Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BoyistheDevil
Hel
Level 125
God Stats
4W - 3L
1,987 SR
Queue Stats
78W - 50L
1,561 Elo+
Party 2
Loki
Loki
DeepzVenge
Loki
Level 136
God Stats
8W - 9L
1,388 SR
Queue Stats
768W - 633L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
Feivor
Sylvanus
Level 134
God Stats
19W - 26L
1,649 SR
Queue Stats
332W - 294L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
s0ggyk0rnflake
Gilgamesh
Level 126
God Stats
30W - 35L
1,355 SR
Queue Stats
495W - 439L
1,609 Elo+
Party 1
Team Averages
Level 136
1,576 SR
1,548 Elo+

VS

Team Averages
Level 123
1,536 SR
1,617 Elo+
Jing Wei
Jing Wei
CPUMarioBro
Jing Wei
Level 139
God Stats
10W - 12L
1,379 SR
Queue Stats
553W - 551L
1,485 Elo+
Party 3
Scylla
Scylla
Cardi_Cosby_
Scylla
Level 129
God Stats
10W - 5L
1,752 SR
Queue Stats
235W - 110L
1,768 Elo+
Party 4
Khepri
Khepri
Diplo64
Khepri
Level 83
God Stats
13W - 18L
1,373 SR
Queue Stats
171W - 166L
1,617 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PumpedUpDixs
Morgan Le Fay
Level 116
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 36L
1,707 Elo+
Party 4
Horus
Horus
xTheworst1x
Horus
Level 147
God Stats
4W - 1L
1,675 SR
Queue Stats
686W - 665L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 0 / 3
11,253
866
14,377
11,556
4,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 5 / 4
10,996
846
11,012
14,638
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 2
10,275
790
4,593
6,219
2,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Feivor
Sylvanus
18
2 / 1 / 3
12,831
987
11,902
20,210
31,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
s0ggyk0rnflake
Gilgamesh
17
2 / 3 / 2
11,492
884
15,453
20,240
16,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

169

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CPUMarioBro
Jing Wei
18
2 / 1 / 8
11,806
908
13,162
12,758
6,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
18
5 / 0 / 4
12,262
943
22,113
5,610
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Diplo64
Khepri
18
2 / 1 / 7
10,928
841
6,145
14,089
20,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
PumpedUpDixs
Morgan Le Fay
18
1 / 3 / 9
10,879
837
16,528
11,832
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 8
10,955
843
8,827
15,296
20,867
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
6
Kills
11
11
Deaths
6
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
3
2.5
L
0
5
4
0.4
W
Jing Wei
CPUMarioBro
Jing Wei
2
1
8
6
W
Scylla
5
0
4
7
L
1
2
2
1
W
Khepri
Diplo64
Khepri
2
1
7
5.5
L
Sylvanus
Feivor
Sylvanus
2
1
3
3.5
W
Morgan Le Fay
PumpedUpDixs
Morgan Le Fay
1
3
9
1.83
L
Gilgamesh
s0ggyk0rnflake
Gilgamesh
2
3
2
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,337
Damage
66,775
72,863
Taken
59,585
60,833
Mitigated
55,292
21,928
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,377
2,043
1,568
1,562
11,556
4,301
0
8,935
2,395
0
44,422
L
11,012
62
6,331
4,713
14,638
6,211
0
9,981
4,475
58,798
0
W
Jing Wei
CPUMarioBro
Jing Wei
13,162
10,264
0
3,147
12,758
6,124
0
4,078
8,680
0
53,221
W
Scylla
22,113
2,195
0
0
5,610
2,085
0
3,527
2,083
54,845
0
L
4,593
411
0
0
6,219
2,233
0
4,323
1,704
0
12,994
W
Khepri
Diplo64
Khepri
6,145
395
29
308
14,089
20,984
0
4,938
9,151
11,849
0
L
Sylvanus
Feivor
Sylvanus
11,902
1,709
2,518
5,049
20,210
31,504
0
10,386
9,616
20,986
0
W
Morgan Le Fay
PumpedUpDixs
Morgan Le Fay
16,528
1,465
422
1,118
11,832
5,232
0
4,932
6,900
36,896
0
L
Gilgamesh
s0ggyk0rnflake
Gilgamesh
15,453
5,076
0
187
20,240
16,584
0
10,097
9,439
0
26,381
W
8,827
3,803
6,390
5,835
15,296
20,867
0
5,439
9,857
0
13,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
56,830
268
Minions Killed
262
11
Camps Cleared
6
1,182,142
Distance Traveled
1,271,775
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,253
866
85
7
4
265,132
1
L
Hel
10,996
846
122
9
1
257,196
0
W
Jing Wei
11,806
908
93
7
0
260,124
0
W
Scylla
12,262
943
83
6
3
258,321
0
L
Loki
10,275
790
24
2
1
182,440
0
W
Khepri
10,928
841
16
1
0
240,471
1
L
Sylvanus
12,831
987
19
1
0
223,398
3
W
Morgan Le Fay
10,879
837
45
3
2
243,305
0
L
Gilgamesh
11,492
884
18
1
5
253,976
0
W
Horus
10,955
843
25
2
1
269,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role