared
0
2,015,700
Distance Traveled
1,784,770
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,688
349
27
1
0
270,421
1
L
Ne Zha
9,760
444
103
5
0
381,664
4
L
Xbalanque
11,131
506
168
8
0
358,949
4
W
Izanami
9,597
436
88
4
0
368,535
1
W
Ra
14,027
638
229
10
0
460,317
2
L
Fenrir
8,540
388
77
4
0
453,637
0
W
Nu Wa
10,608
482
59
3
0
399,370
1
W
Amaterasu
10,570
480
58
3
0
394,393
2
L
Kukulkan
9,281
422
120
5
0
320,099
4
W
Horus
8,604
391
34
2
0
393,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role